
Dunix wrote:Nice worksMaybe you consider Jose Alvarado or Duane Washington Jr ?
Tobay93 wrote:Thanks a ton dear Shuajota! You also improved so much over time and your latest CFs are so good!! Keep grindin![]()
MB22 wrote:Thank you Shuaj'!![]()
jemamali wrote:Great work Shuajota. By any chance can a conversion be created for Reggie Perry, Juhann Begarin, and Vit Krejci? I cant find no 2k22 or 2k21 mod at all for them, on any platform.
stache9835 wrote:Great job as always Shuajota
gyozalee wrote:Love all these missing face scans, brother @Shua
ChrisW112 wrote:There are all great Shua! I saw one of your recent tutorials about using the appearance file to convert 2k22 cyberfaces to 2k20 and have them clip somewhat better, any chance you would ever consider doing a Blender tutorial on how to convert new cybers for specifically 2k20? 2k22 the release just doesn't hit for me, and I've got way too much time invested for 20, but I know it's not common for people to continue to make rookie cybers for a two year old game.
If I knew how to better use Blender it wouldn't be any trouble for me to continue to use new cybers by converting them for 2k20.
Thanks!
Shuajota wrote:ChrisW112 wrote:There are all great Shua! I saw one of your recent tutorials about using the appearance file to convert 2k22 cyberfaces to 2k20 and have them clip somewhat better, any chance you would ever consider doing a Blender tutorial on how to convert new cybers for specifically 2k20? 2k22 the release just doesn't hit for me, and I've got way too much time invested for 20, but I know it's not common for people to continue to make rookie cybers for a two year old game.
If I knew how to better use Blender it wouldn't be any trouble for me to continue to use new cybers by converting them for 2k20.
Thanks!
Thank you! I recorded a tutorial on conversions with Blender last year and it´s still working.
Basically you have to clone the headshape from the player that you want on a model from the game that you play.
In your case, you would need to use a pngxxxx.iff from 2K20 as base for the headshape from the 2K22´s png iff file. I know it can be a bit tedious. If you need any help, feel free to write to me.
ChrisW112 wrote:Shuajota wrote:ChrisW112 wrote:There are all great Shua! I saw one of your recent tutorials about using the appearance file to convert 2k22 cyberfaces to 2k20 and have them clip somewhat better, any chance you would ever consider doing a Blender tutorial on how to convert new cybers for specifically 2k20? 2k22 the release just doesn't hit for me, and I've got way too much time invested for 20, but I know it's not common for people to continue to make rookie cybers for a two year old game.
If I knew how to better use Blender it wouldn't be any trouble for me to continue to use new cybers by converting them for 2k20.
Thanks!
Thank you! I recorded a tutorial on conversions with Blender last year and it´s still working.
Basically you have to clone the headshape from the player that you want on a model from the game that you play.
In your case, you would need to use a pngxxxx.iff from 2K20 as base for the headshape from the 2K22´s png iff file. I know it can be a bit tedious. If you need any help, feel free to write to me.
This helped so much and I'm gonna take a stab at it! Does Blender require a really powerful PC? I have an Alienware 17 R4 laptop that handles most stuff, but just wondering, I don't want to fry my computer.
Also does this method automatically correct any sort of clipping with shooting sleeves and such that I've seen in other conversions? Or are there additional steps for those?
Thanks Shua! Always the best
Shuajota wrote:Haywood Highsmith
Download Link: https://www.shuajota.com/search/label/Cyberfaces
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Mondragon82 wrote:Great job Sir! Please make Duane Washington Jr
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