Requirements Again???

Discussion about NBA Live 2003.

Requirements Again???

Postby packman on Wed Nov 13, 2002 12:28 am

Would somebody do me a favor and post the requirements one more time for me? Thanks.
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Postby DK on Wed Nov 13, 2002 5:41 am

Or you could look in the other threads.
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Postby koolkatgold on Wed Nov 13, 2002 5:43 am

u need at least 128 mg of ram...

that's about all i remember... but yeah, look at other threads
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Postby packman on Wed Nov 13, 2002 9:53 am

Yeah, I suppose that I could do that. But seeing as though others actually have the game in their possession as of this date, the requirements will be verified and authentic.

A lot of the requirements posted in other posts were only hypothetical....
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Postby cocobee on Thu Nov 14, 2002 3:57 am

Hope this helps:

Thank you for purchasing EA SPORTS NBA LIVE 2003. This README file contains
information on new features not covered in the manual. It also contains
instructions on installing and running NBA LIVE 2003. Finally, this README
file contains up-to-date information on franchise mode, performance issues,
multiplayer issues and hardware issues.

###########################################################################

1) System Requirements
a) Minimum Configuration
b) Recommended Configuration
c) Multiplayer Requirements
d) Supported 3D Graphic Accelerators
e) Supported Input Devices
2) Installation
a) Installation Program
b) DirectX Installation
3) Performance Issues and Troubleshooting
a) Memory Tips
b) Video Tips
c) Sound Tips
d) Game Controller Tips
e) CD-ROM Tips
f) 3D Accelerator Tips
g) Gameplay Performance Tips
h) Windows Service Packs
i) Network Connect Tips
j) Internet Connect Tips
4) Franchise Mode Info
5) Roster Accuracy
6) Saved Files
7) Screenshots

###########################################################################

===========================================================================
1) SYSTEM REQUIREMENTS
===========================================================================

---------------------------------------------------------------------------
a) Minimum Configuration
---------------------------------------------------------------------------

OPERATING SYSTEM
- Windows 98, Windows 98 SE, Windows ME, Windows 2000 or Windows XP
(Windows 95 and Windows NT are not supported)

CPU
- 450 MHz Intel Pentium II or equivalent AMD processor

MEMORY
- 128 MB RAM

HARD DRIVE SPACE
- 300 MB free hard drive space
(additional space required for DirectX 8.1 installation, Internet
Explorer 6.0 installation and Windows swap-file)

GRAPHICS
- 16 MB PCI or AGP video card with full Direct3D support and DirectX 8.1
compatible driver

CD-ROM
- 12x CD-ROM/DVD-ROM drive using 32-bit CD-ROM driver

AUDIO
- Sound card with DirectSound support and DirectX 8.1 compatible driver

INTERNET
- Microsoft Internet Explorer 6.0

DIRECTX
- DirectX 8.1

INPUT DEVICES
- Keyboard
- Mouse

---------------------------------------------------------------------------
b) Recommended Configuration
---------------------------------------------------------------------------

- 700 MHz or faster Intel Pentium III or equivalent AMD processor
- Service Pack 3 or higher for Windows 2000
- Service Pack 1 or higher for Windows XP
- 256 MB RAM
- 16x or faster CD-ROM/DVD-ROM drive using 32-bit CD-ROM driver
- 700 MB of free hard drive space
- 32 MB AGP video card with full Direct3D support and DirectX 8.1
compatible driver and Hardware Transform & Lighting capabilities
- Gamepad with 10 or more buttons, 2 analog sticks and DirectX 8.1
compatible driver

---------------------------------------------------------------------------
c) Multiplayer Requirements
---------------------------------------------------------------------------

INTERNET PLAY (2 PLAYERS, 2 PC's, 1 PLAYER PER PC)
- 56 Kbps or faster Internet Connection
- High speed serial port (16550 UART) required for external modems
- Microsoft Internet Explorer 6.0
- 1 NBA LIVE 2003 CD per PC

NETWORK (2 PLAYERS, 2 PC's, 1 PLAYER PER PC)
- TCP/IP compliant network
- 1 NBA LIVE 2003 CD per PC

---------------------------------------------------------------------------
d) Supported 3D Graphic Accelerators
---------------------------------------------------------------------------

ATI Rage 128, ATI Radeon, ATI Radeon VE, ATI Radeon 7000, ATI Radeon 7200,
ATI Radeon 7500, ATI Radeon 8500, ATI Radeon 9000, Intel i810, Kyro,
Kyro II, Kyro PowerVR 3, Matrox G400, Matrox G450, Matrox G550, Matrox
Parhelia, nVidia Riva TNT, nVidia Riva TNT 2/M64/Pro/Ultra, nVidia GeForce,
nVidia GeForce 2/MX/GTS/Ultra/Ti, nVidia GeForce 3/Ti,
nVidia GeForce 4/MX/Ti, nVidia nForce, nVidia Quadro, SiS 315, SiS Xabre

---------------------------------------------------------------------------
e) Supported Input Devices
---------------------------------------------------------------------------

Windows 98/98 SE/ME/2000/XP compatible Keyboard, DirectX 8.1 compatible
gamepad (10 or more buttons and 2 analog sticks recommended), DirectX 8.1
compatible joystick

===========================================================================
2) INSTALLATION
===========================================================================

---------------------------------------------------------------------------
a) Installation Program
---------------------------------------------------------------------------

1) Start the Windows operating system.

2) Close all open programs and background tasks, including virus
scanners.

3) Insert the NBA LIVE 2003 CD into your CD-ROM/DVD-ROM drive. The
Autorun menu appears.

NOTE: If the Autorun menu does not automatically appear, click the Start
button from the Windows Taskbar and select Run....
At the Run dialog box, type d:\autorun, then click OK.
(substitute the correct letter of your CD-ROM/DVD-ROM drive if other
than D:)

4) Click INSTALL. The CD Key screen appears.

5) From the CD Key screen, enter the CD Key code.

6) The computer then detects if DirectX 8.1 and Internet Explorer 6.0
are installed on your system.

NOTE: If DirectX 8.1 or Internet Explorer 6.0 (or higher) are not
detected on your computer, a prompt informs you that it is
necessary to install both programs. Follow the on-screen
instructions. Click OK to continue and restart your computer.

7) The Setup Type screen appears. Select TYPICAL USER (recommended for
most users) and Click NEXT to continue.

NOTE: If you choose ADVANCED USER (you choose which components are
installed) installation please note that the default install
directory is C:\Program Files\EA SPORTS\NBA LIVE 2003. To change
the directory, click BROWSE, then choose the folder and/or drive
you want to install to.

NOTE: When choosing which components are installed, select MINIMUM and
most files are read directly from the CD, MEDIUM and most frequently
used files are copied to the system, or FULL and all files are
copied to the system.

8) The Electronic Registration screen appears.

NOTE: Select REGISTER NOW and follow the on-screen instructions
regarding Electronic Registration. Once completed, the Registration
Confirmation screen appears. Select DONE.

NOTE: If you choose REGISTER LATER, a dialogue box appears regarding
technical support. Select OK.

9) The files are copied from the CD to your hard drive. Once all files
have been copied NBA LIVE 2003 will automatically launch.

NOTE: Do not eject the CD while installing the game. This can lead to the
game not being installed properly.

---------------------------------------------------------------------------
b) DirectX Installation
---------------------------------------------------------------------------

If you do not have DirectX installed to your computer, or you have a
version previous to 8.1 installed, you need to install DirectX 8.1. It
is included on the NBA LIVE 2003 CD.

DIRECTX INSTALLATION NOTES
DirectX is an Application Programming Interface provided by Microsoft,
which gives Windows based applications high-performance, real-time
access to your hardware. This makes the DirectX API well suited for
Windows games. NBA LIVE 2003 uses the DirectX 8.1 API (the latest
iteration of DirectX at the time of release) and includes DirectX 8.1
files that you can install.

Two DirectX components, DirectDraw and DirectSound, may require updating
your video card and sound card drivers respectively, for proper operation
of these components. Using video card and sound card drivers that do not
have DirectX support will result in display and audio problems in DirectX
applications. During the installation of DirectX, your video card and
sound card drivers will be updated if required.

The DirectX 8.1 files included with NBA LIVE 2003 include drivers for
most video cards and sound cards from the major manufacturers of these
peripherals. For new hardware, and for lesser known brands of peripherals,
you may have to contact your manufacturer to obtain drivers that support
DirectX.

After installing DirectX 8.1, can check to see if your video card or
sound card drivers have DirectX support:

1. With the NBA LIVE 2003 CD in your CD-ROM/DVD-ROM drive, click the Start
button on your Windows Taskbar. Then click Run....
2. From the Run dialog box, type dxdiag, then click OK
3. Look at the tabs labeled Display and Sound.

The Driver box displays the driver version number(s) and whether or not
your driver is Certified by Microsoft as supporting DirectX.

If your Display Driver(s) or Audio Driver is not certified, you will have
to contact your manufacturer to obtain updated drivers that have DirectX
support.

If your Display Driver(s) or Audio Driver is certified, your video card
or sound card has DirectX support and should work properly in DirectX
applications.

To test the driver, click the Test button in the corresponding window and
follow the on-screen instructions. Look in the Notes field at the bottom
of the window for more detailed information on existing conflicts.

If you are still experiencing difficulties, select the tab labeled "More
Help" and click the Troubleshoot button. Follow the on-screen
instructions.

INSTALLATION PROBLEMS
If you encounter any problems during the installation process which are
not covered in the game documentation or the install guide, please
contact Electronic Arts Customer Support.

===========================================================================
3) PERFORMANCE ISSUES AND TROUBLESHOOTING
===========================================================================

---------------------------------------------------------------------------
a) Memory Tips
---------------------------------------------------------------------------

WINDOWS MEMORY
NBA LIVE 2003 requires 128 MB RAM plus Virtual Memory Enabled. We advise
that you let Windows manage the amount of virtual memory automatically
(the default setting), and that you have at least 100 MB free hard disk
space after installation.

---------------------------------------------------------------------------
b) Video Tips
---------------------------------------------------------------------------

WINDOWS 98/98 SE/ME VIDEO PROBLEMS
Choppy or stuttering video problems while running in Windows 98/98 SE/ME
may be improved by adjusting the CD-ROM read-ahead caching. This option is
available by right-clicking on your the "My Computer" icon, selecting
Properties, then Performance, File System, CD-ROM and choosing "Optimize
access pattern for quad-speed or higher" from the menu. The "Supplemental
Cache Size" should be set to SMALL.

NOTE: Setting this to maximum will not improve performance in NBA LIVE 2003
and may actually harm performance by reserving RAM that would
otherwise be available for the game.

---------------------------------------------------------------------------
c) Sound Tips
---------------------------------------------------------------------------

WINDOWS SOUND
NBA LIVE 2003 requires a sound card with DirectSound support. If your sound
card driver does not have DirectSound support you may experience choppy or
stuttering sound, or sound that cuts in and out. If your sound card driver
does not support DirectSound, we recommend obtaining updated drivers from
your sound card manufacturer.

INSTALLED SOUND CARD, BUT THERE IS NO SOUND
Make sure your speakers or headphones are plugged into the appropriate jack
and the volume control is turned up.

GENERAL SOUND CARD INFORMATION
During DirectX installation, the DirectX setup program will attempt to
install a sound driver that has DirectSound support for your sound card.
If your sound card driver does not support DirectSound, the DirectX setup
program will attempt to replace your existing sound card driver.

Please consult your sound card manufacturer for updated drivers if
DirectSound drivers are not available for your sound card in DirectX 8.1.

WINDOWS 2000
The Diamond Monster Sound MX 400, Asus PC-AXP 201 or ESS Canyon 3D sound
cards have a problem under Windows 2000 which results in crackling noises.
This problem can be fixed by adjusting the audio acceleration:

1. With the NBA LIVE 2003 CD in your CD-ROM/DVD-ROM drive, click the Start
button on your Windows Taskbar. Then click Run....
2. From the Run dialog box, type dxdiag, then click OK
3. Click on the tab labeled Sound.
4. Set the Hardware Sound Acceleration Level slider to "Basic
Acceleration."
5. Click "Exit" to quit the DirectX Diagnostic Tool.

---------------------------------------------------------------------------
d) Game Controller Tips
---------------------------------------------------------------------------

A Windows compatible mouse is required to navigate through the front end
screens and menus of NBA LIVE 2003. It is also required to operate the
Pause Menu and Instant Replay during gameplay.

GRAVIS GAMEPAD AND 4 BUTTON CONTROLLERS
Although NBA LIVE 2003 supports multiple buttons when using a single
controller, you are limited to 2-button support when using two gamepads
(or other 4-button controllers) with a Y-cable adapter.

MICROSOFT SIDEWINDER DUAL STRIKE
In order to use the Microsoft SideWinder Dual Strike in NBA LIVE 2003,
you must set it to "Joystick Mode".

To set the "Joystick Mode" option:
1. Open Control Panel, then doubleclick on Gaming Options.
2. Click on SideWinder Dual Strike, then Properties.
3. In the Dual Strike Properties dialog, click on the tab marked "Settings".
4. In the left column, click on "Joystick Mode". When being asked to save
the current scheme, enter a file name and click the Save button.
5. Click on OK to close the Dual Strike properties dialog.
6. Click on OK to close Gaming Options.

JOYSTICK CALIBRATION IN WINDOWS
You must calibrate your joystick from the Control Panel for the joystick
to be recognized within the game. To install or calibrate your joystick
in Windows, access the Control Panel, and launch the Gaming Options
applet. Note that some gaming devices use their own applets or software
for installation and calibration.

GRAVIS GRIP
The Gravis GrIP is not supported in NBA LIVE 2003.

Some Plug and Play sound cards do not allow this setting to be modified.
Please contact your sound card manufacturer or Gravis for a resolution.

---------------------------------------------------------------------------
e) CD-ROM Tips
---------------------------------------------------------------------------

CD-ROM REQUIREMENTS
A 12x or faster CD-ROM drive is required to run NBA LIVE 2003.

RECEIVE "A REQUIRED FILE COULD NOT BE FOUND" ERROR MESSAGE WHEN INSTALLING
OR RUNNING THE GAME
- Make sure the game was properly installed.
- Make sure that the CD is in the CD-ROM/DVD-ROM drive. The CD must be in
the drive to install or run the game.
- Make sure that the CD is not scratched or damaged.

CD-ROM PERFORMANCE PROBLEMS
Ensure that you are using a 32-bit native Windows driver to control your
CD-ROM drive. These drivers can be configured from the Device Manager in
the Control Panel > System Properties. Do not use a DOS-based 16-bit
driver (loaded in CONFIG.SYS) to control your CD-ROM as this is not
supported in NBA LIVE 2003.

CHOPPY OR STUTTERING VIDEO OR AUDIO
These problems may be improved by adjusting the CD-ROM read-ahead cache
(Windows 98/98 SE/ME):

To adjust the read-ahead cache:
- At the Windows desktop, right-click the "My Computer" icon,
then select Properties from the pop-up menu.
- Click the Performance tab, then click File System
- Click the CD-ROM tab, then click in the "Optimize access pattern
for:" box, and choose QUAD-SPEED OR HIGHER.
- Move the "Supplemental cache size:" slider to SMALL, then click Apply.

---------------------------------------------------------------------------
f) 3D Accelerator Tips
---------------------------------------------------------------------------

Some Direct3D cards do not support as many features as others. Sometimes
it is a limitation of the card, but sometimes it is a limitation of the
drivers. If something is not working properly, try updating your drivers
first. If your video card manufacturer does not have newer drivers
available, you can also check with the chipset manufacturer (nVidia, ATI,
Matrox, etc.). If there are still some things not working right, you may
try disabling the corresponding Details setting(s) from the menu within
the game. If this doesn't address the problems, contact EA Technical
Support.

If you experience video problems, you may try disabling Details from the
menu within the game.

HARDWARE GRAPHICS ACCELERATION
NBA LIVE 2003 requires the Hardware Graphics Acceleration setting in
Windows to be set to Full.
To set the Graphics Acceleration setting to Full:
1. Open Display Properties, then click on Settings.
2. Click on Advanced..., then Performance/Troubleshooting.
3. Click on Performance.
4. Drag the Hardware acceleration Slider to the rightmost position.
5. Click on Apply.
6. Click on OK and exit Display Properties.

KYRO VIDEO CARDS AND SORTING ISSUES
Video cards based on Kyro chipsets (e.g. Kyro, Vivid!, PowerVR3) have
sorting issues which result in background parts being drawn over foreground
parts. To fix this problem and also improve performance in NBA LIVE 2003,
you should switch the "Defer Render until Flip" option on.

To switch on the "Defer Render until Flip" option:
1. Open Display Properties, then click on Settings.
2. Click on Advanced, then 3D Optimisation.
3. Click in Direct3D, then select Custom.
4. You will then see the "Advanced Settings field", click on the box
marked "Defer Render until Flip".
5. Click on Apply.
6. Click on OK and exit Display Properties.

ATI RAGE 128 AND TOO MUCH BRIGHTNESS UNDER WINDOWS 2000 AND WINDOWS XP
Video cards based on the ATI Rage 128 chipset have a known issue where the
Front End screens in NBA Live 2003 appear overly bright and washed out
under Windows 2000 and Windows XP. This does not effect gameplay. At the
time of this writing there is no solution to this problem. We recommend
checking for an updated ATI Rage 128 driver at:
http://www.atitech.ca

ATI RAGE 128 AND SHADOWS
Video cards based on the ATI Rage 128 chipset are known to produce visible
artifacts when rendering shadows in NBA LIVE 2003. If you experience this,
set the SHADOWS setting in the Detail Settings screen to OFF.

ATI RAGE 128 AND REFLECTIONS
Video cards based on the ATI Rage 128 chipset are known to produce visible
artifacts when rendering reflections in NBA LIVE 2003. If you experience
this, set the REFLECTIONS setting in the Detail Settings screen to OFF.

ATI RAGE 128 AND OVERLAY FLICKERING
On video cards based on the ATI Rage 128 chipset there are known flickering
issues when rendering overlays in NBA Live 2003 with V-SYNC set to OFF. To
overcome this set the V-SYNC setting in the Detail Settings screen to ON.

NVIDIA GEFORCE CARDS AND ALT-TAB UNDER WINDOWS 2000 AND WINDOWS XP
Video cards based on the nVidia GeForce, nVidia GeForce 2, nVidia GeForce 3
and nVidia GeForce 4 chipsets have known issues with the Alt-Tab
functionality under Windows 2000 and Windows XP.
If you experience this and are running Windows 2000, install the latest
Service Pack and DirectX 8.1b for Windows 2000. The latest version of
DirectX can be downloaded from:
http://www.microsoft.com/directx
If you experience this and are running Windows XP, install the latest
Service Pack for Windows XP.

MATROX G400/G450/G550 AND GRAPHICAL CORRUPTION UNDER WINDOWS 2000 AND
WINDOWS XP
Video cards based on the Matrox G400, G450 and G550 chipsets may encounter
graphical corruption under Windows 2000 and Windows XP with version 5.86
of the Matrox video card driver. If you experience this, install a newer
driver version than 5.86.

MATROX PARHELIA AND REFLECTIONS
Video cards based on the Matrox Parhelia chipset have a known issue that
causes minor flickering and distortion in the reflections when driver
version 1.1.0.80 is being used. If you experience this, set the REFLECTIONS
setting in the Detail Settings screen to OFF or install a newer driver
version that 1.1.0.80.

SCREEN TEARING
If you experience tearing effects on screen, try toggling the V-SYNC
setting in the Detail Settings screen to ON.

16-BIT IN-GAME RESOLUTIONS AND SHADOWS
If you are running NBA LIVE 2003 with a 16-bit in-game resolution and
experience visible artifacts in the shadows, set the SHADOWS setting in
the Detail Settings screen to OFF.

---------------------------------------------------------------------------
g) Gameplay Performance Tips
---------------------------------------------------------------------------

If gameplay is not as smooth or responsive as desired, there are several
things that can be done to improve performance. In general, your computer's
CPU speed and your video card will be the most important factors impacting
performance, but memory configuration and CD-ROM configuration can also
affect performance. Refer to Memory Tips and CD-ROM tips earlier in this
document.

WINDOWS PERFORMANCE
To ensure maximum performance, ensure that no other Windows applications
are running. Look at the Windows Taskbar and close any applications that
are currently running.

DETAIL SETTINGS
To improve speed and responsiveness in gameplay, you can use the Detail
Settings screen in the Pause menu and Front End to toggle various options
on or off.

Your monitor may not support some of the resolutions that your video card
may be able to display. NBA LIVE 2003 detects the resolutions that your
video card can display, not your monitor. Check your monitor manual for
its available display resolutions or attempt to change your Windows
desktop resolution to the same resolution to want to achieve. If you change
the resolution in the game via the Detail Settings menu and the display
becomes scrambled and illegible, your monitor probably does not support
that resolution.

---------------------------------------------------------------------------
h) Windows Service Packs
---------------------------------------------------------------------------

We recommend that you install the latest Service Packs if you are using
Windows 2000 or Windows XP.

---------------------------------------------------------------------------
i) Network Connect Tips
---------------------------------------------------------------------------

NBA LIVE 2003 requires an TCP/IP protocol network and network interface
card for network play.

If you experience difficulties with network play, you may want to consult
your network manual or network administrator for specific information on
loading drivers.

CONNECTION PROBLEMS
Make sure the computers you are trying to connect are on the same network
and are using the same protocol.

NETWORK PERFORMANCE ISSUES
There are various adjustments you can make to be sure you get the best
performance out of your network game. These apply to the host computer
as well as the clients, but try them on the host alone first as this
may solve all the problems.

Make sure the host computer (the one that creates the network game) is
the fastest of the computers, as it controls the game speed.

High-traffic networks will slow the game down considerably. Avoid playing
the game at peak traffic hours, while there are large file transfers or
print jobs being done.

The slowest computer limits performance. Adjusting the in-game resolution
via the Detail Settings menu on a slow machine can help boost performance
in a network game.

GENERAL NETWORK INFORMATION
Do not run any Windows 95/98/ME applications that communicate over the
network in the background (e.g., mail programs, personal schedulers,
system or network monitors).

Make sure you have disabled Network Messages.

---------------------------------------------------------------------------
j) Internet Connect Tips
---------------------------------------------------------------------------

NBA LIVE 2003 requires a Windows compatible 56 Kbps or faster modem for
Internet play. A high-speed (16550 UART) serial port is required
for external modems.

GENERAL INFORMATION
In order to experience the best possible gameplay, you will require a high
performance Internet connection. Internet performance can change
dramatically depending on a variety of factors: how far the game
information has to travel, the route it takes to arrive at its destination,
the amount of traffic sharing the same route, and the throughput of the
computers that operate the Internet and ISPs (Internet Service Providers).

In general, the faster your Internet connection, the better your
performance will be. Upgrading to ISDN, DSL or Cable modem if these
services are available in your area will improve your connection speed.
However, the quality of performance is dependent on the speed of both
computers' connections. For this reason you should always attempt to
connect to computers with fast connections of their own.

If you experience performance problems when playing over the Internet,
make sure you are using a dependable ISP.

TCP/IP CONFIGURATION NOTES
In certain situations, NBA LIVE 2003 may incorrectly identify the existence
(or non-existence) of an active Internet connection on your system. This
situation can arise when both a Network Adapter configured to use TCP/IP,
and a Modem (and associated Dial-up Networking connection to an Internet
Service Provider) are installed simultaneously in the same system.

To avoid this detection problem, select "Never dial a connection" in the
"Connections" tab in the Internet Options dialog located in the Control
Panel. This will prevent the Modem from trying to automatically dial your
ISP. If you connect to your ISP manually BEFORE running NBA LIVE 2003
(using this setting), the game will function normally.

===========================================================================
4) FRANCHISE MODE INFO
===========================================================================

This section of the README file is intended to give you a basic
introduction to some of the key parts of franchise mode. It is a very
simple overview, without providing too much detail.

CORE ELEMENTS OF FRANCHISE MODE

POINT LIMIT
This simulates the salary cap management aspect of a GM's job and must be
managed throughout Franchise Mode. The Point Limit increases over the 25
seasons.

CPU SIGNING/TRADING
Computer-controlled GM's will attempt to improve their teams by initiating
trades and signing available Free Agents.

FREE AGENCY
Players are signed to contracts between 1 and 7 years and become free
agents when the contracts expire.

RETIRING PLAYERS
Players may decide to call it quits once they reach a certain age.

DRAFT LOTTERY
Held once per year in the off-season, the draft lottery is used to
determine first round order of selection for the rookie draft.

ROOKIE DRAFT
Held once per year in the off-season, the rookie draft provides the
league an influx of new talent.

PLAYER DEVELOPMENT
Players' skills improve and decline at the end of each season. You can
follow a player's development in the Player Progress screen.

IMPORTANT INFORMATION TO REMEMBER
- Franchise Mode extends for 25 seasons, after which GM performance is
graded in several key areas.

- Players are signed to contracts at a per-year point amount. Contracts
range from 1 to 7 years.

- The number of points a Free Agent requires to be signed over the
current contract length is based on the player's relative worth compared
to the rest of the league, his age, and other factors.

- You cannot go over the Point limit when signing a Free Agent unless
you are re-signing your own player during the Re-sign Players phase,
or signing a player for minimum points (30,000).

- You may sign any Free Agent for minimum points.

- When making a trade that would end with one or both teams over the
point limit, the points involved in the trade must be equal on both
sides to within 20% of the higher point amount, plus a fudge factor
of 10,000 points.

- When a player is released to free up roster space, his contract
continues to count against his former team's point limit until the
contract runs out, the player is signed by another team, or he retires.

- Order of selection in the first round of the Rookie Draft is determined
by the Draft Lottery.

- Teams with fewer wins in the previous season have a higher chance of
receiving one of the top three draft picks. Teams that made the playoffs
in the previous season are not eligible to receive a lottery pick.

- Following the Rookie Draft, first round rookies are signed to guaranteed
3 year contracts at a point amount based on the rookie point scale for
their draft position. Second round picks are signed to 1 year contracts
at minimum points.

- The Scouting Report shows information about each rookie in the rookie
draft, including an approximate prediction as to where he should/will
be drafted, and his top three strengths or weaknesses. It also lists
his potential for continued development.

===========================================================================
5) ROSTER ACCURACY
===========================================================================

The Team Rosters in NBA LIVE 2003 are determined by actual NBA rosters as
of October 1, 2002. Some players are not included in the game for legal
or contractual reasons.

===========================================================================
6) SAVED FILES
===========================================================================

NBA LIVE 2003 stores various saved files and settings in the
MY DOCUMENTS\NBA LIVE 2003 folder on your hard drive. Under Windows 2000
and Windows XP these files are stored on a per-user basis. The following is
an overview of the name of the folders and what information they contain:

\DATABASE\PROFILES stores User Profiles saved from the User Profile
Overlay

\SCREENSHOTS stores Screenshots saved from Instant Replay and by
pressing F12 on the keyboard

\PLAYERSTATS stores Player Stats saved from the Player Stats screen
\TEAMSTATS stores Team Stats saved from the Team Stats screen
\USERSTATS stores User Stats saved from the User Stats screen

\CONFIGS stores Controller Configurations saved from the
Configure Controller screen

\SAVES stores Rosters, Season, Playoff and Franchise files
saved from the Load/Save screen

===========================================================================
7) SCREENSHOTS
===========================================================================

You can take screenshots in NBA LIVE 2003 at any point by pressing F12.
Alternatively, you can take screenshots from Instant Replay by clicking the
SCREENSHOT button. Screenshots are placed in the MY DOCUMENTS\NBA LIVE
2003\SCREENSHOTS folder on your hard drive.

###########################################################################
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Postby Rens on Thu Nov 14, 2002 4:03 am

So you couldn't just copy the system requirements?
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Postby cocobee on Thu Nov 14, 2002 4:11 am

that'd be too boring, anyway it's easier to hit ctrl and A.
:shock: :shock:
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