- Updating players' Cyberfaces
- Updating players' headshots
- Updating players' full body portraits
In essence, 2K make regular changes to their default 2K roster to follow the real world scenarios (which is awesome) for example:
- The total revamped of Rockets' rotation i.e. Kenyon Martin Jr & Kevin Porter Jr racking up significant playing minutes.
- Player recovered from injury i.e. Christian Wood etc
As you're fully aware, when making changes to either Cyberface, Headshot or Full Body Portrait for 2K Generic Players, we are required to make changes to either their FaceID, HeadShotID, PortraitID in NBA2K21 tools; for example: Brad Wanamaker or Kenyon Martin Jr (their IDs would be 1).
So I am thinking of starting again from scratch with the baseline of today's 2K roster, which I believe should have up-to-date rotations for Rockets and any other updates but what the smart way of ensuring all those players with ID = 1 will reflect in game?
I don't have much concern about the well established players' such as Jayson Tatum or Lebron James as the Cyberfaces, Headshots & Full Body Portraits will follow them.
But we know for Brad Wanamaker or Kenyon Martin Jr, their faces / headshots will turn back to generic (even the .png files are in the MODS folder).
I hope that I don't have to do every single one of them all over again, do I?

Chance is I will miss some if I am to do it all over again .. and not to mention if there is another update from 2K ...
I understand that I have to draw the line at some point (and just play the damn game) but curious to know the answer if there's any easy way in doing this. Apology for the long post.