All issues regarding FshEd and the EA Graphics Editor. This section has been locked as support for EAGE and FshEd has basically been discontinued.
Thu Dec 19, 2002 7:49 am
A new version of EAGE has just been sent to Andrew. I may take him a day or so to get it up. The new version responds to some of your complaints. Especially the DXT3 (courts) appearing in wrong colors.
You can use EAGE to create 32 bit bitmaps with an alpha channel. These bitmaps can then be imported into the DXT3 files which support alpha channels. If there is any interest I can explain how to do it.
new to version 1.0.1
December 18, 2002
1. Fixed bug in DXT3 support. Now supports read and write of
DirectX DXT3. (esp courts files)
2. The Tools|Options menu now includes selections for MipMap
and Transparancy Viewing for a limited number of EA file
Types.
3. Improved the quality somewhat of the 16 bit presentation of
DXTC files. Will work more on this.
4. Corrected font size problem on Import Wizard
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