benji wrote:LeBron is such a choker. And people were talking about him as an all-time great. As having possibly surpassed Kobe. What a joke.
velvet bliss wrote:Andrew, you the real MVP.
Andrew wrote:He who flops and flails to the Finals and a title, flops and flails best.
Beavis_5000 wrote:Live 06, what a fantastic NBA Live lol.
Keep us updated.
I'm just generally having trouble with the dribble moves, trying to break ankles and struggling. Also, the "coaching" controls are not very accessible compared to 2K.Andrew wrote:How's everyone liking the controls in NBA Live 18?
I'm really glad to have advanced passing and shooting controls in the game, and the similarity to some of NBA 2K's controls make switching between the two games a lot easier. Something that does bug me is that a regular crossover requires you to hold sprint, while it's normally a between-the-legs dribble. It may sound like nitpicking, but I feel as though the simpler move should be the one that's performed without the modifier.
My other gripe is with pick and roll control. It works well enough, but having to keep holding down the button to maintain the pick makes things a bit complicated and clumsy as you're trying to make your move. It's good if you want your teammate to slip, but I'd like them to set and not immediately roll or pop upon letting go of the P&R control. That way, I can concentrate on making my move as the ballhandler.
[Q] wrote:You actually need a pretty high dribbling rating to break ankles. Or else you'll lose the ball or get it stolen. Ankle breaking doesn't happen too often. Maybe a few times a game if you're really trying to them. Happens more on lower difficulty
If you take open shots you will have an opportunity to guarantee a make with good timing.
Switch to your center using R1 then L1. You need to work on your perimeter defense to prevent guys from blowing by you giving you no time to bring help defense. Let's just say Brook Lopez isn't your ideal defender in the middle so don't expect him to be blocking shots like crazy or stopping too many layups
Ah. Yeah, most of the time I get the scrunchy-looking yellow high point on the meter. I think that is bad? Like it's almost at the top, and the green area potential shows briefly but then goes scrunchy-yellow when the ball leaves the shooter's hands. I think that means I'm holding it too long? Early release seems to be tricky, too. And of course, I'll see the green zone on some shot attempts and just misfire. Tricky, but I'm getting better and seeing the green shot go in is a comforting feeling (like on 2K17).Andrew wrote:I'm a fan of the shot meter. I think NBA Live 16's was a little better, and probably a little more balanced with the percentages. NBA Live 18 has taken the 2K approach with Green releases that go in every time.
It's a pretty straightforward concept, though. Release the shoot button when you meter is at the top, in the green zone. Hit it, and it's going in. Get as close as possible, and it's going to have a high percentage of going in. Defensive pressure has an impact on success rate of course, and if you're smothered, the green zone disappears.
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