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by RKJ2k on Wed Sep 25, 2019 6:44 pm
i didn't have any problem like this before in older 2k games
this is how i save the green textures in the global in older 2k and its just working fine.
this 2k20 it crashes...
thanks or the help

Last edited by
RKJ2k on Wed Sep 25, 2019 9:18 pm, edited 1 time in total.
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RKJ2k
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by sitew33 on Thu Sep 26, 2019 1:59 am
RKJ2k wrote:thank you very much.. save my hours of trial and error...

The credit goes to Rob Davis. You also can use your 2K19 global stuff as well. You just have to edit the .Text file and rename your DDS file to the 2k20 version of the DDS file.
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sitew33
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by DEIBYS2KMOD on Wed Oct 02, 2019 2:32 am
and to finish my companion I need your help as the mipmaps is created in fhotoshop c6 since I want to save an image but it tells me that it is not saved because the mipmaps image was not created
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DEIBYS2KMOD
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by RobDavis on Wed Oct 02, 2019 2:49 am
You can also save files without the alpha layer and they should work as well.
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RobDavis
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by DEIBYS2KMOD on Wed Oct 02, 2019 4:41 am
I'm editing floor_centercourt_logo.0a0e5f974ebf86a2
but when I'm going to save in inter texture as bc7 8bpp fine linear 11 it doesn't let me save it tells me the following: could not create mipmaps
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DEIBYS2KMOD
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