Impressions of NBA2K20

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Impressions of NBA2K20

Postby Uncle Drew on Fri Sep 06, 2019 6:24 pm

Just played a game, and I can see improvement. What are your thoughts on this season's game? I think it's better, but still see some gameplay issues, haven't been addressed.
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Re: Impressions of NBA2K20

Postby sticky-fingers on Fri Sep 06, 2019 7:23 pm

a quick game before the work


+ players' weight seem better
+ Some retros players have been "r4zorified"
+ more animations (blocks)
+ Better default lighting...
+ some retro courts and arenas are pretty fine


- ... but lighting is not as good as 2K19 modded.
- screen call, not ergonomic at all
- play call, not ergonomic at all
- fewer offline modes
- some retro players CF still sucks (Perdue, Paxson etc...)
Last edited by sticky-fingers on Tue Sep 17, 2019 5:39 am, edited 3 times in total.
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Re: Impressions of NBA2K20

Postby cavs4872 on Sat Sep 07, 2019 6:05 pm

First thing I did was test out the WNBA teams for a couple minutes then went into '07 Wizards @ '10 Blazers (Arenas vs. Roy :cheeky:). Andre Miller is #9 instead of #24... what have they done to quick plays? How do I call an isolation, or direct a quick post-up? This is absolutely bogus; the quick plays are totally random. They always have to change something for no reason.

I'll probably just start my MyTEAM and go to the Park next... game doesn't feel much different from last year at all. The only reason I got the game was the prospect of using the Arenas Wizards and Roy Blazers online (which they will be a difficult unlock -- take me back to 2K18 where you could use every team from the start), and because my brother used his GameStop employee discount on it... got the collector's edition because I'll probably be spending VC to upgrade my player at least.

I appreciate that the game is slower and a step toward realism, but you already know a patch is coming.

I made a massive MyCAREER L: for some reason I thought there were unlimited attribute upgrades so I started maxing everything out like previous years, spending my 100K preorder VC on all the inside scoring stuff, so now I have like no upgrades left and am really unbalanced. Not sure if I should buy VC and restart the way I intended or just bear with it. I doubt I'll be able to do it, but I might try to play 2K20 without buying any VC. I promised myself I would only have on MyPlayer this year, so I would already be breaking that rule. :lol:
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Re: Impressions of NBA2K20

Postby Uncle Drew on Sun Sep 08, 2019 12:57 am

Also noticed, they eliminated some teams jerseys in this years game, and cut out some plays from on the fly play calling. Unforturnate that they always take out good features.
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Re: Impressions of NBA2K20

Postby cavs4872 on Sun Sep 08, 2019 2:08 am

Literally the only thing I do is pick and rolls/fades, quick post ups and isolations, so I guess I'll just have to adapt.
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Re: Impressions of NBA2K20

Postby TGsoGood on Sun Sep 08, 2019 11:27 am

The number one reason I am enjoying this is because I have enjoyed teaching my daughter how to play.

She has had fun playing with the WNBA
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Re: Impressions of NBA2K20

Postby nextnba on Sun Sep 08, 2019 3:46 pm

The same issues as last years. This game is broken and it doesn't appear that they will be able to fix it. When you load up the first game, it plays fine. It feels slow, CPU plays defense, the players feel like they have weight. After a few games, the AI breaks down, speed becomes fast, players no longer have weight, and you can just drive to the hoop with CPU no longer playing any on ball defense and dunk or do lay ups.
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Re: Impressions of NBA2K20

Postby Murat on Sun Sep 08, 2019 7:55 pm

is Inside The NBA crew excluded this year?
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Re: Impressions of NBA2K20

Postby jayzmagz on Sun Sep 08, 2019 8:49 pm

Murat wrote:is Inside The NBA crew excluded this year?


Nope, they are still there.
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Re: Impressions of NBA2K20

Postby fjccommish on Tue Sep 10, 2019 6:21 pm

"The same issues as last years. This game is broken and it doesn't appear that they will be able to fix it. When you load up the first game, it plays fine. It feels slow, CPU plays defense, the players feel like they have weight. After a few games, the AI breaks down, speed becomes fast, players no longer have weight, and you can just drive to the hoop with CPU no longer playing any on ball defense and dunk or do lay ups."

Glad someone else noticed it. It's like the game unlearns how to play or learns how to be bad.

I installed this, checked for the blowby bug - it's still there. Played the 98 Bulls vs Wilt's Lakers. With Luc Longley I can go baseline right or left, and half the time I just slide by Wilt for an easy basket. Other times, I can fake one way, go the other to completely avoid Wilt - easy layup or dunk for Luc. Never mind what I can do with someone like MJ. The blowby bug is still in the game.

I let CPU play CPU same matchup. 10 out of 10 games Dennis Rodman was the Bulls leading scorer. That's LOL out loud in a bad way. Did the people who made this ever watch an NBA game?

"First thing I did was test out the WNBA teams for a couple minutes then went into '07 Wizards @ '10 Blazers (Arenas vs. Roy :cheeky:). Andre Miller is #9 instead of #24... what have they done to quick plays? How do I call an isolation, or direct a quick post-up? This is absolutely bogus; the quick plays are totally random. They always have to change something for no reason."

Basically, there is no play calling - only can call random plays.
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Re: Impressions of NBA2K20

Postby Uncle Drew on Tue Sep 10, 2019 10:49 pm

fjccommish wrote:"The same issues as last years. This game is broken and it doesn't appear that they will be able to fix it. When you load up the first game, it plays fine. It feels slow, CPU plays defense, the players feel like they have weight. After a few games, the AI breaks down, speed becomes fast, players no longer have weight, and you can just drive to the hoop with CPU no longer playing any on ball defense and dunk or do lay ups."

Glad someone else noticed it. It's like the game unlearns how to play or learns how to be bad.

I installed this, checked for the blowby bug - it's still there. Played the 98 Bulls vs Wilt's Lakers. With Luc Longley I can go baseline right or left, and half the time I just slide by Wilt for an easy basket. Other times, I can fake one way, go the other to completely avoid Wilt - easy layup or dunk for Luc. Never mind what I can do with someone like MJ. The blowby bug is still in the game.

I let CPU play CPU same matchup. 10 out of 10 games Dennis Rodman was the Bulls leading scorer. That's LOL out loud in a bad way. Did the people who made this ever watch an NBA game?

"First thing I did was test out the WNBA teams for a couple minutes then went into '07 Wizards @ '10 Blazers (Arenas vs. Roy :cheeky:). Andre Miller is #9 instead of #24... what have they done to quick plays? How do I call an isolation, or direct a quick post-up? This is absolutely bogus; the quick plays are totally random. They always have to change something for no reason."

Basically, there is no play calling - only can call random plays.



Hit the nail on the head. Noticed they've came out with a patch to fix the speed issue. We'll see what else screws up, by them trying to fix one thing, and it affects something else.
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Re: Impressions of NBA2K20

Postby bluejaybrandon on Tue Sep 10, 2019 11:55 pm

Uncle Drew wrote:Just played a game, and I can see improvement. What are your thoughts on this season's game? I think it's better, but still see some gameplay issues, haven't been addressed.


I’m a big fan of this year’s game. Movement feels purposeful and the game responds how I want it to. It feels like a real accomplishment to pull off a crossover that gets around a good defender. The defense feels responsive and I’m glad ball handlers can’t just pull off a string of moves. I think this is one of the best efforts by 2k in years.

A huge plus is that graphically, there are way more face scans and tattoo updates. I’ve had to do way less behind the scenes to achieve a real roster and that’s encouraging. I’m really looking forward to diving deep into a MyLeague this year.
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Re: Impressions of NBA2K20

Postby BronBron06 on Fri Sep 13, 2019 1:58 pm

Presentation is great
Shooting and Freethrow system seems better cause I keep getting tons of green glow now unlike for the past 4 games

My problem though is when I press the button, I feel like stuck in the mud trying to get free, sometimes its 0.5 sec to 1 sec delay before the player reacts, dunno if its due to changing of body motion during the button press or its a "feature".
Players also feels sluggish, how I wish there was a change of tempo button where theres a quicker directional change at a faster pace but at a cost of larger stamina drain / more prone to injury rng

Also another negative would be the female ref, why is she a hag, i remember nba female refs are cute. So much for realism
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Re: Impressions of NBA2K20

Postby sanmarco on Sat Sep 14, 2019 5:06 pm

Yearly releases of NBA 2K comes(sic) with different nagging issues, most are reverberations of 2K Sports' past.
They're just sweeping dust under the rug.

Video games pre-internet age are created perfectly. There's no "Super Mario World" Update 1.02.
Now, games are broken and we're all tense and anxious.
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Re: Impressions of NBA2K20

Postby masonjason48 on Fri Sep 20, 2019 9:21 pm

well, gameplay is developed.game forces you to think quickly. momentum is so important when comparing 2k19.every missed shot wrong movement punished. your hands of player get cold really though detail if you think about next move too much you lose the ball.timing is so important.still since 2k11 easy stealing is chronical continue but one difference now.if you trying to so much you can get 3-4th fouls easily. game every second changed against to you or for your avantage.

gameplay makes you to push much more for playing with pass and with team. fast breaks harder than previous years.lay ups dribble and crossover moves more gamepad friend so smooth so cool liked that.

still some significant retro teams missing. like 98 hawks, 2001-2002 jordan's wizard, 93 phoneix some missing important players like rashed wallace.

in graphics approximate of globals is good. bodies more realistic.faces are real life look liked.pippen looks a like pippen.but mess with again bird's face.and still some old fashion skin tones on the cyberfaces just convert from old 2k series in 19 18 etc ,

last years soundtracks are just dissapointment.I'never so exitced since 2k12.really recognazible and make your rhrtym in the game well.
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