sticky-fingers wrote:Perhaps the new animation engine highlights it, and the problem repeats more often, but sliding/skating are legacy issues.
That doesnt excuse this problem, but it's 2K signature.
2k11 :
2K13 :
2k16 :
2K17 :
Uncle Drew wrote:I agree with Dee, it's not a good look, and it's happening way more in 19 than 18 or previous versions. I have to admit, I didn't really notice it in older games. I'm just wondering what did the devs do, to make it more pronounced in this years game?
Dee4Three wrote:The good thing is, I feel far less isolated with this complaint this year, compared to my defense thread last year. People fought me on it a lot early on, and started coming around later on. Here, people are noticing it right away, and I think part of that is because there was a lot of dissapointment surrounding 2K18.
Andrew wrote:Dee4Three wrote:The good thing is, I feel far less isolated with this complaint this year, compared to my defense thread last year. People fought me on it a lot early on, and started coming around later on. Here, people are noticing it right away, and I think part of that is because there was a lot of dissapointment surrounding 2K18.
Although there is a vocal contingent of gamers on Twitter who feel everything is perfect and any valid criticism is just "whining". At least we can rise above such attitudes around these parts.
Uncle Drew wrote:Too many damn steals, and unforced turnovers ( just losing the ball off the dribble) The steals are ridiculous this year, especially by the CPU. And rim protection on back door cuts (help side defense) is non-existent. Suppose to tap the A button to move to the closest defender, but they don't rotate quick enough. Offensive rebounds are still a problem, when 6ft guards are boxing out the bigs, and the CPU always shoots a ungodly field goal % every game. I haven't played a close game yet. The gameplay is better IMO, but some of the same bugs from previous versions, still exist.
sticky-fingers wrote:something that's been bothering me for several years, this issue is a legacy flaw for years : if you trap CPU, it's a tip off :
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