



vetmin wrote:Pretty sure the game-plan / adjustments / playcalling overlays can be toggled on or off (i.e., "true" or "false") via overlay_packages.iff. Can't check now, but it's probably in gamecommon.OPJSON (use Notepad++ or the equivalent to edit). Also check to see if you need to edit it too in mygm.OPJSON and/or myleague.OPJSON, if you're in one or the other of those modes.
As for the more icon-based overlays, most of those are in gamedata.iff, english.iff, and gooeyglobal.iff. Just go in, look at the DDS images, and edit any of the icons you want to go away by just using the eraser tool in your image editor to make it a blank, transparent image. Check the associated TXTR files for guidance on the DDS type (i.e., default = BC7 sRGB vs. BC1_unorm = BC1, Linear).
I think the PnR indicator can be adjusted without modding, like in Controller Settings or something (Pick and Roll Overlay). Also, to remove the play art, just turn it off in-game. The choices are None, Lite, Full, Lite + Full. Set it to none. It's in one of the settings menus.
Robinhudloom1226 wrote:Thanks Vetmin, I managed to delete the offscreen arrow atleast. There some icons for play when the game is close, I want to remove that too. But yes, you are a great help. Can I get you paypal? for appreciation
2ktimo84 wrote:[video][facebook] https://www.facebook.com/groups/1433094 ... 085661381/[/facebook][/video]Thanks for the info on how to find the files to edit. I managed to remove the icons but there’s still one issue I am having. When I activate my player’s takeover mode there’s this yellow animated indicator that appears. Hope you guys can help me out. Tried all the dds files inside the gamedata.iff file but still couldn’t figure what needs to be edited so that I could completely play without indicators. Thanks in advance!
vetmin wrote:Pretty sure the game-plan / adjustments / playcalling overlays can be toggled on or off (i.e., "true" or "false") via overlay_packages.iff. Can't check now, but it's probably in gamecommon.OPJSON (use Notepad++ or the equivalent to edit). Also check to see if you need to edit it too in mygm.OPJSON and/or myleague.OPJSON, if you're in one or the other of those modes.
As for the more icon-based overlays, most of those are in gamedata.iff, english.iff, and gooeyglobal.iff. Just go in, look at the DDS images, and edit any of the icons you want to go away by just using the eraser tool in your image editor to make it a blank, transparent image. Check the associated TXTR files for guidance on the DDS type (i.e., default = BC7 sRGB vs. BC1_unorm = BC1, Linear).
I think the PnR indicator can be adjusted without modding, like in Controller Settings or something (Pick and Roll Overlay). Also, to remove the play art, just turn it off in-game. The choices are None, Lite, Full, Lite + Full. Set it to none. It's in one of the settings menus.
vetmin wrote:Pretty sure the game-plan / adjustments / playcalling overlays can be toggled on or off (i.e., "true" or "false") via overlay_packages.iff. Can't check now, but it's probably in gamecommon.OPJSON (use Notepad++ or the equivalent to edit). Also check to see if you need to edit it too in mygm.OPJSON and/or myleague.OPJSON, if you're in one or the other of those modes.
As for the more icon-based overlays, most of those are in gamedata.iff, english.iff, and gooeyglobal.iff. Just go in, look at the DDS images, and edit any of the icons you want to go away by just using the eraser tool in your image editor to make it a blank, transparent image. Check the associated TXTR files for guidance on the DDS type (i.e., default = BC7 sRGB vs. BC1_unorm = BC1, Linear).
I think the PnR indicator can be adjusted without modding, like in Controller Settings or something (Pick and Roll Overlay). Also, to remove the play art, just turn it off in-game. The choices are None, Lite, Full, Lite + Full. Set it to none. It's in one of the settings menus.
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