Talk about NBA 2K18 here.
Mon Sep 18, 2017 4:51 am
Anyone found out yet? Those on nba2klab are not accurate, just estimated.
Mon Sep 18, 2017 4:59 am
Given they depend on many variables and you can find out about them only after the purchase, I'd say it will take some time.
It's a combination of all (where available) archetypes, position (maybe?), height, weight, wingspan.
In short, it's a metric shit ton of combinations.
Tue Sep 19, 2017 10:43 pm
Dommy73 wrote:Given they depend on many variables and you can find out about them only after the purchase, I'd say it will take some time.
It's a combination of all (where available) archetypes, position (maybe?), height, weight, wingspan.
In short, it's a metric shit ton of combinations.
True. Would be way easier if they just let us see the actual attribute numbers WHILE trying to upgrade like it was every single year...I struggle to see any other reason why they removed it other than trying to scam money out of our pockets.
Tue Sep 19, 2017 11:01 pm
Well, scam is not exactly correct, but anti-consumer design is.
On the other hand I guess they might say something like "we wanted for players to make their decision on what they feel they need instead of going by hard numbers". Not an excuse, but that is exactly the kind of bullshit some manager that is out of touch might come up with.
Sun Sep 24, 2017 1:15 pm
This table was very helpful for me. Although it does not list actual rating cap numbers.
https://docs.google.com/spreadsheets/d/ ... s/htmlviewWhat I don't understand is: how can a defense-defense Center have a 22 speed and accel which is the same as a playmaker-playmaker? Height must slow you down quite a bit.
Anyone else have any ideas what the best optimal builds are? According to this table, it's a defense-defense Center with a 2.88 value.
Sun Sep 24, 2017 1:18 pm
[video=][/video]Last year, we killed mypark with my little playmaker with HOF badges and two friends who were deadeye HOF shooters. My HOF dimer boosts and ability to create open shots obliterated most teams. But I hated when teams left me wide open because I couldn't shoot worth a damn. Really tempted this year to create a playmaker-shooter, but the little I pick up in shooting is offset by the severe penalty in ball handling, passing, speed, and accel.
Any advice whether I should be pm-pm or pm-shooter? I was never a great scorer to begin with and was always a great facilitator, spotting the slightest openings in the D and finding my teammates.
Powered by phpBB © phpBB Group.
phpBB Mobile / SEO by Artodia.