Add custom Ads to "RETRO" arena Stanchions Pads

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Add custom Ads to "RETRO" arena Stanchions Pads

Postby jnooks23 on Fri Nov 08, 2024 12:48 am

Hey everyone! I am in the process of recreating all retro arenas in the game and having issues changing the colors of the pads and adding ads to same stanchion pads. If someone is familiar with 2K25 pads this year, please post a detailed description "how to" for5 me. I would greatly appreciate it. All mods will be free! (My personal preference).



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Re: Add custom Ads to "RETRO" arena Stanchions Pads

Postby Lifecns on Fri Nov 08, 2024 3:06 am

Open the arena file that you want to edit, find baskets.SCNE, open it in Notepad, then find "Default Albedo" under the stanchion file. It'll be something like 'stanchion_padding_upper". The numbers in DefaultAlbedo is in RGB format, divided by 255.
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Re: Add custom Ads to "RETRO" arena Stanchions Pads

Postby OldMan40 on Sat Nov 16, 2024 2:09 am

jnooks23 wrote:Hey everyone! I am in the process of recreating all retro arenas in the game and having issues changing the colors of the pads and adding ads to same stanchion pads. If someone is familiar with 2K25 pads this year, please post a detailed description "how to" for5 me. I would greatly appreciate it. All mods will be free! (My personal preference).



"Peace Be With You"


This is what you are looking for to change the color of the pads:

In the baskets.scne file you need to look for this:

basket_stanchionc1_nba:basket_stanchionc1_nba_stanchion_padding_back_mat

basket_stanchionc1_nba:basket_stanchionc1_nba_stanchion_padding_front_mat

You need to find both of those one at a time to change the color. It looks like this:

"basket_stanchionc1_nba:basket_stanchionc1_nba_stanchion_padding_front_mat": {
"Effect": "asset.fx#4862a7d1bca06c9f",
"ScriptParameter": {
"AddOn1Center": {
"Type": "float2",
"NonWidget": 1
},
"AddOn1DefaultRoughness": {
"Type": "float"
},
"AddOn1MaxRoughness": {
"Type": "float"
},
"AddOn1OffsetX": {
"Type": "float",
"NonWidget": 1
},
"AddOn1OffsetY": {
"Type": "float",
"NonWidget": 1
},
"AddOn1ScaledSinCos": {
"Type": "float4",
"NonWidget": 1
},
"AddOn1ScaleX": {
"Type": "float",
"NonWidget": 1
},
"AddOn1ScaleY": {
"Type": "float",
"NonWidget": 1
},
"AddOn2DefaultAlbedo": {
"Type": "float3"
},
"AlbedoModulate": {
"Type": "float4"
},
"AlphaStyle": {
"Type": "string"
},
"AssetDoNotReplaceDepthShaders": {
"Type": "bool",
"NonWidget": 1
},
"AssetOpaqueDepth": {
"Type": "bool",
"NonWidget": 1
},
"Asset_ForceZWriteOn": {
"Type": "bool"
},
"Asset_Raytracing_EnableAnyHit": {
"Type": "bool",
"NonWidget": 1
},
"Asset_ZWriteEnable": {
"Type": "bool",
"NonWidget": 1
},
"ConeAngleCenter": {
"Type": "float2",
"NonWidget": 1
},
"ConeAngleOffsetX": {
"Type": "float",
"NonWidget": 1
},
"ConeAngleOffsetY": {
"Type": "float",
"NonWidget": 1
},
"ConeAngleScaledSinCos": {
"Type": "float4",
"NonWidget": 1
},
"ConeAngleScaleX": {
"Type": "float",
"NonWidget": 1
},
"ConeAngleScaleY": {
"Type": "float",
"NonWidget": 1
},
"DefaultAlbedo": {
"Type": "float3"
},
"DefaultAlphaMaskAlpha": {
"Type": "float"
},
"DefaultMetalness": {
"Type": "float",
"NonWidget": 1
},
"DefaultRoughness": {
"Type": "float"
},
"FloorLineMode": {
"Type": "string"
},
"GraffitiDefaultAlbedo": {
"Type": "float3"
},
"GraffitiDefaultRoughness": {
"Type": "float"
},
"GraffitiMaxRoughness": {
"Type": "float"
},
"LinearAddOn2DefaultAlbedo": {
"Type": "float3",
"NonWidget": 1
},
"LinearDefaultAlbedo": {
"Type": "float3",
"NonWidget": 1
},
"LinearGraffitiDefaultAlbedo": {
"Type": "float3",
"NonWidget": 1
},
"MaskNoiseSmoothness": {
"Type": "float"
},
"MaxRoughness": {
"Type": "float"
},
"NormalCenter": {
"Type": "float2",
"NonWidget": 1
},
"NormalOffsetX": {
"Type": "float",
"NonWidget": 1
},
"NormalOffsetY": {
"Type": "float",
"NonWidget": 1
},
"NormalScaledSinCos": {
"Type": "float4",
"NonWidget": 1
},
"NormalScaleX": {
"Type": "float",
"NonWidget": 1
},
"NormalScaleY": {
"Type": "float",
"NonWidget": 1
}
},
"Script": "asset.e1790e49eb7c6766.script",
"Parameter": {
"AddOn1DefaultRoughness": 0.7,
"AddOn1MaxRoughness": 0.9,
"AddOn1ScaleX": 1.0,
"AddOn1ScaleY": 1.0,
"AddOn2AddIntensity": 0.04,
"AddOn2DefaultAlbedo": [ 1.0, 1.0, 1.0 ],
"AlbedoModulate": [ 1.0, 1.0, 1.0, 1.0 ],
"AlphaStyle": "OPAQUE",
"AssetOpaqueDepth": 1,
"ConeAngleScaleX": 1.0,
"ConeAngleScaleY": 1.0,
"DefaultAlbedo": [ 0.71764706, 0.0, 0.07843137 ], This is where you change the color. The numbers are R,G,B
"DefaultAlphaMaskAlpha": 0.5,
"DefaultRoughness": 0.5,
"FloorLineMode": "Is_Not_A_Line",
"GraffitiDefaultAlbedo": [ 0.66, 0.2, 0.2 ],
"GraffitiDefaultRoughness": 0.7,
"GraffitiMaxRoughness": 1.0,
"MaskNoiseOctaveScaler": 1.0,
"MaskNoiseSmoothness": 1.0,
"MaxRoughness": 1.0,
"NormalHeight": 0.1,
"NormalOffsetX": 0.466666667,
"NormalOffsetY": 0.466666667,
"NormalScaleX": 15.0,
"NormalScaleY": 15.0

Then you would just do the same for the back.

Unfortunately, there is no way to add advertisements to the pads this year for retro stanchions. If you try to add one to the padding file, it will show up, however it will blends with whatever color you changed the stanchion to and will not display the advertisement the way it shows in whatever texture you use. So if you use say red for the pad color, the entire ad texture will also be all red.
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