New head modelling tool - KeenTools Facebuilder

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Re: New head modelling tool - KeenTools Facebuilder

Postby Jswavel34 on Wed Mar 18, 2020 12:56 pm

TGsoGood wrote:do you guys have any tips for the lips area?
I just start messing around with this method and I like it so far.


When matching up the two meshes before doing the shrink wrap, press Tab and select the corner of the mouth. Press O. This moves everything in an area of interaction (i.e. within the circle). You want to make sure you have “connected only” selected. Move the corners of the mouth to match the corners of the reference head. Then do the shrink wrap.
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Re: New head modelling tool - KeenTools Facebuilder

Postby NBA 2K Legend on Fri Mar 20, 2020 4:38 am

TGsoGood wrote:do you guys have any tips for the lips area?
I just start messing around with this method and I like it so far.


I always use crease tool in sculpt mode for lips. Also you can use smooth tool a little.
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Re: New head modelling tool - KeenTools Facebuilder

Postby TGsoGood on Mon Mar 23, 2020 3:48 pm

Thanks guys, I have been practicing using the Facebuilder tool and getting familiar with the new blender

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Re: New head modelling tool - KeenTools Facebuilder

Postby Ryan1312 on Wed Apr 01, 2020 5:36 pm

TGsoGood wrote:Thanks guys, I have been practicing using the Facebuilder tool and getting familiar with the new blender

[ Image ]
If anyone has time, could you please do a tutorial on how to use your face texture from Facebuilder in blender with photoshop ontop of an nba players texture and add it to your myplayer? I just don't know how to make it fit onto another nba players texture in photoshop, I know how to add it to my myplayer though.
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Re: New head modelling tool - KeenTools Facebuilder

Postby NBA 2K Legend on Wed Apr 01, 2020 9:13 pm

Ryan1312 wrote:
TGsoGood wrote:Thanks guys, I have been practicing using the Facebuilder tool and getting familiar with the new blender

[ Image ]
If anyone has time, could you please do a tutorial on how to use your face texture from Facebuilder in blender with photoshop ontop of an nba players texture and add it to your myplayer? I just don't know how to make it fit onto another nba players texture in photoshop, I know how to add it to my myplayer though.

I did two days ago a tutorial how to put texture in your model, but not with photoshop. I will release the tutorial with photoshop next week.
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