Long time no see! Any NLSC OG's in the house?
Some of you may know me as Barnsey (or now Barncore) over at OperationSports, but NLSC is where my roots are. I moved from PC to console a bunch of years ago so OS became more relevant to me but NLSC was the very first online community i became apart of so it holds a special place in my e-heart. So i thought i'd share some ML sliders i spent a bunch of hours testing and tweaking here as well.
Some of you older cats might remember my fictional draft classes from 2K12? And you even older cats might remember my very mediocre cyberfaces from NBA Live 2001-2004. Speak up if you do, that would totally spin me out!
Anyway, I'm determined to create sliders that replicate the NBA landscape as much as possible. So far I've spent the most time testing the progression/regression elements. I've done a bit of contracts tuning and few bits and pieces in other places too.
A quick bit about me:
I was super excited to see that you can customize player progression in 2K19. I’ve been following the NBA for over 15 years, and have been religiously tracking player progression the whole time. Player development is the aspect of the NBA that fascinates me the most. Even when i was 12 years old playing NBA Live 2001 i used to love playing season modes and watching stars develop. This curiosity has made me pay close attention to player development in the NBA. I’ve seen all the trends. I’ve thoroughly analysed every draft crop since 2006 and watched their growth. It’s what i enjoy. These sliders are based on my observations over the past 15 years.
Slider Settings v3 (updated Sep 24th, 2018)
SETUP
Autosave: On
Season Length: 82 Games
Quarter Length: 6 Minutes
Simulated Quarter Length: 12 Minutes
Normalize Played to Sim Minutes: On
Normailize Played to Sim Stats: On
Fantasy Draft: Off
Draft Order: -
Draft Type: -
Player Pool: -
Allow Duplicates -
PLAYOFF LENGTH
All: Best of 7
FEATURES
Automatic League Expansion: On
Protected Players: 8
Progressive Fatigue: On
Team Chemistry: On
Rule Changes: On
-
MISCELLANEOUS
Draft Class Quality: 50 (default for now)
CONTRACTS
Salary Cap: On
Salary Cap Value(Millions): 102
Salary Cap Inflation Rate: 50
Hard Cap: On
Hard Cap Value(Millions): 190
-
SALARY EXPECTATIONS
Min Rating: 50
Max Rating: 50
Salary Curve: 50
Player Potential: 20
Player Durability: 35
Player Minutes: 80
Player Fame: 25
Player Non-Financial Ambitions: 55
TRADES
Trade Logic: On
Trade Deadline: On
Recently Signed Restrictions: On
Recently Traded Restrictions: On
Rookie Signing Restrictions: On
Financial Trade Rules: On
Stepian Rule: Off
Trade Override: Off
CPU Trade Offers: On
CPU-CPU Trades: On
Trade Approval: Off
Trade Frequency: 50
Previously Traded Draft Picks: On
-
PLAYER TRADE VALUE:
Team Style Importance: 27
Player Fame Importance: 5
Euro-Stash Discount: 95
New Player Premium: 25
Untouchable Premium: 50
Age Discount: Contending: 96
Age Discount: Buying: 98
Age Discount: Selling: 90
Age Discount Rebuilding: 93
-
PLAYER TYPE DISCOUNTS (all pretty much default for now apart from a few minor changes)
All-Around: 100
Two-Way: 100
Offensive: 99
Defensive: 97
Athletic: 98
Rebounding: 94
Playmaking: 99
Outside: 98
Inside: 97
-
DRAFT PICK TRADE VALUE:
Draft Pick Importance: 96
Draft Pick Importance: 93
Draft Pick Importance: 107
Draft Pick Importance: 105
-
PICK DEPRICATION (default for now):
Year 2: 90
Year 3: 80
Year 4: 70
Year 5: 65
-
LINEUP IMPACT VS NET VALUE:
Net Value: Contending: 35
Net Value: Buying: 30
Net Value: Selling: 85
Net Value: Rebuilding: 80
INJURIES:
Injuries: On
Use Roster Injuries: Off (i always have this as On, but for some reason it always saves as Off)
Injury severity: 50
Injury Duration: 50
Career-Ending Injury Frequency: 50
PROGRESSION:
Player Progression Rate: 54
Player Regression Rate: 68
-
IN-SEASON TRAINING:
All set at Default / 50 for now.
ATTRIBUTES PROGRESSION
-
GROWTH PHASE:
Standing Layup: 80
Driving Layup: 80
Post Fadeaway: 75
Post Hook: 75
Post Control: 73
Draw Foul: 95
Shot Close: 70
Contested Shot Mid-Range: 75
Open Shot Mid-Range: 85
Off Dribble Shot Mid-Range: 75
Contested Shot Three: 75
Open Shot Three: 85
Off Dribble Shot Three: 75
Free Throw: 45
Ball Control: 90
Passing Vision: 65
Passing IQ: 80
Passing Accuracy: 85
Boxout: 80
Offensive Rebound: 63
Defensive Rebound: 65
Lateral Quickness: 12
Pass Perception: 70
Block: 70
Shot Contest: 75
Steal: 70
Defensive Consistency: 100
On-Ball Defensive IQ: 80
Pick and Roll Defensive IQ: 80
Help Defensive IQ: 83
Low Post Defence IQ: 80
Standing Dunk: 45
Driving Dunk: 45
Contact Dunk: 45
Speed: 12
Speed With Ball: 38
Acceleration: 12
Vertical: 12
Strength: 85
Stamina: 85
Hustle: 15
Shot IQ: 88
Hands: 80
Reaction Time: 70
Offensive Consistency: 100
-
PEAK PHASE:
Standing Layup: 0
Driving Layup: 0
Post Fadeaway: 20
Post Hook: 5
Post Control: 20
Draw Foul: 15
Shot Close: 5
Contested Shot Mid-Range: 15
Open Shot Mid-Range: 20
Off Dribble Shot Mid-Range: 15
Contested Shot Three: 15
Open Shot Three: 20
Off Dribble Shot Three: 15
Free Throw: 0
Ball Control: 5
Passing Vision: 10
Passing IQ: 20
Passing Accuracy: 10
Boxout: 0
Offensive Rebound: 0
Defensive Rebound: 0
Lateral Quickness: 0
Pass Perception: 10
Block: 0
Shot Contest: 5
Steal: -5
Defensive Consistency: 15
On-Ball Defensive IQ: 10
Pick and Roll Defensive IQ: 10
Help Defensive IQ: 25
Low Post Defence IQ: 10
Standing Dunk: 0
Driving Dunk: -5
Contact Dunk: -5
Speed: 0
Speed With Ball: 0
Acceleration: 0
Vertical: -5
Strength: 15
Stamina: 5
Hustle: 0
Shot IQ: 20
Hands: 5
Reaction Time: 15
Offensive Consistency: 20
-
DECLINE PHASE:
Standing Layup: -30
Driving Layup: -38
Post Fadeaway: -17
Post Hook: -20
Post Control: -20
Draw Foul: -33
Shot Close: -31
Contested Shot Mid-Range: -20
Open Shot Mid-Range: 0
Off Dribble Shot Mid-Range: -35
Contested Shot Three: -20
Open Shot Three: 0
Off Dribble Shot Three: -35
Free Throw: 2
Ball Control: -20
Passing Vision: 0
Passing IQ: 5
Passing Accuracy: 0
Boxout: -15
Offensive Rebound: -35
Defensive Rebound: -35
Lateral Quickness: -45
Pass Perception: 0
Block: -31
Shot Contest: -26
Steal: -31
Defensive Consistency: -18
On-Ball Defensive IQ: -27
Pick and Roll Defensive IQ: -24
Help Defensive IQ: -8
Low Post Defence IQ: -25
Standing Dunk: -37
Driving Dunk: -37
Contact Dunk: -35
Speed: -33
Speed With Ball: -20
Acceleration: -45
Vertical: -40
Strength: 0
Stamina: -33
Hustle: -35
Shot IQ: 0
Hands: 0
Reaction Time: 0
Offensive Consistency: -20
DIFFICULTY
Gamplay Difficulty: All-Star
ALL: 50, except...
Morale Effects: 55
Chemistry Effects: 60
CPU Injury Frequency: 52
User Injury Frequency: 52
To stay in the loop with updates then probably best to keep an eye on this thread at OS.
If you're on PS4 you can download directly:
PSN: barncore33
Filename: BarnseyProgressions