A hub for everything related to NBA 2K23 modding. Releases, previews, requests, and other modding discussion belongs here.
Mon Jan 09, 2023 1:36 am
Hi all,
by any chance, could someone please share the pngs and face file for Patrick Williams?
The 2k23 version is very clean and I would like to try to use its file such as the hair and some features, for upgrading the previous version of 2k22.
Thanks!
Mon Jan 09, 2023 2:47 am
Thanks Shuajota, that was quick!
A question, if I may,I was searching the hair file of this:

As conventionally hair file of the png I found only hair_01 that is referred to the afro one, looking in the appearence file i found this:
"name": "AFRO","items": [ "hair_01", "facialHair_01" ] --> it fits with what we saw
"name": "ROWS","items": [ "facialHair_beard", "hair_rows" ] --> the facialHair_beard.iff is the one to give the look in the first picture? I see no model of the hair_rows
I tried to mix things up, renaming and moving the models, but I see no results. Have you got some tips by any chance? They could be very helpful
Mon Jan 09, 2023 2:57 am
I know it works in a different way in 2K23. Rename hair_rows to hair_01 and use these values in the scne file: "hair_01" to replace the previous ones:
{
"hair_01": {
"EndTime": 2.0,
"Material": {
"hair_shader":
},
"Model": {
"hihead": {
"LodSize": 200.0,
"Radius": 14.7022657,
"Center": [ 0.265270591, 69.3564529, 1.76848173 ],
"Min": [ -9.96164513, 57.4664154, -7.37730551 ],
"Max": [ 9.61254025, 82.8689117, 12.3565693 ],
"VertexWeights": 4,
"MaxBlendIndex": 106,
"Prim": {
"hair_shader": {
"Mesh": "hair_01Shape",
"Type": "TRIANGLE_LIST",
"Count": 32976
}
and these for facial hair beard to "facialhair_01" :
"facialHair_01": {
"EndTime": 2.0,
"Material": {
"facialHair_shader":
},
"Model": {
"hihead": {
"LodSize": 200.0,
"Radius": 10.6196012,
"Center": [ 0.111406296, 62.4259338, 8.57646847 ],
"Min": [ -7.99926615, 52.6865997, 5.02394676 ],
"Max": [ 8.0696497, 69.3366547, 15.5905581 ],
"MaxBlendIndex": 8,
"Prim": {
"facialHair_shader": {
"Mesh": "facialHair_01Shape",
"Type": "TRIANGLE_LIST",
"Count": 14238
}
Mon Jan 09, 2023 3:33 am
Well I tried for the hair part... and this is the result, an afro model:

Maybe I'm missing something, I edited as you said the scne of hair_01 and then I put the rows hair file, the scne, model and lods in a different png, if you have a moment would you be able to isolate the correctly configured model?
In case you would want to check the mess that maybe I made this is the png if you a want to give a quick look:
https://www.mediafire.com/file/345lazw5 ... s.iff/fileThanks again btw, your help is really appreciated
Mon Jan 09, 2023 6:43 am
Thanks Shuajota!
Waiting forward for the conversion, sad that couldn't use the model directly frok 2k23.
Mon Jan 09, 2023 8:45 am
Things that happen

I tried to use this model you shared, it is not showed in the game, I rename the scne etc., edited too like you said, but nothing....no idea why