TGsoGood wrote:Mr.Star, I understand. I also had this feeling at first. I realized that what you described is already happening before we even knew about this possibility.
Some are already converting faces and selling there mods.
I agree with MauMau78 it is very important for this community in particular to share this information so that we can help each other with the creation of free mods to use and play. Sharing knowledge also helps grow the community. If the community grows then it brings new creators and new people to purchase and play the game.
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Tutorial
Part 1- getting started, installing plugin, opening files (for beginners or inexperienced with cyberfaces and blender)
https://www.youtube.com/watch?v=XPxh50yARPk
Part 2 - the conversion process using blender 2.8 (for everyone)
Part 3 - exporting Cyberface(CF), renaming files, and using as a mod (for beginners or inexperienced with cyberfaces and blender)
*Unfinished
Please note...we can go forward 2k17->2k20 and backward 2k20->2k17
2K18, 2K19, and 2K20 have the same UV layout for face textures so the face.iffs are interchangeable.
jtc324 wrote:Thanks for this...having problems with model showing up in blender (not visible in my folder to select)..i believe all add-ons enables. Blender 2.8.2 is version i have. Any thoughts to problem?
TGsoGood wrote:added notes to 1st postPlease note...we can go forward 2k17->2k20 and backward 2k20->2k17
2K18, 2K19, and 2K20 have the same UV layout for face textures so the face.iffs are interchangeable.
part 3 of tutorial is rendering
It will be very helpful for those learning about adding a .model file back into a png.iff file.
It will show you how to rename your .model file and also insert the new name into hihead.scne.
It will also show you how to clean up the hihead.scne file for your newly created model (so that the game does not change the model when camera zooms out).
I will edit the appearance_info.RDAT file to display correct skin tone
Finally I will put the original face.iff (from old game) and the newly edited png.iff into waigua folder and open it in NBA 2K20
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I will try to get all of the converted faces with links in the first post.
Someone try adding hair from an older 2K if you can, you shouldn't need to convert it with this method. I will give it a try myself and make a tutorial if necessary.
kidhybrid89 wrote:How do we get the 2k importer and exporter addons in the new blender? I can't seem to figure out why they aren't showing up in version 2.82. I downloaded the mesh addon and everything but am having issues with the regular 2k addons.
TGsoGood wrote:try moving the eyes around in blender
Thunder Shaq wrote:I tried to convert R4zor's Mookie Blaylock from 2k19. The eyes came out a bit funky, is there a way to adjust this during the process?
edit: Also fantastic tutorial for beginners, TGsoGood. I really needed the help!
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glenski12 wrote:Great news! Thanks maumau78 and TGsoGood for sharing your thoughts and tutorials..![]()
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