Why Denuvo Should Not Be Used In NBA 2K26 ?

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Why Denuvo Should Not Be Used In NBA 2K26 ?

Postby Skysect on Wed Jul 16, 2025 8:03 am

It Hurts User Experience and Performance

The NBA 2K franchise is built around competitive gameplay and modding flexibility. However, the inclusion of Denuvo Anti-Tamper has proven to significantly degrade the experience.

  • Reported issues include FPS drops, input latency, and longer loading times.
  • Sports games demand frame-perfect responsiveness. DRM-induced delays undermine the core gameplay itself.
  • Even offline play is affected—Denuvo restricts access after server shutdown, potentially locking users out of rosters and content they legally purchased.


It Harms Legal Modding and Community Creativity

  • One of NBA 2K’s greatest strengths is its vibrant modding scene. Denuvo:
  • Disrupts access to essential files (e.g., sync.bin, roster formats),
  • Interferes with offline editing, archiving, and customization,
  • Diminishes the legacy and preservation efforts that fans contribute to every year.
  • Thousands of hours go into building retro rosters, accurate courts, uniforms, and gameplay overhauls. Denuvo directly threatens that legacy.


It Damages Brand Perception and Commercial Trust

  • NBA 2K has already been criticized for:
  • Microtransactions (VC system),
  • Pay-to-win mechanics,
  • Locked content behind online walls.


Adding Denuvo on top of these:

  • Sends the message that paying customers are not trusted,
  • Results in negative Steam reviews and community backlash (documented review bombing),
  • Fails to stop piracy long-term but punishes loyal players immediately.


It Jeopardizes Cultural and Historical Preservation

Each NBA 2K entry captures a moment in basketball history:

  • 2K20: Kobe Bryant’s final standard cover.
  • 2K22: WNBA Career mode debut.
  • 2K24: The Kobe Challenge returns.


These games are more than products—they’re interactive archives.
But with Denuvo:

  • Once servers shut down, games may become inaccessible,
  • Core features like official rosters and historical teams can be lost forever.


This is not just a technical issue—it’s a cultural loss for the sport and the fans.

Denuvo Doesn’t Stop Piracy—It Only Delays It

  • Denuvo’s protection is often cracked within 1 to 3 months.
  • But 90% of sales for annual sports titles occur within the launch window.
  • So what does Denuvo achieve?
  • Temporary delay for pirates.
  • Permanent restriction for legitimate users.


That’s not protection—it’s a paradox.

Better Alternatives Already Exist

  • Steam DRM and server-side validation (already used in MyCareer, MyTeam, Pro-Am, etc.) are sufficient.
  • Most core features are online-locked already. Offline content shouldn’t be gated further.
  • Denuvo adds no extra value for developers—but removes value for players.
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Re: Why Denuvo Should Not Be Used In NBA 2K26 ?

Postby vetmin on Wed Jul 16, 2025 10:29 pm

Even though this is ChatGPT generated, I'll reply, since I'm assuming the underlying points were actually (mostly) your own.

While obviously Denuvo sucks and all, I don't think you've made a good argument for why 2K themselves shouldn't want to use it.

- Reported issues include FPS drops, input latency, and longer loading times.
- Sports games demand frame-perfect responsiveness. DRM-induced delays undermine the core gameplay itself.


This is NBA 2K we're talking about. When has online responsiveness ever been a priority for them? They've had awful servers for years and it hasn't hurt the series.

Even offline play is affected—Denuvo restricts access after server shutdown, potentially locking users out of rosters and content they legally purchased.


As long as Denuvo is legal, why should 2K care about this? This is only a good thing for 2K. More reason for you to buy the latest game instead of hanging back on an old one.

It Harms Legal Modding and Community Creativity


2K has been way more anti-modding than pro-modding. They added native mod support at the same time they added Denuvo, but that was obviously just intended to weaken the community's will to produce its own modding framework, while allowing a narrow spectrum of mods that make their game look better than it really does (useful social media propaganda).

It Damages Brand Perception and Commercial Trust

[...]

- Sends the message that paying customers are not trusted,


Clearly this isn't that damaging of a message given how ubiquitous DRM technology is.

- Results in negative Steam reviews and community backlash (documented review bombing),


This feels like ChatGPT getting mixed up. NBA 2K24 was review-bombed on Steam because it was still the old-gen version, not because it used Denuvo. 'Backlash' against Denuvo has essentially been limited to the modding community, which 2K doesn't care about (if it doesn't actively see us as a nuisance).

- Fails to stop piracy long-term but punishes loyal players immediately.

[...]

Denuvo Doesn’t Stop Piracy—It Only Delays It

- Denuvo’s protection is often cracked within 1 to 3 months.
- But 90% of sales for annual sports titles occur within the launch window.
- So what does Denuvo achieve?
- Temporary delay for pirates.
- Permanent restriction for legitimate users.


I'm sorry but where are the cracked versions of NBA 2K24 and 2K25 again... (i.e., the two NBA 2Ks with Denuvo)? Oh yeah, they don't exist, because those games use Denuvo. (There is a sort of quasi-'crack' of NBA 2K25 that I won't elaborate on given the rules of this forum, but it's so tedious and offers so little advantage that it's totally non-threatening and may as well not exist.)

Denuvo games are notoriously difficult to crack.

---

So, in sum, 2K has every reason to continue using Denuvo, and I expect it to.
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Re: Why Denuvo Should Not Be Used In NBA 2K26 ?

Postby Skysect on Thu Jul 17, 2025 1:44 am

vetmin wrote:Even though this is ChatGPT generated, I'll reply, since I'm assuming the underlying points were actually (mostly) your own.

While obviously Denuvo sucks and all, I don't think you've made a good argument for why 2K themselves shouldn't want to use it.

- Reported issues include FPS drops, input latency, and longer loading times.
- Sports games demand frame-perfect responsiveness. DRM-induced delays undermine the core gameplay itself.


This is NBA 2K we're talking about. When has online responsiveness ever been a priority for them? They've had awful servers for years and it hasn't hurt the series.

Even offline play is affected—Denuvo restricts access after server shutdown, potentially locking users out of rosters and content they legally purchased.


As long as Denuvo is legal, why should 2K care about this? This is only a good thing for 2K. More reason for you to buy the latest game instead of hanging back on an old one.

It Harms Legal Modding and Community Creativity


2K has been way more anti-modding than pro-modding. They added native mod support at the same time they added Denuvo, but that was obviously just intended to weaken the community's will to produce its own modding framework, while allowing a narrow spectrum of mods that make their game look better than it really does (useful social media propaganda).

It Damages Brand Perception and Commercial Trust

[...]

- Sends the message that paying customers are not trusted,


Clearly this isn't that damaging of a message given how ubiquitous DRM technology is.

- Results in negative Steam reviews and community backlash (documented review bombing),


This feels like ChatGPT getting mixed up. NBA 2K24 was review-bombed on Steam because it was still the old-gen version, not because it used Denuvo. 'Backlash' against Denuvo has essentially been limited to the modding community, which 2K doesn't care about (if it doesn't actively see us as a nuisance).

- Fails to stop piracy long-term but punishes loyal players immediately.

[...]

Denuvo Doesn’t Stop Piracy—It Only Delays It

- Denuvo’s protection is often cracked within 1 to 3 months.
- But 90% of sales for annual sports titles occur within the launch window.
- So what does Denuvo achieve?
- Temporary delay for pirates.
- Permanent restriction for legitimate users.


I'm sorry but where are the cracked versions of NBA 2K24 and 2K25 again... (i.e., the two NBA 2Ks with Denuvo)? Oh yeah, they don't exist, because those games use Denuvo. (There is a sort of quasi-'crack' of NBA 2K25 that I won't elaborate on given the rules of this forum, but it's so tedious and offers so little advantage that it's totally non-threatening and may as well not exist.)

Denuvo games are notoriously difficult to crack.

---

So, in sum, 2K has every reason to continue using Denuvo, and I expect it to.


You're completely right. I honestly didn’t expect you to catch it, but yes, I wrote it using ChatGPT. I provided the core ideas, though I admit that some of the points were inaccurate.

For example, this part: ''Disrupts access to essential files (e.g., sync.bin, roster formats)''

That’s actually incorrect. However, it would become true if the Denuvo activation servers ever went offline, because then the game would be completely inaccessible.

So, while some statements are technically wrong right now, they could become true under certain circumstances. Overall though, most of the text is accurate.

And regarding this line: ''Denuvo’s protection is often cracked within 1 to 3 months.''

That was meant as a general observation about Denuvo-protected games, not about NBA specifically.

NBA 2K has a much more niche scene compared to something like FIFA, and cracking groups rarely prioritize it. It’s not something that gets cracked every year like more mainstream titles.
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