Help needed with facial hair

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Help needed with facial hair

Postby MonkeymanJSV on Fri May 22, 2020 12:04 am

Does anybody know why the beard is floating so much? I've never seen this happen before, I've been playing around with custom beard scne file and the facial hair scne but i cant seem to change it
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Re: Help needed with facial hair

Postby PettyPaulPierce on Fri May 22, 2020 3:33 am

Did you try reducing the size in blender?
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Re: Help needed with facial hair

Postby MonkeymanJSV on Fri May 22, 2020 3:41 am

PettyPaulPierce wrote:Did you try reducing the size in blender?

No I thought it was like 2k19 and beards aren’t able to be adjusted in blender?
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Re: Help needed with facial hair

Postby MonkeymanJSV on Fri May 22, 2020 4:07 am

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Im getting this warning when i try to import, doesnt let me export. I deleted all the LODS in the scne file before hand like i use to do with 2k18
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Re: Help needed with facial hair

Postby PettyPaulPierce on Fri May 22, 2020 4:24 am

Looks like an error somewhere in the formatting of the hihead file... feel free to send it to me if you want, i'll try to fix it
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Re: Help needed with facial hair

Postby MonkeymanJSV on Fri May 22, 2020 4:45 am

PettyPaulPierce wrote:Looks like an error somewhere in the formatting of the hihead file... feel free to send it to me if you want, i'll try to fix it

What do you mean by formatting the hihead?
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Re: Help needed with facial hair

Postby PettyPaulPierce on Fri May 22, 2020 5:04 am

MonkeymanJSV wrote:
PettyPaulPierce wrote:Looks like an error somewhere in the formatting of the hihead file... feel free to send it to me if you want, i'll try to fix it

What do you mean by formatting the hihead?

Like somewhere in the hihead file when you open it in notepad ++ could be a comma extra or somewhere " could be used instead of something else, i see these kinds of errors from time to time...
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Re: Help needed with facial hair

Postby big-shot-ROB on Fri May 22, 2020 5:50 am

I haven't had any problem so far with beards or hairs. I always import them in blender all together and name the 3 objects: model, hair, beard. I edit them individually (yes, you can reduce the size of 3d hairs and beard).

Once I am ready to export them, I select the corresponding SCNE file for each part, I rename that object "hihead" again (I got errors if I tried to export beards and hairs if they didn't have as object name: hihead) and then I export it into another directory (desktop usually).

I always get an error "File not found", but the .model files always get exported correctly.
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Re: Help needed with facial hair

Postby MonkeymanJSV on Fri May 22, 2020 6:29 am

big-shot-ROB wrote:I haven't had any problem so far with beards or hairs. I always import them in blender all together and name the 3 objects: model, hair, beard. I edit them individually (yes, you can reduce the size of 3d hairs and beard).

Once I am ready to export them, I select the corresponding SCNE file for each part, I rename that object "hihead" again (I got errors if I tried to export beards and hairs if they didn't have as object name: hihead) and then I export it into another directory (desktop usually).

I always get an error "File not found", but the .model files always get exported correctly.

So i got it all imported fine but its not exporting the changes Ive made, No changes in game. I even imported the beard into blender again with the exported model but the changes are not saved
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Re: Help needed with facial hair

Postby big-shot-ROB on Fri May 22, 2020 6:32 am

MonkeymanJSV wrote:
big-shot-ROB wrote:I haven't had any problem so far with beards or hairs. I always import them in blender all together and name the 3 objects: model, hair, beard. I edit them individually (yes, you can reduce the size of 3d hairs and beard).

Once I am ready to export them, I select the corresponding SCNE file for each part, I rename that object "hihead" again (I got errors if I tried to export beards and hairs if they didn't have as object name: hihead) and then I export it into another directory (desktop usually).

I always get an error "File not found", but the .model files always get exported correctly.

So i got it all imported fine but its not exporting the changes Ive made, No changes in game. I even imported the beard into blender again with the exported model but the changes are not saved


Are you exporting the models in the same folder as you are importing them?
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Re: Help needed with facial hair

Postby MonkeymanJSV on Fri May 22, 2020 6:37 am

big-shot-ROB wrote:
MonkeymanJSV wrote:
big-shot-ROB wrote:I haven't had any problem so far with beards or hairs. I always import them in blender all together and name the 3 objects: model, hair, beard. I edit them individually (yes, you can reduce the size of 3d hairs and beard).

Once I am ready to export them, I select the corresponding SCNE file for each part, I rename that object "hihead" again (I got errors if I tried to export beards and hairs if they didn't have as object name: hihead) and then I export it into another directory (desktop usually).

I always get an error "File not found", but the .model files always get exported correctly.

So i got it all imported fine but its not exporting the changes Ive made, No changes in game. I even imported the beard into blender again with the exported model but the changes are not saved


Are you exporting the models in the same folder as you are importing them?

No, has there been any major updates to the importer? I haven’t modded for quite some time so I’m thinking it could be out of date, I even tried deleting all the riggervision from the appearance file and run the beard out of the png itself but there’s no changes so the model is definitely not exporting properly
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Re: Help needed with facial hair

Postby big-shot-ROB on Fri May 22, 2020 6:40 am

MonkeymanJSV wrote:
big-shot-ROB wrote:
MonkeymanJSV wrote:
big-shot-ROB wrote:I haven't had any problem so far with beards or hairs. I always import them in blender all together and name the 3 objects: model, hair, beard. I edit them individually (yes, you can reduce the size of 3d hairs and beard).

Once I am ready to export them, I select the corresponding SCNE file for each part, I rename that object "hihead" again (I got errors if I tried to export beards and hairs if they didn't have as object name: hihead) and then I export it into another directory (desktop usually).

I always get an error "File not found", but the .model files always get exported correctly.

So i got it all imported fine but its not exporting the changes Ive made, No changes in game. I even imported the beard into blender again with the exported model but the changes are not saved


Are you exporting the models in the same folder as you are importing them?

No, has there been any major updates to the importer? I haven’t modded for quite some time so I’m thinking it could be out of date, I even tried deleting all the riggervision from the appearance file and run the beard out of the png itself but there’s no changes so the model is definitely not exporting properly


Maybe uninstall and install Blender again. I'm running 2.79 as I used 2.7 in 2k14.

I downloaded the pluggins from the official video by TGsGood in youtube. Although I'm pretty sure with the latest release of trevor the plugging even works for unstable Blender versions (2.8 and forward).
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Re: Help needed with facial hair

Postby MonkeymanJSV on Fri May 22, 2020 7:02 am

big-shot-ROB wrote:
MonkeymanJSV wrote:
big-shot-ROB wrote:
MonkeymanJSV wrote:
big-shot-ROB wrote:I haven't had any problem so far with beards or hairs. I always import them in blender all together and name the 3 objects: model, hair, beard. I edit them individually (yes, you can reduce the size of 3d hairs and beard).

Once I am ready to export them, I select the corresponding SCNE file for each part, I rename that object "hihead" again (I got errors if I tried to export beards and hairs if they didn't have as object name: hihead) and then I export it into another directory (desktop usually).

I always get an error "File not found", but the .model files always get exported correctly.

So i got it all imported fine but its not exporting the changes Ive made, No changes in game. I even imported the beard into blender again with the exported model but the changes are not saved


Are you exporting the models in the same folder as you are importing them?

No, has there been any major updates to the importer? I haven’t modded for quite some time so I’m thinking it could be out of date, I even tried deleting all the riggervision from the appearance file and run the beard out of the png itself but there’s no changes so the model is definitely not exporting properly


Maybe uninstall and install Blender again. I'm running 2.79 as I used 2.7 in 2k14.

I downloaded the pluggins from the official video by TGsGood in youtube. Although I'm pretty sure with the latest release of trevor the plugging even works for unstable Blender versions (2.8 and forward).


I just reinstalled the adds on still not working, I have both 2.8 and 2.79 and they both dont work, do you mind if i send you the files to have a look at?
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Re: Help needed with facial hair

Postby big-shot-ROB on Fri May 22, 2020 7:09 am

MonkeymanJSV wrote:
big-shot-ROB wrote:
MonkeymanJSV wrote:
big-shot-ROB wrote:
MonkeymanJSV wrote:
big-shot-ROB wrote:I haven't had any problem so far with beards or hairs. I always import them in blender all together and name the 3 objects: model, hair, beard. I edit them individually (yes, you can reduce the size of 3d hairs and beard).

Once I am ready to export them, I select the corresponding SCNE file for each part, I rename that object "hihead" again (I got errors if I tried to export beards and hairs if they didn't have as object name: hihead) and then I export it into another directory (desktop usually).

I always get an error "File not found", but the .model files always get exported correctly.

So i got it all imported fine but its not exporting the changes Ive made, No changes in game. I even imported the beard into blender again with the exported model but the changes are not saved


Are you exporting the models in the same folder as you are importing them?

No, has there been any major updates to the importer? I haven’t modded for quite some time so I’m thinking it could be out of date, I even tried deleting all the riggervision from the appearance file and run the beard out of the png itself but there’s no changes so the model is definitely not exporting properly


Maybe uninstall and install Blender again. I'm running 2.79 as I used 2.7 in 2k14.

I downloaded the pluggins from the official video by TGsGood in youtube. Although I'm pretty sure with the latest release of trevor the plugging even works for unstable Blender versions (2.8 and forward).


I just reinstalled the adds on still not working, I have both 2.8 and 2.79 and they both dont work, do you mind if i send you the files to have a look at?


Yeah go ahead
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Re: Help needed with facial hair

Postby MonkeymanJSV on Fri May 22, 2020 4:32 pm

Finally figured it out guys, i looked back at a scne file from 2k18 and realised there was an extra line of code in it, im not sure what it was but i deleted it and was able to import and export fine
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Re: Help needed with facial hair

Postby PettyPaulPierce on Fri May 22, 2020 7:48 pm

Nice! Glad you figured it out!
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Re: Help needed with facial hair

Postby sitew33 on Fri May 22, 2020 10:58 pm

Kool... Glad it worked out.
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Re: Help needed with facial hair

Postby MonkeymanJSV on Fri May 22, 2020 11:05 pm

PettyPaulPierce wrote:Nice! Glad you figured it out!

sitew33 wrote:Kool... Glad it worked out.

Thanks for your helps guys, miss how helpful this community is, and to you ROB. Its great to be back
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