So like do the reverse by starting with updated 2k18 file, then writing in the 2k19 body?TGsoGood wrote:Once you use the bone assign tool, couldn't you then use that new model with the bones as your your base for the Indices updater to get the texture to cover the face correctly
TGsoGood wrote:what did you do to fix the legs?
TGsoGood wrote:At least the 2k17 face has the full texture showing correctly. I know the arms of the 2k19 models do not line up with 2k17 and 2k18 models when them all in blender for comparison.
PeacemanNOT wrote:Congrats on release
imescobarlopez wrote:You're a freaking genius man!!!
What if we copy the HEX values only for the head? Would it work? Reggie's head from 2K17 seems fine in that import.
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