Andrew wrote:That was surprisingly coherent for the Warrior.

Andrew wrote:That was surprisingly coherent for the Warrior.
Andrew wrote:That was surprisingly coherent for the Warrior.
Also added are catapult finishers, which are similar to the catch finishers of last year (which still also remain in the game) but now you can do them on offensive side instead of the defensive side. I did both The Rock's and Shawn Michaels' catapult finishers, which look incredible. They are very easy to pull off, pressing LB/L1 then pressing Y/Triangle while they are in the air. There are 10 new ones, and everyone who had a catch finisher last year has a catapult finisher this year. This new addition will come in handy when you know your opponent has a finisher stored as they will have to think twice about just barreling after you.
The OMG moves, which was a big inclusion last year, has also been updated. Seven new OMG moves were added, including character specific ones. We were shown the DDT on the ring apron, ring post boot from the outside and a character specific on in John Cena performing a two wrestler Attitude Adjustment which leads to both wrestlers taking significant damage. As seen in the first trailer, Ryback can do a double shellshock. Also, we were told that a double choke slam is in the game as well.
One of the little changes I saw is there is now a hesitation to running instead of immediately entering into a full sprint. Other things I noticed are animations look better, and wrestlers will now fidget (grab their wrist tape, mini-taunt, or motion to the opponent) through a match.
One word which kept coming from Cory Ledesma and the Ultimate Warrior which rang true throughout the presentation and interviews was "fun". They are striving for a true to life presentation of a WWE event, but keeping it fun for the player as well. From the demo we saw at the preview event, 2K has succeeded at that so far.
Sauru wrote:i have not bought a wrestling game since that legends on they had and it was horrible. the last "realistic" one i got was...........shit i cant remember. so i guess its about time for me to get another
Qballer wrote:Sauru wrote:i have not bought a wrestling game since that legends on they had and it was horrible. the last "realistic" one i got was...........shit i cant remember. so i guess its about time for me to get another
I played that and really enjoyed it for the nostalgia. Gameplay sucked ass. but at the time, the Smackdown games were pretty weak with legends and i wanted to play as my favorite wrestlers growing up like owen hart, mr. perfect, bret hart, british bulldog, etc.
Qballer wrote:oh i thought he was talking about Legends of Wrestling on PS2
that shows you how long i haven't played wrestling games
NEW NAVIGATION SYSTEM
The entire navigation system has been overhauled and reanimated including all walking, running, and dragging motions to give the game a more fluid and life-like feel and look.
Overall Superstar movement has been accelerated, meaning the action is faster-paced and more like what you see on WWE television.
There is now a "starting up" animation for when Superstars begin running. This leads to a more natural-looking match, where it is more difficult to "spam" running attacks.
Animation gestures have been added such as adjusting wrist bands, motioning for your opponent to get up, and many more to give a human-like appearance to the navigation system.
STRIKING CHANGES
Strikes and strike combos are now quicker and snappier, making them faster and harder to reverse.
Successfully landing a strike combo now puts your opponent in a groggy state, making groggy grapples appear earlier and more frequently.
REVERSAL SYSTEM IMPROVEMENTS
Reversing a grapple move now causes the reverser to do a move of his/her own automatically.
This cuts down on the endless back-and-forth "reversal fest" some users complained of in WWE '13 while also making the match move faster.
CATAPULT FINISHERS
Catching Finishers can now be executed offensively, by Irish Whipping your opponent to the ropes with a finisher stored or catapulting your opponent up when they run towards you.
Select finisher moves give you the ability to launch an opponent into the air and then hit them with a Catch Finisher on the way back down.
NEW OMG MOMENTS
New multi-man OMG Moments added to help you gain the upper-hand in multi-man matches. One OMG move can take out two opponents in one shot making it easier to get the win against multiple opponents.
Double Attitude Adjustment
Double Shellshock
Double Chokeslam
New OMG Moments added to allow you to dole out even more damage using the ring environment.
Boot-to-head on outside ringpost
DDT on the apron
TWO-COUNTS
One of the most reviled bugs in WWE '13 was the dearth of two-counts. This issue has been addressed, bringing back the dramatic near falls you know and love.
Qballer wrote:WWE 2k14 Cover contest
PhatGeezer wrote:NovU, you're a fantasy bball hero to me and all but I don't know why whenever I see you post in this thread it reminds me of me checking my balls for bumps whenever I see those testicular cancer awareness ads on tv... Once I felt nothing unusual on it, I know everything will be fine...
Sauru wrote:i was sold at the warrior and macho man
PhatGeezer wrote:NovU, you're a fantasy bball hero to me and all but I don't know why whenever I see you post in this thread it reminds me of me checking my balls for bumps whenever I see those testicular cancer awareness ads on tv... Once I felt nothing unusual on it, I know everything will be fine...
Sauru wrote:odd thing about the warrior. read a preview for the game where the guy got to talk to the warrior and by what he said the warrior really does sound like a dick. i have avoided reading/listening to him after his career ended so all i ever had to go by way shit i heard here but the more i hear about him the less i like him. clearly a guy who has no passion at all for the business
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