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A hub for everything related to NBA 2K25 modding. Releases, previews, requests, and other modding discussion belongs here.
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Has anyone found out what the "New" hihead*.model is?

Sun Sep 08, 2024 3:47 am

Hey guys,

i don't consider myself a modder but i used to manipulate the iff files with success, especially to change bodies (muscularity sucks also in 2k25). I was opening an old 2k21 iff i had modified and i was comparing it to the actual iff.

I noticed there's no more hihead.model, but still the .mathnodes file. Also, appereance.info are similar but not the same.

Could anyone discover what's the new file that defines body constitution?

Re: Has anyone found out what the "New" hihead*.model is?

Sun Sep 08, 2024 4:12 am

i have looked inside and came to the same conclusion
i looked also at all the "binary" entries, some of them called .gz (compressed) files but those files are in /shared
so i still dont understand how the game load the 3d models of the players
Now, i suppose that the Morph.xxxxxxxxx.bin files are part of the body

Re: Has anyone found out what the "New" hihead*.model is?

Sun Sep 08, 2024 8:06 am

The blender importer/exporter is currently being worked on.

Re: Has anyone found out what the "New" hihead*.model is?

Mon Sep 09, 2024 1:28 pm

bigdimesdrawer wrote:The blender importer/exporter is currently being worked on.

any updates?
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