Shady's NBA 2K21 G.O.A.T. Edition Sliders 1.29

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Shady's NBA 2K21 G.O.A.T. Edition Sliders 1.29

Postby ShadyMikeGaming on Sat Nov 07, 2020 3:27 am

What's going on guys its your boy Shady Mike Gaming AKA #SliderGOD and welcome to the best ever. This was one of the hardest years ever developing sliders because 2K21 launched in such a poor state but we still killed it and came out with an awesome set that plays great! We built this from the ground up and I am so excited to share this set with you guys and trust me its going to be WORTH it. So far I have 487 hours played in NBA 2K21 and all of it was spent trying to improve this game for the community and I know you guys are going to LOVE what I came up with!

Ok so with this slider set I set out to fix 3 main issues with the game:

1. Transition defense - Transition defense in 2K21 default is god awful my goal was to create exciting, organic, transition play. We've done that.

2. Shot Contests - Again this is more of a philosophical difference between me and 2K but this is the NBA and I have maintained my motto that the PRESENCE of a defender does not equate to "good defense" the NBA is all about hitting tough shots and both you AND the CPU will be able to hit tough shots (with the right players of course)

3. CPU Paint Attack / 3 point shooting - Now this is more of a tendency issue and its never going to be 100% fixed with sliders but on default the CPU attacks the paint at a ridiculous pace and obviously does not shoot anywhere near enough 3's...I've done my best to remedy this as much as possible with Sliders...and while I think you guys will be happy with what I came up with the set would be even better with a great roster with some tendency edits.

phpBB [video]


*If there is only 1 number that means its the same for the CPU and the USER*

Sliders are also on PC 2KShare under: #Shady

Game Difficulty - (Custom)

Quarter Length - 12 Minutes

Game Speed - 50*

Camera angle:

Broadcast Generic:
Zoom 1
Height 4
Key Zoom - Off
Rev Angle - Off

Shot Meter - Off
Shot Feedback - Off
Ball Handler Text - None
Camera Shake - Off

Controller Settings: (Shot timing is here this year don't forget!)

Shot Timing - Real Player %
Free Throw Timing - Real Player %

User/CPU

Offense:

Free Throw Difficulty - 60
Inside Shot Success – 20/0
Close Shot Success – 58/44
Mid-range Success – 57
3PT Success - 57
Layup Success – 50/40
Dunk In Traffic Frequency – 0
Dunk In Traffic Success – 0
Pass Accuracy – 50
Alley-Oop Success – 0
Contact Shot Success – 58/78
Ball Security - 100/0
Body-Up Sensitivity- 100
Pass Speed - 65/35

Defense:

Driving Contact Shot Frequency - 100
Inside Contact Shot Frequency - 100
Layup Defense Strength (Takeoff) - 100
Layup Defense Strength (Release) - 100
Jump Shot Defense Strength (Gather) - 5
Jump Shot Defense (Release) - 5
Help Defense Strength - 100
Steal Success - 50 (I don't user steal or play on-ball defense)

Attributes:

Acceleration – 100 (YES SIR!!!)
Vertical – 0
Strength – 50/100
Stamina – 50
Speed – 55/50
Durability - 50
Hustle – 100
Ball Handling – 47
Hands – 50
Dunking Ability - 50
On-Ball Defense – 20 (*MANDATORY do not raise for any reason if you are getting to the rim too easy lower ball handling)
Stealing – 75/50 (*I don't user Steal drop if you are seeing too many user steals)
Blocking – 40/35
Offensive Awareness - 50
Defensive Awareness – 100
Offensive Rebounding - 30/40
Defensive Rebounding – 100
Offensive Consistency - 50/100
Defensive Consistency - 100
Fatigue Rate – 50
Lateral Quickness - 100

Tendencies: *CREDIT PSAMYOU'LL* Thanks for showing me the way!

Take Inside Shots - 85
Take Close Shots – 50
Take Mid-range Shots – 10
Take 3PT Shots – 100
Post Shots – 100
Attack The Basket -100
Look For Post Players – 50
Throw Alley-Oops - 100
Attempt Dunks – 60
Attempt Putbacks – 50
Play Passing Lanes – 100
Go For On-Ball Steals – 100
Contest Shots - 100
Backdoor Cuts – 0

Fouls:

Over the Back Foul - 100
Charging Foul - 100
Blocking Foul - 100
Reaching Foul - 100
Shooting Foul - 100/65
Loose Ball Foul - 100
Illegal Screen Frequency- 100

Movement:

Speed with Ball (Max rating) - 70
Speed with Ball (Min rating) - 40
Acceleration with Ball (Max rating) - 70
Acceleration with Ball (Min rating) - 40
Speed without Ball (Max rating) - 75
Speed without Ball (Min rating) - 35
Acceleration without Ball (Max rating) - 100* (Don't Forget)
Acceleration without Ball (Min rating) - 100* (Don't Forget)
Last edited by ShadyMikeGaming on Sat Jan 30, 2021 3:05 pm, edited 2 times in total.
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby ThaLiveKing on Sat Nov 07, 2020 4:03 am

I'll try your tendency sliders with mine to see if it fixes some things, but the acceleration at 0 is definitely a must. I had it at 0 for a month now trying to clean up some of the jerky animations and you can notice a difference. I don't know if I could go 100 for the other acceleration sliders because there's definitely flaws on both sides of the ball with acceleration.

like in this clip: https://twitter.com/i/status/1323793104718221312

I also believe fatigue and stamina don't matter much, it's just there to slow down the animations making the game feel more sluggish. I did it in 20 and still had realistic results in every category, + - stat feels like it matters more.

Good stuff though, I did peep the video.
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby gp2k25 on Sun Nov 15, 2020 3:08 pm

What would be the sliders for the 70's 80's or 90's?
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby dante24 on Fri Nov 20, 2020 11:50 pm

It's really hard to get any sort of consistency with player movement the last two years with 2k. Movement with the engine is just bruk.

I've been switching between both your slider sets to find a good medium. the transition defense on default is dread but i find the ball handling too slow as a consequence. I do like to play on-ball defense so been trying to adjust as the players get left behind way too easily like their foot gets stuck on the line.

Appreciate the time put in fellas!
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby alvmren on Sat Nov 21, 2020 11:10 pm

What is the meaning of the slash? like 50 / 100
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby Hype on Tue Nov 24, 2020 2:53 am

Best sliders every year shady. Thanks man!

Also, these actually plug in to next-gen pretty nicely as well.
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby MrArni on Tue Nov 24, 2020 5:16 am

Rebounding...how to reduce the number of rebounds? Usually 3-4 players reach 10 rebounds and some of them reach 15 and more rebounds.
Why alley-ooping is so buggy? Players are almost free but PG alley-ooping the ball like a hot potato, very inaccurately. CPU at all don't throw alley-oops. How to fix this?
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby atlwarrior on Wed Dec 23, 2020 3:18 am

Any update on your HOF set? These sliders provide the best gameplay but the game is too easy bruh lol.
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby Uncle Drew on Sun Jan 03, 2021 12:45 am

Still have the same issues as before. Stopping run outs are still a problem, nobody gets back on D.
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby mp3 on Sun Jan 03, 2021 8:10 pm

The leakouts are a 2k problem in general more than a slider fix, the CPU AI is still just as dumb as ever it seems
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby tvick1986 on Sat Jan 16, 2021 2:46 am

Is this still best slider set out there? Or is your mashup with psam better?
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby johnwest1985 on Sat Jan 16, 2021 5:11 pm

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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby stefaanj on Fri Jan 22, 2021 7:55 am

Will you update them? I think 2k updates changed the gameplay and now is so much easier than before..
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby ShadyMikeGaming on Mon Jan 25, 2021 2:50 pm

Update coming very soon guys. Thinking Wednesday if all goes well!
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby johnwest1985 on Wed Jan 27, 2021 4:04 am

Shady you should check out Aliweis mods bro. I us them in combination with your latest beta sliders. Waaay more fouls and 3 pointers.
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby ShadyMikeGaming on Wed Jan 27, 2021 7:14 am

johnwest1985 wrote:Shady you should check out Aliweis mods bro. I us them in combination with your latest beta sliders. Waaay more fouls and 3 pointers.


Trust me I plan to as soon as my sliders are done I am going to take a deep look into those and try to integrate. This next set is not going to disappoint however.
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby Bohoko Matiko on Wed Jan 27, 2021 3:09 pm

MrArni wrote:Rebounding...how to reduce the number of rebounds? Usually 3-4 players reach 10 rebounds and some of them reach 15 and more rebounds.
Why alley-ooping is so buggy? Players are almost free but PG alley-ooping the ball like a hot potato, very inaccurately. CPU at all don't throw alley-oops. How to fix this?


Hey, man. You ever fixed this Rebounding problem?
It's a real pain in the ass.
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby johnwest1985 on Thu Jan 28, 2021 2:32 am

There are multiple reasons for the rebounding issue. Yes its because some players never come in the paint but its also due to the following things:

-Not enough 3 pointer, missed 3 pointers cause balls to more often bounce away more resulting in more rebounds for players not standing in the paint
-too many possesions Basically the game is played to fast leading to more points and rebounds for that matter
-not enough fouls less fouls means more rebounds
-not enough turnovers

Changing these things will already make quite the difference. Some of these issues can not be tackled by the sliders only since they already have reached their limit in many of these things. Thats why it takes a mod like Aliwei together with these sliders to make a difference. Try it out its very good together.
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby ShadyMikeGaming on Fri Jan 29, 2021 12:52 pm

johnwest1985 wrote:There are multiple reasons for the rebounding issue. Yes its because some players never come in the paint but its also due to the following things:

-Not enough 3 pointer, missed 3 pointers cause balls to more often bounce away more resulting in more rebounds for players not standing in the paint
-too many possesions Basically the game is played to fast leading to more points and rebounds for that matter
-not enough fouls less fouls means more rebounds
-not enough turnovers

Changing these things will already make quite the difference. Some of these issues can not be tackled by the sliders only since they already have reached their limit in many of these things. Thats why it takes a mod like Aliwei together with these sliders to make a difference. Try it out its very good together.


Not so fast there lol...people are saying the gameplay patch is fake?
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby mlp111 on Sat Jan 30, 2021 1:08 am

ShadyMikeGaming wrote:
johnwest1985 wrote:There are multiple reasons for the rebounding issue. Yes its because some players never come in the paint but its also due to the following things:

-Not enough 3 pointer, missed 3 pointers cause balls to more often bounce away more resulting in more rebounds for players not standing in the paint
-too many possesions Basically the game is played to fast leading to more points and rebounds for that matter
-not enough fouls less fouls means more rebounds
-not enough turnovers

Changing these things will already make quite the difference. Some of these issues can not be tackled by the sliders only since they already have reached their limit in many of these things. Thats why it takes a mod like Aliwei together with these sliders to make a difference. Try it out its very good together.


Not so fast there lol...people are saying the gameplay patch is fake?

Lol.. people say this, people say that... try it for yourself and be the judge...
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Re: Shady's NBA 2K21 Simulation Sliders **Best Ever*** 11.6

Postby ShadyMikeGaming on Sat Jan 30, 2021 1:51 pm

mlp111 wrote:
ShadyMikeGaming wrote:
johnwest1985 wrote:There are multiple reasons for the rebounding issue. Yes its because some players never come in the paint but its also due to the following things:

-Not enough 3 pointer, missed 3 pointers cause balls to more often bounce away more resulting in more rebounds for players not standing in the paint
-too many possesions Basically the game is played to fast leading to more points and rebounds for that matter
-not enough fouls less fouls means more rebounds
-not enough turnovers

Changing these things will already make quite the difference. Some of these issues can not be tackled by the sliders only since they already have reached their limit in many of these things. Thats why it takes a mod like Aliwei together with these sliders to make a difference. Try it out its very good together.


Not so fast there lol...people are saying the gameplay patch is fake?

Lol.. people say this, people say that... try it for yourself and be the judge...


It's confirmed. It's fake.
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Re: Shady's NBA 2K21 G.O.A.T. Edition Sliders 1.29

Postby ShadyMikeGaming on Sat Jan 30, 2021 3:08 pm

phpBB [video]
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Re: Shady's NBA 2K21 G.O.A.T. Edition Sliders 1.29

Postby stefaanj on Sun Jan 31, 2021 1:04 am

ShadyMikeGaming wrote:
phpBB [video]


Very good job mann. You are the real GOAT :) U got account for donations?
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Re: Shady's NBA 2K21 G.O.A.T. Edition Sliders 1.29

Postby ShadyMikeGaming on Sun Jan 31, 2021 6:49 am

stefaanj wrote:
ShadyMikeGaming wrote:
phpBB [video]


Very good job mann. You are the real GOAT :) U got account for donations?


Yup my paypal is in the description of the YT video, if you do decide to donate it's much appreciated! Either way thanks for the support!
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Re: Shady's NBA 2K21 G.O.A.T. Edition Sliders 1.29

Postby dante24 on Mon Feb 01, 2021 2:30 am

This is big. appreciate your work fam.

Any reason for the cpu strength being so much higher than the user? I find this makes it impossible to back down in the post
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