Roster Editing [CE]

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Re: Roster Editing [CE]

Postby ksmiz on Tue Dec 11, 2018 9:08 am

ok so I have finally figured out the real way they convert a string into these 4 bytes

answer is CRC32B

you need to find or know the exact string and then you can find the 4 bytes

so I found a plugin for notepad++ that will do this: NppCalc

those warmup hoodie things, example philly
jacket_warmup_team_000_phi
Image
so this turns into 8C 06 2B 60

now the socks were a little different because they have names for the different styles like acc_sock_home_000_phi_crew or acc_sock_home_000_phi_tall

but if you look around enough you'll see where they are listed like acc_sock_home_000_phi or acc_sock_away_000_phi or acc_sock_city_000_phi
F9 86 7C A9:acc_sock_home_000_phi
0D C8 28 70:acc_sock_away_000_phi
F3 F3 14 A1:acc_sock_city_000_phi

I only found a couple more than the obvious color and park afrer dark colors but still cool to have options
Image
Image
08 F0 35 73:acc_sock_generic_pattern_camo
5A F0 DA 10:acc_sock_generic_pattern_tiedye

but yeah now know how those 4 byte names are made

this is used throughout the whole game to name various strings
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Re: Roster Editing [CE]

Postby ksmiz on Tue Dec 11, 2018 9:27 am

an explanation for how to find files within sync.bin

ok so I use editpad pro to open up the sync.bin file to search if new files are added and make changes if I want to break stuff

use whatever you want but a lot of things can't open a binary file of this size for some reason

well when you want to edit a name in sync.bin to break the updated file you would search through and then change the name but if you look when you are on the spot of the name you will be somewhere within the file

so what does the offset on the left say ?

In this pic im on offset D69FAC0 or in decimal it is 225,049,280
Image
^ see right there on the bottom status bar it says 225,049,296 and that is out of a possible 971,767,808 which makes sense with the file being about 972MB

so if you go back and use 7zip to open sync.bin as an #:e archive like this:
Image
you will see a lot of zip files but look at the columns.... Offset is right there so now scroll to find the offset you wanted
Image
I picked 8158 well because 8159 can't be opened here and the data has to take up so space so it seems like a good one to look inside
Image
just copy 8158.zip out to some folder then extract it to use those files
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Re: Roster Editing [CE]

Postby KappaLambda on Thu Dec 13, 2018 9:35 am

ksmiz wrote:@KappaLambda yeah that would probably be something simple

you would probably just have to erase the custom uniform data and it might even go back to exactly what you want.

So normally custom uniform data would be a bunch of 0s
If there is a custom uniform then it would say like 7FF5EABC or whatever just change value to 0

If not you would have to check to make sure the u001mil_current_home and the others have the same data as a normal roster

There is one other entry that is probably a binary yes or no if it is a created uniform but if you copy the whole array from normal bucks jersey then it would overwrite that anyway

There's stuff you can do with mygm and facilities and stuff that I didn't really look into I can give you some more info if you want to start looking for any of those values


Thank you. Is there a video tutorial of showing something similar. I don't even understand what to change or where to look. As for cheat engine, I am more of a noob to this, so providing with info about mygm stuff, I don't think it would help. Again thanks for the answer!!!
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Re: Roster Editing [CE]

Postby TGsoGood on Thu Dec 13, 2018 5:08 pm

Ksmiz whoa!! Great info. I haven't had free time in these last two weeks to mess around with new findings but here are a few things I hope to eventually test.

Add warmups back to custom / rebranded uniform sets.

Add unique cf ids (so we dont have to overwrite cfs)

Add jerseys back to blacktop instead of those shirts.

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Re: Roster Editing [CE]

Postby bongo88 on Thu Dec 13, 2018 6:07 pm

the 7zip synb.bin offset stuffs is very interesting, ksmiz.

Anyways, 7zip can import a file into the syn.bin ??

Anyways, good tutorial.
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Re: Roster Editing [CE]

Postby Shuajota on Thu Dec 13, 2018 9:25 pm

Ksmiz, thanks for your hard work.
Did you find a solution to include the new shoes in my roster?
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Re: Roster Editing [CE]

Postby seanbarkley on Thu Dec 13, 2018 9:54 pm

Thank you ksmiz, all the info you release here is extremely useful! :bowdown:
If you like my work I appreciate any help: https://www.paypal.me/s3anbarkl3y
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Re: Roster Editing [CE]

Postby wickedWHISKERS on Fri Dec 14, 2018 6:58 am

Is there a table or a way to edit jersey sales for certain players?
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Re: Roster Editing [CE]

Postby USMarineSoldier on Fri Dec 14, 2018 12:42 pm

It seems like it was easier to use the CE in 2k18 than 2k19 I read throughout this thread and tried many times for the life of me I can't figure out whats going wrong. I've been trying to use the edit player CE and still doesn't work correctly. I did the search for F000 step and copy and paste but it still doesn't load up right. Is there a tutorial video on how to use the edit player CE?
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Re: Roster Editing [CE]

Postby ksmiz on Fri Dec 14, 2018 4:25 pm

KappaLambda wrote:Thank you. Is there a video tutorial of showing something similar. I don't even understand what to change or where to look. As for cheat engine, I am more of a noob to this, so providing with info about mygm stuff, I don't think it would help. Again thanks for the answer!!!

not really

if you find the latest post that includes a jerseytable then I would try that one and if you get it to work send me some questions I guess

TGsoGood wrote:Ksmiz whoa!! Great info. I haven't had free time in these last two weeks to mess around with new findings but here are a few things I hope to eventually test.

Add warmups back to custom / rebranded uniform sets.

Add unique cf ids (so we dont have to overwrite cfs)

Add jerseys back to blacktop instead of those shirts.


Yeah the CRC thing is a big deal that people probably don't realize
Those are some big goals ha I wish you luck, I know I would like to help with some of those but those seem a ways out from being figured out, if they are possible.
I'm sure you'll figure out something cool along the way, I'll forsure let you know if I think I have any relevant info for those

starting working on camera parameters so that will probably be the next big thing I got going on with maumau78 finding the nosebleeds
so then I found where all the camera angles are and now just flipping cameras around to try to figure out what they do

bongo88 wrote:the 7zip synb.bin offset stuffs is very interesting, ksmiz.

Anyways, 7zip can import a file into the syn.bin ??

Anyways, good tutorial.

thanks man, any plans for 2k19? I know you been holding it down on 2k18 still modding things. Would be nice if I could port over some scoreboards from last year but they are quite a bit different now

to your question, not that I know of. I wish I could just unpack and repack it but I don't know enough about that stuff to figure that all out. 7zip doesn't let you do a reverse of what I said, last time I tried it didn't anyway

Shuajota wrote:Ksmiz, thanks for your hard work.
Did you find a solution to include the new shoes in my roster?

yeah there may be potential issues depending on the age of the roster so if you had any problems with what I sent you let me know

for anyone reading wanting to know this: viewtopic.php?f=241&t=106237&start=375#p1958227
try these as possible base address for the pointer in that table
1.00 "NBA2K19.exe"+0511AD48
1.04 "NBA2K19.exe"+05137A98
1.05 "NBA2K19.exe"+05156898
1.06 "NBA2K19.exe"+05163538


seanbarkley wrote:Thank you ksmiz, all the info you release here is extremely useful! :bowdown:


thanks, appreciate the kind words

wickedWHISKERS wrote:Is there a table or a way to edit jersey sales for certain players?


jersey sales, there is an entry in edit player for that
more than that one entry I have not done anything else that I can think of that involves that

USMarineSoldier wrote:It seems like it was easier to use the CE in 2k18 than 2k19 I read throughout this thread and tried many times for the life of me I can't figure out whats going wrong. I've been trying to use the edit player CE and still doesn't work correctly. I did the search for F000 step and copy and paste but it still doesn't load up right. Is there a tutorial video on how to use the edit player CE?


Go back and play 2k18 then! The 2k18 tables stopped being updated halfway through the year and I was one of the only people helping out by posting updated tables.
I know for a fact you did not read this thread based on what you said. If you did truly try to read it then I feel bad for you because the educational system has failed you.

I'll try to be nice now and help you out
I suggest you download the table I attach below to this post
1.Open table with cheat engine
2.Use NBA2K19.exe version 1.06
3.Open process NBA2K19 using cheat engine
4.Inside the game go inside the edit player screen on a player
5.You will see the address pointer for the second entry has changed to something so if you expand it you will see all the info
6.Make any edits then save your edits by playing the game and saving the player inside the game

The edit player portion of the table is not exactly straightforward because it only appears in memory and changes as you switch from player to player so I will give you a break on this topic.

but I did post a step by step of how to do it that you totally must have read earlier, here: viewtopic.php?f=241&t=106237&start=50#p1948725


To anyone thinking about getting ready to post about it not working and using 1.07 now just don't
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Re: Roster Editing [CE]

Postby Ray4Three0906 on Fri Dec 14, 2018 7:26 pm

After 1.07 patch, 2k seems to overwrote the jersey data and stadium data of every single user-created rosters, at least for mine.
All the socks/accessory editings are synced with the current official roster.
I mean it's great news for some people tho, but quite horrible if someone edited the accessories based on their own preferences. :shock:
And I don't know whether 2k is just gonna syncing these every day.
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Re: Roster Editing [CE]

Postby BLY-24 on Fri Dec 14, 2018 8:03 pm

Ray4Three0906 wrote:After 1.07 patch, 2k seems to overwrote the jersey data and stadium data of every single user-created rosters, at least for mine.
All the socks/accessory editings are synced with the current official roster.
I mean it's great news for some people tho, but quite horrible if someone edited the accessories based on their own preferences. :shock:
And I don't know whether 2k is just gonna syncing these every day.


Use NBA2K19.exe version 1.06,if you backuped one.
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Re: Roster Editing [CE]

Postby Ray4Three0906 on Fri Dec 14, 2018 8:46 pm

BLY-24 wrote:
Ray4Three0906 wrote:After 1.07 patch, 2k seems to overwrote the jersey data and stadium data of every single user-created rosters, at least for mine.
All the socks/accessory editings are synced with the current official roster.
I mean it's great news for some people tho, but quite horrible if someone edited the accessories based on their own preferences. :shock:
And I don't know whether 2k is just gonna syncing these every day.


Use NBA2K19.exe version 1.06,if you backuped one.


THX! Problem solved!
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Re: Roster Editing [CE]

Postby Ryne on Fri Dec 14, 2018 11:02 pm

Any way to make the fear of god shoes an away shoe? Every time I select it in the cheat table the value changes to 4405.

Edit: nevermind, I'm an idiot.

Thank you for the cheattables.
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Re: Roster Editing [CE]

Postby Ray4Three0906 on Sat Dec 15, 2018 11:32 am

Anyone had a chance to copy down the address for Mavs' city edition socks? In the latest roster 2k switched it to normal Mavs away socks, and I forgot to copy down the address for Mavs' city socks.
They switched Celtics' too but I got the address for Celtics' city socks copied so it's OK. Other 28 teams are still synced just fine.

EDIT: nvm I just saw the notepad convert method, I'll try if it works first.
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Re: Roster Editing [CE]

Postby ksmiz on Sat Dec 15, 2018 2:39 pm

For the string to 4 byte thing, what I did was use a notepad++ extension call nppcalc but you need to know the string and then you can use whatever to find it but many sites with crc32 or crc32b calculators or whatever will give conflicting results so the one that worked best in my experience was the notepad++ extension which was convenient for me already using npp

I got your sock options here so you can check if you try to get it to work for you

but in cheat engine right click the entry then find "Set/Change dropdown selection options" and copy these in for your sock options

Code: Select all
41 BC 87 CB:acc_sock_generic_gameday
F9 86 7C A9:acc_sock_home_000_phi (White w/ blue)
0D C8 28 70:acc_sock_away_000_phi (Blue w/ white)
F3 F3 14 A1:acc_sock_city_000_phi
A4 5A 93 E9:acc_sock_home_001_mil (White w/ green)
50 14 C7 30:acc_sock_away_001_mil (Green w/ white)
AE 2F FB E1:acc_sock_city_001_mil
00 E1 BC F0:acc_sock_home_003_chi (White w/ red)
F4 AF E8 29:acc_sock_away_003_chi (Red w/ white)
0A 94 D4 F8:acc_sock_city_003_chi
3F B4 46 2F:acc_sock_home_004_cle (White w/ wine)
CB FA 12 F6:acc_sock_away_004_cle (Wine w/ gold)
35 C1 2E 27:acc_sock_city_004_cle
2A 11 1D CC:acc_sock_home_005_bos (White w/ green)
DE 5F 49 15:acc_sock_away_005_bos (Green w/ white)
20 64 75 C4:acc_sock_city_005_bos
1A 7B 17 02:acc_sock_home_006_lac (White w/ blue)
EE 35 43 DB:acc_sock_away_006_lac (Blue w/ white)
10 0E 7F 0A:acc_sock_city_006_lac
4F 47 31 3F:acc_sock_home_008_mem (White w/ blue)
BB 09 65 E6:acc_sock_away_008_mem (Blue w/ white)
45 32 59 37:acc_sock_city_008_mem
1D 84 95 2F:acc_sock_home_009_atl (White w/ black)
E9 CA C1 F6:acc_sock_away_009_atl (Black w/ white)
3A D9 70 C5:acc_sock_classic_009_atl (Red w/ white)
17 F1 FD 27:acc_sock_city_009_atl
0C DC 1E 61:acc_sock_home_010_mia (White w/ red)
F8 92 4A B8:acc_sock_away_010_mia (Black w/ white)
06 A9 76 69:acc_sock_city_010_mia
FC 48 33 02:acc_sock_home_031_cha REMOVED
08 06 67 DB:acc_sock_away_031_cha REMOVED
F6 3D 5B 0A:acc_sock_city_031_cha
57 12 BD 29:acc_sock_home_031_cha_teal JUMPMAN
A6 32 0D 42:acc_sock_home_031_cha_blk JUMPMAN
FE 33 8D D4:acc_sock_away_031_cha_teal JUMPMAN
BC E1 D5 10:acc_sock_away_031_cha_blk JUMPMAN
B8 11 87 F6:acc_sock_home_012_uta (White w/ blue)
4C 5F D3 2F:acc_sock_away_012_uta (Blue w/ white)
9F 4C 62 1C:acc_sock_classic_012_uta (Yellow w/ purple)
B2 64 EF FE:acc_sock_city_012_uta
82 C3 D1 16:acc_sock_home_013_sac (White w/ purple)
76 8D 85 CF:acc_sock_away_013_sac (Purple w/ white)
88 B6 B9 1E:acc_sock_city_013_sac
DA 3F CF 3C:acc_sock_home_014_nyk (White w/ blue)
2E 71 9B E5:acc_sock_away_014_nyk (Blue w/ white)
D0 4A A7 34:acc_sock_city_014_nyk
FE CF 54 1E:acc_sock_home_015_lal (White w/ purple)
0A 81 00 C7:acc_sock_away_015_lal (Yellow w/ purple)
F4 BA 3C 16:acc_sock_city_015_lal
E5 4A 5D 3A:acc_sock_home_016_orl (White w/ blue)
11 04 09 E3:acc_sock_away_016_orl (Blue w/ white)
EF 3F 35 32:acc_sock_city_016_orl
26 CD 87 6A:acc_sock_home_017_dal (White w/ blue)
D2 83 D3 B3:acc_sock_away_017_dal (Blue w/ white)
2C B8 EF 62:acc_sock_city_017_dal
E3 AF BB F8:acc_sock_home_018_bkn (White w/ black)
17 E1 EF 21:acc_sock_away_018_bkn (Black w/ white)
E9 DA D3 F0:acc_sock_city_018_bkn
6F D7 D5 5F:acc_sock_home_019_den (White w/ dark blue)
9B 99 81 86:acc_sock_away_019_den (Dark Blue w/ white)
65 A2 BD 57:acc_sock_city_019_den
36 64 A8 DF:acc_sock_home_020_ind (White w/ blue)
C2 2A FC 06:acc_sock_away_020_ind (Blue w/ white)
11 39 4D 35:acc_sock_classic_020_ind (Red w/ yellow)
3C 11 C0 D7:acc_sock_city_020_ind
91 CC D2 62:acc_sock_home_011_nop (White w/ blue)
65 82 86 BB:acc_sock_away_011_nop (Blue w/ white)
9B B9 BA 6A:acc_sock_city_011_nop
7A 17 53 14:acc_sock_home_021_det (White w/ blue)
8E 59 07 CD:acc_sock_away_021_det (Blue w/ white)
70 62 3B 1C:acc_sock_city_021_det
65 83 59 5C:acc_sock_home_022_tor (White w/ red)
91 CD 0D 85:acc_sock_away_022_tor (Red w/ white)
6F F6 31 54:acc_sock_city_022_tor
62 65 61 EA:acc_sock_home_023_hou (White w/ red)
96 2B 35 33:acc_sock_away_023_hou (Red w/ white)
68 10 09 E2:acc_sock_city_023_hou
E8 54 B2 02:acc_sock_home_025_sas (White w/ black)
1C 1A E6 DB:acc_sock_away_025_sas (Black w/ white)
E2 21 DA 0A:acc_sock_city_025_sas
67 77 97 82:acc_sock_home_026_pho (White w/ purple)
93 39 C3 5B:acc_sock_away_026_pho (Purple w/ orange)
6D 02 FF 8A:acc_sock_city_026_pho
A2 DF B6 CD:acc_sock_home_024_okc (White w/ blue)
56 91 E2 14:acc_sock_away_024_okc (Blue w/ white)
A8 AA DE C5:acc_sock_city_024_okc
23 6F 15 C5:acc_sock_home_027_min (White w/ blue)
D7 21 41 1C:acc_sock_away_027_min (Blue w/ white)
04 32 F0 2F:acc_sock_classic_027_min (Green w/ white)
29 1A 7D CD:acc_sock_city_027_min
18 33 E0 11:acc_sock_home_028_por (White w/ black)
EC 7D B4 C8:acc_sock_away_028_por (Black w/ white)
12 46 88 19:acc_sock_city_028_por
8F 06 F4 A3:acc_sock_home_029_gsw (White w/ blue)
7B 48 A0 7A:acc_sock_away_029_gsw (Blue w/ white)
A8 5B 11 49:acc_sock_classic_029_gsw (Yellow w/ blue)
85 73 9C AB:acc_sock_city_029_gsw
2F 81 53 FA:acc_sock_home_002_was (White w/ red)
DB CF 07 23:acc_sock_away_002_was (Red w/ white)
25 F4 3B F2:acc_sock_city_002_was
63 CD D0 4C:acc_sock_generic_solid_blk
B2 C7 44 62:acc_sock_generic_solid_blult
9E 06 64 EF:acc_sock_generic_solid_blunvy
00 F0 DF B6:acc_sock_generic_solid_blu
02 A3 C0 4F:acc_sock_generic_solid_grndk
FF 24 11 0A:acc_sock_generic_solid_grnlt
D8 C4 30 EE:acc_sock_generic_solid_grn
F7 16 A9 56:acc_sock_generic_solid_grydk
1F 41 E3 6D:acc_sock_generic_solid_gry
C4 2D FF 99:acc_sock_generic_solid_org
D5 7F 40 8A:acc_sock_generic_solid_pnkhot
D0 CC 95 05:acc_sock_generic_solid_pnkros
A5 BB 19 AC:acc_sock_generic_solid_pur
CB C8 8B 11:acc_sock_generic_solid_red
09 64 59 BF:acc_sock_generic_solid_wht
18 AF 05 13:acc_sock_generic_solid_yel
79 75 37 E6:acc_sock_generic_pad_yel
68 BE 6B 4A:acc_sock_generic_pad_wht
AA 12 B9 E4:acc_sock_generic_pad_red
C4 61 2B 59:acc_sock_generic_pad_pur
9E 02 76 94:acc_sock_generic_pad_pnk
A5 F7 CD 6C:acc_sock_generic_pad_org
B9 1E 02 1B:acc_sock_generic_pad_grn
61 2A ED 43:acc_sock_generic_pad_blu
5C 82 66 BC:acc_sock_historic_striped_solid_blk
B0 E1 B0 95:acc_sock_historic_striped_solid_blunvy
3F BF 69 46:acc_sock_historic_striped_solid_blu
0C 49 4D 18:acc_sock_historic_striped_solid_brn
04 AD A1 C4:acc_sock_historic_striped_solid_gameday
E7 8B 86 1E:acc_sock_historic_striped_solid_grn
20 0E 55 9D:acc_sock_historic_striped_solid_gry
FB 62 49 69:acc_sock_historic_striped_solid_org
C0 97 F2 91:acc_sock_historic_striped_solid_pnk
F0 71 70 CE:acc_sock_historic_striped_solid_purmrn
9A F4 AF 5C:acc_sock_historic_striped_solid_pur
F4 87 3D E1:acc_sock_historic_striped_solid_red
27 E0 B3 E3:acc_sock_historic_striped_solid_yel
08 F0 35 73:acc_sock_generic_pattern_camo
5A F0 DA 10:acc_sock_generic_pattern_tiedye
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Re: Roster Editing [CE]

Postby ksmiz on Sat Dec 15, 2018 2:45 pm

Ryne wrote:Any way to make the fear of god shoes an away shoe? Every time I select it in the cheat table the value changes to 4405.

Edit: nevermind, I'm an idiot.

Thank you for the cheattables.


not a stupid question at all

I don't know what is up with this specific spot

It will read off the numbers of the shoes and show them to you perfectly but only the home shoe will change and write in the right number from the options I have

I don't really know why this is

also for that specific shoe when I first found out it was in the game it was not yet enabled. has it been enabled yet?
if not you can try using the table I uploaded about converting over the new shoes and in there of the bottom set of letters you will see extra options and you can change the Is Enabled? option and then you can get those to show
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Re: Roster Editing [CE]

Postby ShobexKid on Sat Dec 15, 2018 3:29 pm

With the new update whenever i try to save my roster after editing it with CE nothing saves more or less all the jersey addresses and accessories they just revert as soon as i load my roster after i edited it
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Re: Roster Editing [CE]

Postby ksmiz on Sat Dec 15, 2018 3:38 pm

I don't care man, not my fault blame 2K
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Re: Roster Editing [CE]

Postby ShobexKid on Sat Dec 15, 2018 3:54 pm

damn dude sorry to annoy you, well then fuck 2k
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Re: Roster Editing [CE]

Postby TGsoGood on Sun Dec 16, 2018 2:23 am

ShobexKid wrote:damn dude sorry to annoy you, well then fuck 2k

Don't know if you annoyed him but the issue you are facing was addressed a few posts above your initial post.
See the below conversation

Ray4Three0906 wrote:
BLY-24 wrote:
Ray4Three0906 wrote:After 1.07 patch, 2k seems to overwrote the jersey data and stadium data of every single user-created rosters, at least for mine.
All the socks/accessory editings are synced with the current official roster.
I mean it's great news for some people tho, but quite horrible if someone edited the accessories based on their own preferences. :shock:
And I don't know whether 2k is just gonna syncing these every day.


Use NBA2K19.exe version 1.06,if you backuped one.


THX! Problem solved!
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Re: Roster Editing [CE]

Postby chandler-959 on Sun Dec 16, 2018 4:24 am

First off, thank you for your work. Its pretty incredible.

Secondly.

I am new to all things modding/2k on PC/This forum, so please forgive me if my questions are stupid.

I have read through this thread, and I could have missed what I am looking for or simply misunderstood. But how do I access/use/apply the cheat engine itself? I have watch some very helpful videos from The Goods and R4zor with regards to the basics of adding modded files to 2k but I'm curious on how to access this Cheat engine.

Thanks to all! You guys make gaming super awesome!
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Re: Roster Editing [CE]

Postby TGsoGood on Sun Dec 16, 2018 8:13 am

start the game, start cheat engine. Load the nBA2K19.exe process in cheat engine (by clicking the computer icon and selecting it) then open the cheat table file with cheat engine
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Re: Roster Editing [CE]

Postby ksmiz on Sun Dec 23, 2018 5:46 am

Ryne wrote:Any way to make the fear of god shoes an away shoe? Every time I select it in the cheat table the value changes to 4405.

Edit: nevermind, I'm an idiot.

Thank you for the cheattables.



I figured this one out!

So this is a binary type of value but my results were being shown in decimal and I gave the possible choices as decimal values but that doesn't seem to be right

Once I changed it to show as binary and then updated the decimal numbers to binary it all works great

I'll update those changes wherever I see that now
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Re: Roster Editing [CE]

Postby Ryne on Mon Dec 24, 2018 7:14 pm

Thank you ksmiz
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