Basketball Mods
Spalding

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Version 2
I made some slight modification like lighten up the color

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Nike Elite

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ABA Ball

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Molten Ball

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Thank you and have a nice day!! More mods soon

Dee4Three wrote:Welcome to the NLSC!
I downloaded the ELITE ball immediately, it is my favorite in real life at the moment. Also, we appreciate the ad-free links.
If you want even more exposure for your mods, we recommend uploading to the download section as well.
Great work!
downloads.php?cat=241
bctrackboi11 wrote:Do you take requests?
Uncle Drew wrote:Nice ball, but is the official ball that shiny?
kanter-mush wrote:Just perfect work
Can you do a Wilson ball for future seasons in career mode ?
PS : Not this one![]()
[ Image ]
maumau78 wrote:Bro great work so far![]()
How do you control the specular reflection / shine on ball?
Can you do the Elite ball with zero reflection?
Thanks in advance
SparG wrote:maumau78 wrote:Bro great work so far![]()
How do you control the specular reflection / shine on ball?
Can you do the Elite ball with zero reflection?
Thanks in advance
need change this file map inside .iff file - "ball_euro_rdmo.48c33125f5c1e0ed.dds"
maumau78 wrote:SparG wrote:maumau78 wrote:Bro great work so far![]()
How do you control the specular reflection / shine on ball?
Can you do the Elite ball with zero reflection?
Thanks in advance
need change this file map inside .iff file - "ball_euro_rdmo.48c33125f5c1e0ed.dds"
Ok Thanks! I see it’s mostly a red map...how to make zero shine?
SparG wrote:maumau78 wrote:SparG wrote:maumau78 wrote:Bro great work so far![]()
How do you control the specular reflection / shine on ball?
Can you do the Elite ball with zero reflection?
Thanks in advance
need change this file map inside .iff file - "ball_euro_rdmo.48c33125f5c1e0ed.dds"
Ok Thanks! I see it’s mostly a red map...how to make zero shine?
try to less transparency ~70 and don't forget create alpha channel
SparG wrote:maumau78,
That's what i mean. And also normal map dds texture wrong too. If you look on your screenshot - you see
maumau78 wrote:SparG wrote:maumau78,
That's what i mean. And also normal map dds texture wrong too. If you look on your screenshot - you see
The normal map of the Elite ball by Keito is wrong...I didn't touch that texture; can you explain me ho to create it from color texture and what option should I use to save it correctly?
Thx in adv
SparG wrote:maumau78 wrote:SparG wrote:maumau78,
That's what i mean. And also normal map dds texture wrong too. If you look on your screenshot - you see
The normal map of the Elite ball by Keito is wrong...I didn't touch that texture; can you explain me ho to create it from color texture and what option should I use to save it correctly?
Thx in adv
Filter>3D>Generate Normal Map
Left bottom "Object" switch to Texture
After this, if need "Ctrl+i"
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