Tri_neck Jersey Clipping Problem

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Tri_neck Jersey Clipping Problem

Postby Skysect on Fri Mar 29, 2024 1:12 pm

Hello my friends many of the old classlc jerseys have the same problem after NBA 2K20. Probably they changing body models constantly. The model is clipping badly on the neck section. I am thinking sculp thing or something like that will fix it in blender for seconds. I tried but there seems problems and I am failed. Could you help me about that ? I am generally using those old jerseys for my mod and I really really need that fix. Also seems no one did a fix about that until that day. Please help me about this.

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Re: Tri_neck Jersey Clipping Problem

Postby sticky-fingers on Fri Mar 29, 2024 7:54 pm

try this
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Re: Tri_neck Jersey Clipping Problem

Postby Skysect on Sat Mar 30, 2024 2:10 am

sticky-fingers wrote:try this


I tried it but it looks same if I add cloth mesh.

Without cloth mesh; neck area seems fixed but have problem from sides.

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Re: Tri_neck Jersey Clipping Problem

Postby sticky-fingers on Sat Mar 30, 2024 2:17 am

i dont inject cloth mesh, so if you do, it use the 3D model i didnt edit.

those jerseys were larger, use baggy shorts too
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Re: Tri_neck Jersey Clipping Problem

Postby Skysect on Sun Mar 31, 2024 8:29 am

I actually realized that problem is about jersey_male_average.ClothMesh file. Because with static jersey that problem doesn't happen. It's all about that. But I don't know how to edit that mesh file. So I am unable to fix it.
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