- Being able to make automatic substitute patterns, or being able to manually substite during the game, without using the menus.
Then they fired the programming team didn't they. Silly EA.Andrew wrote:That was one of the early features of NBA Live 2000, the ability to customise auto sub patterns. Unfortunately, it never made the final product, nor did the scenario mode and builder.
Ripper wrote:- you should be able to design your own plays (maybe in nba live 2010)
Finnboy wrote:Complete Freestyle Control (R)![]()
for keyboard. That's a MUST.
Andrew wrote:Passing and shooting. On passing, it should be easier to move the ball around and set up the offense without encountering an impossible steal (or a whole lot of deflections). Similarly, it would be nice if we could throw lob passes - not just alley-oops. If a player is posting up and his defender gets in the passing lane, it would be nice to be able to lob the ball to your teammate, who could then turn around and lay it in. As it stands, we can only throw a lob pass at the rim for an alley-oop, or watch as the defender easily intercepts the pass.
On shooting...fewer dunks (especially spectacular dunks in traffic) though a wider variety of simple dunks, more layups, and better means of challenging shots in the post. Cumbersome, less talented big men shouldn't be able to easily score - they should force more shots, miss tough hook shots, and fail to establish good position in the post.
Wide open jumpshots should not be as easy. Plenty of times players will get wide open looks, only to fire a bad shot. I've also noticed guards tend to prefer to step back for a three, rather than working for a mid-range jumper - it would be nice to see more mid-range and long jumpers in the game; players like Chris Whitney shouldn't be attempting 10 threes all the time.
Alley-oop layups: They were supposed to be in Live 2003, but I haven't encountered any to date. They would be executed when a player isn't in a position to make a dunk, or if the player cannot dunk.
I've noticed in Live 2003 you can force your player to execute a layup by pressing back-down before you press shoot. Further control over the types of shots attempted, especially in the paint, would be sweet.
About all I can think of for now.
Andrew wrote:Just thought of something else: blocking. It seems that we're going to be getting more realistic blocks this year, and hopefully, fewer overall. However, I'm hoping it's easier to block layups, especially if you're using Shaq and a small player, say, Brent Price has the audacity to take it to the basket.At the very least, the layup should be challenged.
Reading the previews, I feel confident that a fair few things we've talked about here will be in Live 2004 one way or another.
Unfortionately, the passing is supposed to have more deflections according to the reviews.
I don't know if this is the case in longer games, but when you go by someone, bad defenders should reach in some of the time. That way, they get fouls, or the small potential for a steal (hopefully very small)
Bad bigmen (half of the centers in the NBA) should play ugly most of the time.
ShowMeTheMoney wrote:Another thing I hope they look at is the inside game. Sometimes when I'm using a "small team" against the Lakers(Shaq) or the Spurs(Duncan) I hardly ever feel the absence of quality big men in my own team. There should be a sense of urgency on the part of the user to stop quality big men. Maybe to the point where I have to resort to hack-a-Shaq tactics.
I totally agree with this one. Sometimes I can easily get any of my slot men to score 20+ points in a game.
crimson_stallion wrote:When crash boards are off, fast break should be pushed, when on vguys should stay aroudn the rim. It works alittle, but doesnt really affect th eplay much.
crimson_stallion wrote:When crash boards are off, fast break should be pushed, when on vguys should stay aroudn the rim. It works alittle, but doesnt really affect th eplay much.
This a huge issue with the game. Also when I block a players shot back past halfcourt (shouldn't happen of course) and I'm running to get it in front of my opponent, I somehow slow down when he;'s pressing up against me on the run, so he can then grab it. ARGHHHH!Metsis wrote:One thing that really sucks in this is the fact that when the ball bounces on the floor (usually after a block) you should be able to catch the ball way earlier then you actually can. And you should be able to catch or deflect the ball atleast from mid air. It is so irritating when a ball goes right next to you and your man can't do anything toward trying to catch it.
Mikeze wrote:Though it's not a gameplay issue, but I'd like 2-D photos to be brought back. I like them more than that ugly 3-D faces in the stats.
Recruit the top free agents and import your top college players in a revamped Dynasty Mode.
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