3.0 WIP TBA

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3.0 WIP TBA

Postby atlwarrior on Wed Apr 28, 2010 10:05 am

EA's AIACT + Blocking fixed 2.0 brings a little more to the table than 1.0. I still have speedys blocking animations but now i also have his dribbling animations and the rest is all ea's animations.The patch enhances the gameplay by a alot and makes the dribbling feel more realistic. Enjoy! :)

Do not credit me. Credit Speedy. And to fix the problem even further I was able to find Playmakers Live 2005 sliders as a bonus (strongly reccomend these).

Heres the link for the aiact and yes the link works i have a filefront account. http://www.filefront.com/17122977/EA%20 ... %202.0.rar

Delete all three files of the files in your settings folder so you wont encounter any crash issues but here are the sliders in case youre not able to use the settings.dat file for any reason.

Credits: Speedy, Playmakers

Playoff style updated sliders

Set PGs,SGs,SFs Def pressure to low for spacing.

Camera: Press Box (auto zoom off and 2 clicks back. This will help you see the whole court and the fasbreaks will look better) Note: I use the 2k camera patch.

To fix the block issue even further lower all pg, sg, sf's block rating to 0. and all C's and Pf's block rating on a scale of 8-40. Be smart Shaq is not the best shot blocker but i would set him 40 most people arent going to dunk on him. Dwight Howard is a definite 40. A michael Beasley would be an 8. Josh Smith 40 (I switched him to PF/SF).

GLOBAL SLIDER
Game Speed-42 or 44....(Playoff Style Pace For 12, 11 & 10 Min Qtr's)
FT Difficulty-80............(Personal Preference)
Boundary FF-70
Injury Freq-62
Fatigue Effect-45 or 47...(45 shortens bench)
Charge Block-100...........(Should see calls go both ways)
Shooting Foul-37............(Rewards Post play)
Reach In Foul-60............(Ref's don't crazy with whistle)
In Air Collision-100..........(Draw contact and get to the FT Line)


GAME PLAY SLIDERS
USER/CPU STL-55/58
USER/CPU INT-30/26
USER/CPU SHOT BLK-0/0
USER/CPU DUNK/LAYUP BLK-16/20 (SHOT BLOCKERS PROTECT THE PAINT)
USER/CPU FREESTYLE EFFECT-40/44
USER/CPU DUNK-LAYUP FREQ-35/35
USER/CPU SUB FREQ-51/51
USER/CPU OFF REB-40/40
USER/CPU DEF REB-52/52
USER/CPU FAKEOUT-70/52 (HELPS TO GET DEFENDERS IN THE AIR)
USER/CPU SHORT RANGE-45/47
USER/CPU MID RANGE-49/49
USER/CPU LONG RANGE-45/45 (MAKES POOR 3-PT SHOOTERS PAY)
USER/CPU DUNK %-48/48
USER/CPU LAYUP %-46/46
USER/CPU ADJ SHOT %-38/38
CPU ADJ SHOT FREQ-40
USER ON BALL DEF ASSIST-72
USER/CPU ON BALL PHY DEF-16/28
USER/CPU POOR RELEASE-45/45
USER/CPU DOUBLE TEAM-54/58 (FORCES QUICKER DECISIONS WITH BALL)
USER/CPU PRO HOP-18/54 (HELPS CPU SKILLED PLAYERS GET TO RIM)
USER/CPU DROP STEP-22/58 (HELPS CPU FINISH AROUND BASKET)
Last edited by atlwarrior on Fri Aug 20, 2010 1:47 pm, edited 18 times in total.
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Re: EA's AIACT + Blocking fixed

Postby JaoSming on Wed Apr 28, 2010 11:44 am

did a quick edit of the February rosters (formula was rating^0.5 x 10 - 60 then if negative 0)

and I gotta say, after 1 game, I like it. This was pretty enjoyable.

I gotta fix my controller configs but I liked what I saw.
Opinions are my own.

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Re: EA's AIACT + Blocking fixed

Postby atlwarrior on Wed Apr 28, 2010 12:24 pm

Did you use that formula with the block ratings?
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Re: EA's AIACT + Blocking fixed

Postby JaoSming on Wed Apr 28, 2010 12:44 pm

yea, it resulted in no one over 39 and most at 0
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Re: EA's AIACT + Blocking fixed

Postby atlwarrior on Wed Apr 28, 2010 1:08 pm

cool! did you use dbcommander or openoffice?
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Re: EA's AIACT + Blocking fixed

Postby JaoSming on Wed Apr 28, 2010 1:32 pm

openoffice of course

I love that program for Live rosters
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Re: EA's AIACT + Blocking fixed

Postby atlwarrior on Wed Apr 28, 2010 2:30 pm

Yes it is the best. ive never known how to use the batch file utility though. How do I use it?
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Re: EA's AIACT + Blocking fixed

Postby JaoSming on Wed Apr 28, 2010 9:38 pm

no idea

i just create a new spreadsheet, copy out of the DBFs what I need to edit, add a formula to it, drag to get everything edited, then copy it back it
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Re: EA's AIACT + Blocking fixed

Postby atlwarrior on Thu Apr 29, 2010 4:53 am

Thanks :).

Okay here are some plays to fix the gameplay even further and help some teams run more of an uptempo style (Make sure Each team doesn use Isolation). This will help every team play different and go to their weapons. Set these plays for the opponent not your team. Credit: Playmakers

Atlanta-Joe Johnson/Josh Smith/Al Horford (Switch Josh Smith to PF/SF and Marvin Williams to SF/PF and also swap the two in the lineup)
Quick Plays
Flex 1
Stagger 1
Basket Cut

Boston-STARTING 5 (play man to man just keep an eye out for Ray Allen)
QUICK PLAYS
STAGGER 4
FLEX 1
ISO

Charlotte-STEPHEN JACKSON/GERAL WALLACE
QUICK PLAYS
SIDELINE 1
1-4 HIGH 7
POST UP

Chicago-ROSE & SOMETIMES DENG OR HINIRICH WILL HEAT UP (You may have to double team Rose if he heats up)
QUICK PLAYS
DOUBLE HIGH 5
INSIDE 8
INSIDE 6

Cleveland-LEBRON JAMES/SHAQ(Id Advise you to double team him when hes in he post)
QUICK PLAYS
SECONDARY 6
INSIDE 8
STAGGER 3

Dallas-MAINLY DIRK BUT OTHER PLAYERS WILL GET INVOLVED
MOTION 3
MOTION 8
MOTION 9

Denver-CARMELO ANTHONY/BILLUPS
QUICK PLAYS
SECONDARY 6
FLEX 3
SECONDARY 1


Detroit-RIP HAMILTON or BEN GORDON
1-4 HIGH 7
1-4 HIGH 8
BASKET CUT

Houston-STARTING 5 except Hayes of course
DOUBLE HIGH 5
INSIDE 8
DOUBLE HIGH 2

Indiana-GRANGER
1-4 HIGH 7
FLEX 1
POST UP

LA Clippers-BARON DAVIS/KAMAN
INSIDE TRIANGLE 5
INSIDE TRIANGLE 1
INSIDE TRIANGLE 4

LA Lakers-KOBE/GASOL
FLEX 1
1-4 HIGH 6
INSIDE TRIANGLE 5

Memphis-Starting 5
STAGGER 4
UTAH 3
STAGGER 1

Miami-D.WADE (Double Team him and force his teammate to get involved and if that doesnt work then good luck to you)
INSIDE TRIANGLE 8
SIDELINE TRIANGLE 5
BASKET CUT

Milwaukee-Bogut/Salmons/Jennings
BOX 1
1-4 HIGH 1
FLEX 4


Minnesota-Al Jefferson/Kevin Love
FLEX 1
1-4 HIGH 7
PICK N ROLL

New Jersey-Devin Harris/Brook Lopez
ZONE FLASH
ZONE MOTION
MOTION 9


New Orleans-Chris Paul or Darren Collison
SECONDARY 8
SIDELINE TRIANGLE 5
POST UP

New York-David Lee
SIDELINE TRIANGLE 1
SIDELINE TRIANGLE 5
SIDELINE TRIANGLE 7

Orlando-Starting 5 except Barnes (Try not to double team Dwight Howard otherwise it'll open up for those three point shooters.)
BOX 8
BOX 9
BOX 3

Golden St-Ellis/Stephen Curry
BOX 1
SECONDARY 8
SIDELINE 3


Philadelphia-Iguodala
1-4 HIGH 2
DOUBLE HIGH 6
1-4 HIGH 3

Phoenix-AMARE STOUDAMIRE/STEVE NASH
INSIDE TRIANGLE 8
SECODARY BREAK 4
PICK N ROLL

Portland-ROY/Aldridge
MOTION 8
SECONDARY BREAK 6
SECONDARY BREAK 7

Sacramento-Tyreke Evans
UTAH 7
MOTION 3
ZONE MOTION

San Antonio-TIM DUNCAN/MANU GINOBOLI
INSIDE TRIANGLE 4
UTAH 3
POST UP

OKC-Durant/Westbrook (
MOTION 9
SECONDARY BREAK 6
MOTION 3

Toronto-CHRIS BOSH/Andrea Bargnani
FLEX 1
FLEX 2
FLEX 4

Utah- Deron Williams/CARLOS BOOZER (One of the best shooting teams if not the best)
UTAH 3
UTAH 4
ZONE FLASH

Washington- ???
DOUBLE HIGH 6
STAGGER 4
DOUBLE HIGH 2
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Re: EA's AIACT + Blocking fixed

Postby keru on Sun May 30, 2010 4:28 pm

Camera: Press Box (auto zoom off and 2 clicks back. This will help you see the whole court and the fasbreaks..)
^^^^^^^^^^^^
anyone know how to set "auto zoom" off all the time?
everytime i play games i have to pause to the menu to set auto zoom off
it's quite annoying :(
please tell me thx a lot :D
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Re: EA's AIACT + Blocking fixed

Postby Andrew on Sun May 30, 2010 4:36 pm

If saving your settings doesn't do it, there's no other fix. To be honest I lose track of which games in the series have the problem of the auto zoom re-enabling itself but it's a recurring issue in the last gen releases.
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Re: EA's AIACT + Blocking fixed

Postby keru on Sun May 30, 2010 4:50 pm

thanks anyway! :D
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Re: EA's AIACT + Blocking fixed 2.0!!!

Postby atlwarrior on Tue Jul 20, 2010 11:45 am

I released a new patch guys! I love the things you can do with this game! The patch should also be up on NLSC in a couple of days.
Last edited by atlwarrior on Tue Jul 20, 2010 11:52 am, edited 1 time in total.
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Re: EA's AIACT + Blocking fixed 2.0!!!

Postby Andrew on Tue Jul 20, 2010 12:03 pm

Thanks for the release, I'll post a link as soon as it's up on the NLSC.
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Re: EA's AIACT + Blocking fixed 2.0!!!

Postby Andrew on Tue Jul 20, 2010 2:30 pm

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Re: EA's AIACT + Blocking fixed 2.0!!!

Postby atlwarrior on Tue Jul 20, 2010 4:02 pm

thank u sir Andrew. :)
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Re: EA's AIACT + Blocking fixed 2.0!!!

Postby SHAFT23 on Wed Jul 21, 2010 2:19 am

can somebody make a video of this patch and aiact animations?

And is there a complete patch involving up to date rosters and face patches for nba live 2004 or nba live 2005?
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Re: EA's AIACT + Blocking fixed 2.0!!!

Postby atlwarrior on Wed Jul 21, 2010 4:32 am

Idk how likely that is bro. i would but im at work. Heres an alternative just back up all of your current files and if you dont like the files ive added then switch it back to your current one.
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Re: EA's AIACT + Blocking fixed 2.0!!!

Postby Andrew on Wed Jul 21, 2010 11:28 am

SHAFT23 wrote:And is there a complete patch involving up to date rosters and face patches for nba live 2004 or nba live 2005?


I'm still maintaining a roster for NBA Live 2005 (as well as 06 through 08). The latest update that's available is accurate through the end of the 2010 season, the next update will be out at some point during the offseason with all the new rookies, etc. I can't say exactly when at this time.
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Re: EA's AIACT + Blocking fixed 2.0!!!

Postby DariusTalmontas on Thu Jul 29, 2010 9:51 pm

hmm i updatet this file in my nba live,but ai see problem nba live 05 game with your pach lagg game
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Re: EA's AIACT + Blocking fixed 2.0!!!

Postby LBJ_MVP_6 on Fri Jul 30, 2010 1:54 am

i forgot to backup my current before replacing it with this patch. is there any way i can get the default files back other than reinstalling it?
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Re: EA's AIACT + Blocking fixed 2.0!!!

Postby Andrew on Fri Jul 30, 2010 11:01 am

You can just copy them from the disc. That's quicker and easier than reinstalling.
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Re: EA's AIACT + Blocking fixed 2.0!!!

Postby atlwarrior on Fri Aug 20, 2010 1:43 pm

Kind of not satisfied with my last release. Too easy to score in the paint. There will be a new one on the way and I will also try to bring a roster along with this one. Ive already been working on it this summer. Be patient though with school, work, friends (aye just because I patch doesnt mean I dont have a life), and other things going on right now it will just be very difficult to find time for a release. But promise there will be one and maybe others. There will be rating changes done to each player on EACH TEAM so that doesnt include the Free agents too unless they are signed to a team. I will look to edit some of the legends too. I figured the gameplay is better off making it better the old fashioned way which is thru ratings and not patches.
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Re: 3.0 WIP TBA

Postby Andrew on Fri Aug 20, 2010 1:48 pm

Good stuff. :)
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Re: 3.0 WIP TBA

Postby atlwarrior on Fri Aug 20, 2010 1:52 pm

Thanx Andrew Im looking forward to releasing sometime around this fall.
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