Official Patch Notes & Discussion (Latest Patch: 1.06)

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Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby Andrew on Thu Sep 24, 2015 1:54 pm

February 11th: Patch 1.06 has been released. An overview is available here.

Quick Overview

  • New All-Star court and jerseys
  • New Live Season content
  • Bug and stability fixes

It looks like there are some new face scans as well.

December 18th: Patch 1.05 has been released. It adds 120 new Stance socks and this year's Christmas jerseys to the game. The Update History on PS4 also mentions stability and bug fixes, but no further details have been made available.

November 24th: Patch 1.04 has been released. Patch notes are now available.

Quick Overview

  • New Content: Margaret Hie Ding Lin court (LIVE Run) - Trial and Full Game
  • New Content: Margaret Hie Ding Lin court (Summer Circuit) - Full Game Only
  • Over 170 new tops, bottoms, accessories, and shoes
  • 48 new hairstyles
  • New Randy Harris tattoos
  • More than 25 new player scans
  • Over 250 bug fixes and improvements

Full patch notes

Gameplay Fixes:

  • Improved rebound input response time
  • Added more rebound animations to help with timing and coverage
  • Improved failed rebound animations
  • Made it easier to perform spin layups.
  • Reduced sliding and warping for inside shots and layups. Also improved animation selection.
  • Shot percentage tuning for mid range and 3 point shots
  • Added a greater fatigue affect for shooting.
  • Improved loose ball responsiveness for steals/rebounds and blocked shots
  • Sizing up on the perimeter for a longer duration will now trigger isolations
  • Improved transition play after turnovers
  • Fixed rare issues with double dribbles from post up and unders
  • Improved catch animation selection for players in transition
  • Improved help defense when scoring from the post
  • Improved on ball defense facing logic to help cut off dribble penetration
  • Fixed a rare case where players warp across the court after a change of possession
  • Fixed rare cases where players hands wouldn't connect with the rim properly
  • Fixed rare issues with ball warping when passing
  • Summer Circuit AI alley-oop pass logic improvements
  • Addressed rare miss catches in the post
  • Fixed issues where pump fakes would over-rotate the players facing
  • Fixed rare issue where players would not face the basket when performing a jump shot

General Bug Fixes:

  • Fixed Blocked Shot not counting for "Contest" objectives
  • Fixed gear display issues in Pro-Am lobby
  • Host now defaulted to “Start Game” in the Lobby of Pro-Am games
  • Fixed issue where Rising Star does not play the correct amount of minutes when the earned time is over thirty minutes
  • Fixed issue when viewing the post game wrap up in Ultimate Team, skipping through any point would occasionally cause a black background
  • Fixed issue where soaking in Pro AM Screens will occasionaly show online friends as offline
  • Improved detection of Contested Shots in the Paint
  • Fixed Brooklyn Nets road jersey not being in the correct tops menu when the user selects the PRO-AM outfits in the Gear Shop.
  • Inconsistent lighting for player avatar in summer circuit/live run lobbies adjusted
  • Added "Good Defense" event for stopping an inside shot via a collision
  • Improved stability if the fifth and fourth users leave a live run lobby just before the timer expires
  • Fixed Lobby host changes in persistent sessions
  • It is no longer possible to change your Play Style after becoming receiving the Superstar designation.
  • Fixed framerate drop when User B constrains the title in a H2H game.
  • Fixed occasional loud crowd cheer while playing in OKC
  • Enabled standing crowd animation stream(s) for ProAm Venues
  • Improved Pro-Am stability
  • Fixed Dynasty salary cap restrictions issue
  • Fixed issue where the rising star is told to guard someone else, but gets penalized when the original opponent that was guarded makes a shot in Rising Star mode
  • Fixed issue where Rising Star is not in the starting lineup when the Star becomes a 'STARTER' and enters a game in Rising Star mode
  • Tuned penalty for passing up shots
  • Pro-Am: Added link to Skills Progression from lobby
  • Improved Content Update stability
  • Fixed parts of the geo blocking the camera in Terminal 23
  • Fixed black texture where an exit sign should be in the Seattle Pacific University arena
  • Addressed Summer Circuit AI Alley Oop tuning
  • Fixed issue where the stanchion poles and clock do not turn invisible in SPU venue
  • Fixed issues with the Activity Feed
  • Fixed issue with blocks going back to offense too much
  • Fixed issue where help defense fails to react in time from a successful post move
  • Fixed standing crowd popping in game
  • Fixed issue when on an interception or steal the AI ball handler goes into a one off animation when they have an advantage
  • Fixed issue when playing a Summer Circuit game in Brooklyn Park with another User the Pre game NIS only showed 4 Players coming onto the court
  • Fixed intermittent periods of not seeing lobby avatar images in the Pro-Am lobby
  • Fixed “Make an Assisted Shot” not triggering when completing an alley oop, layup or dunk in Summer Circuit
  • Re-ordered the position slots in the lobby to be PG, SG, SF, PF, C
  • Implemented new generic facial animation
  • Fixed a soft lock that occurred when accepting an invite to a Summer Circuit lobby that is currently full
  • Fixed issue when an opponent select the quit and count option in an Ultimate Team H2H game


October 15th: Patch 1.03 has been released. Patch notes are now available.

What’s good NBA LIVE fans? Below is a quick look at some of the updates and fixes that are included in the most recent patch update:

GENERAL ISSUES

  • Addressed an issue in which users we not receiving Content Updates after being disconnected from the EA Servers, causing them to desync with users in Online game modes.
  • Improved game stability
PRO-AM

  • Addressed the delay in Summer Circuit that was seen when users were in single player game sessions. Users should now see a significant reduction in delay within single player Summer Circuit games.
RISING STAR

  • Addressed the issues with missing graphics and UI when jumping into a Rising Star simulated game.


October 1st: Patch v1.02 has been released. No patch notes were posted, and only "minor bug fixes" are listed in the update history.

September 24th: The first title update has been released for NBA Live 16.

What’s good NBA LIVE fans? Today, we released an update that addresses more than 200 issues. These improvements are part of our commitment to delivering great gameplay and an amazing place to play basketball online with your friends.

In addition to today’s update, between now and the official launch on 9/29, we will also be releasing a content update that will address some of the things seen in the free demo.

Some specific examples of what’s in today’s update include –

PRO AM

General stability improvements to correct desync.
Hoop Dome objective unlock update.
Fixed issue where users aren’t given certain achievements in Summer Circuit.
Addressed Matchmaking issue where users were unable to find opponent in H2H.
Addressed general functionality issues.
View Skills adjustment in LIVE Run to match actual Skill Levels.
Addressed issue where player avatars are not showing up in the lobbies when users join a Pro-AM lobby.

PLAY NOW

Addressed softlock when trying to play Tip Off after accessing Playbooks.

GAMEPLAY

Modify stepback gather inputs to avoid conflict with spin gather.
Enabled pump fakes on inside shots.
Fix for AI not completing up and under sequence.
General emotion tuning for more variety.
Handoff indicator tuning.
Animation adjustments to backdown and denial catches.
Corrected incorrect defensive indicator colors to display during gameplay.
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Re: Title Update #1 Released - Details

Postby Andrew on Thu Sep 24, 2015 1:54 pm

Really glad to see the pump fake issue has been addressed.
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Re: Title Update #1 Released - Details

Postby ThaLiveKing on Wed Sep 30, 2015 3:42 am

Any idea when the day 1 patch is going to arrive???
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Re: Title Update #1 Released - Details

Postby Andrew on Wed Sep 30, 2015 11:01 am

I believe that's what's already been pushed through.
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Re: Title Update #1 Released - Details

Postby Pdub on Wed Sep 30, 2015 4:22 pm

There was one for today as well. I haven't seen any notes on it, though.
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Re: Title Update #1 Released - Details

Postby Phreak50 on Wed Sep 30, 2015 7:49 pm

I really hope EA release full notes for each patch this year.

A simple 'big fixes' statement isn't good enough and caused lots of placebo and imaginary reactions with a number of their patches for 15.

I think if you've paid money for the game, you deserve to know what is being changed, but also if you do know, it allows you to give EA feedback on it.
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Re: Title Update #1 Released - Details

Postby Andrew on Wed Sep 30, 2015 7:51 pm

Agreed. That's a suggestion I'll be sure to pass along.
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Re: Title Update #1 Released - Details

Postby Phreak50 on Thu Oct 01, 2015 8:08 am

And here we go again :(

New 1gig patch and all we get is 'minor bug fixes'.
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Re: Title Update #1 Released - Details

Postby Mr_rk3 on Wed Oct 07, 2015 8:32 am

^^ ××actlyyy
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Re: Title Update #1 Released - Details

Postby Andrew on Thu Oct 15, 2015 9:05 am

Another new update with "minor bug fixes" listed. I've mentioned to my contacts at EA that more detailed patch notes definitely wouldn't go astray. ;)

I've also been told that the latest patch isn't a big gameplay or feature update, but instead fixes some crashes, and is intended to address some framerate problems in Summer Circuit.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Phreak50 on Sun Oct 18, 2015 10:53 am

The patch has bugged out hair. Not overly noticeable but noticeable nonetheless.

On sideline view you can see the level of detail has decreased (most visible on a guy like Embiid). It's all sharp and chunk and it now flickers visibly.

Before there was no visible difference in LOD levels but now you can go into a replay, zoom in and out and see the difference as the textures draw in.

I suspect this was either unintentional or a compromise for improved frame rates somewhere. The new Penny Hardaway legend has a halo around his head.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Andrew on Tue Oct 20, 2015 9:40 am

Patch notes have been released for the latest update. I'll add the details to the first post.

GENERAL ISSUES

  • Addressed an issue in which users we not receiving Content Updates after being disconnected from the EA Servers, causing them to desync with users in Online game modes.
  • Improved game stability
PRO-AM

  • Addressed the delay in Summer Circuit that was seen when users were in single player game sessions. Users should now see a significant reduction in delay within single player Summer Circuit games.
RISING STAR

  • Addressed the issues with missing graphics and UI when jumping into a Rising Star simulated game.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Izzy Snow on Sun Nov 15, 2015 5:14 am

Have you guys paid any attention to the backlash this game is getting on Twitter from the most dedicated Live fans? It's getting crazy. This patch 2 better be a savior because people are either starting to lose hope or have already lost hope for 16. EA badly needs to fix this game for the rest of the year so that people can be excited for 17 but honestly, I don't see this happening.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Pdub on Sun Nov 15, 2015 6:41 am

Didn't this happen before? I swear maybe it happens every year. I think they put out some quick patches for post release support, then they disappear, possibly a on vacation, then they come back with more updates.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Andrew on Sun Nov 15, 2015 12:21 pm

Izzy Snow wrote:Have you guys paid any attention to the backlash this game is getting on Twitter from the most dedicated Live fans? It's getting crazy. This patch 2 better be a savior because people are either starting to lose hope or have already lost hope for 16. EA badly needs to fix this game for the rest of the year so that people can be excited for 17 but honestly, I don't see this happening.


I've definitely seen some of it. As we discussed on this week's Podcast, there really needs to be some sort of significant update to instil some goodwill with gamers, on top of a big leap in modes and other areas in NBA Live 17.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Izzy Snow on Mon Nov 16, 2015 2:30 am

Andrew wrote:
Izzy Snow wrote:Have you guys paid any attention to the backlash this game is getting on Twitter from the most dedicated Live fans? It's getting crazy. This patch 2 better be a savior because people are either starting to lose hope or have already lost hope for 16. EA badly needs to fix this game for the rest of the year so that people can be excited for 17 but honestly, I don't see this happening.


I've definitely seen some of it. As we discussed on this week's Podcast, there really needs to be some sort of significant update to instil some goodwill with gamers, on top of a big leap in modes and other areas in NBA Live 17.


Wow man I'm listening to it now. I swear I didn't even know you discussed what I've been discussing on Twitter as well. I even started a poll lol! Thanks for the mentions though : D and great show so far.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Andrew on Mon Nov 16, 2015 12:59 pm

No problem, credit where it's due, after all. ;) Glad you're enjoying it!
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby Andrew on Wed Nov 25, 2015 1:56 am

November 24th: Patch 1.04 has been released. No details on all the includes fixes yet, but an overview of the latest update is as follows:

  • New Content: Margaret Hie Ding Lin court (LIVE Run) - Trial and Full Game
  • New Content: Margaret Hie Ding Lin court (Summer Circuit) - Full Game Only
  • Over 170 new tops, bottoms, accessories, and shoes
  • 48 new hairstyles
  • New Randy Harris tattoos
  • More than 25 new player scans
  • Over 250 bug fixes and improvements
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby mp3 on Wed Nov 25, 2015 3:16 am

Just checked OS and it appears they now have a facescan for Okafor and have updated the Bulls Niko but that looks more like CAP than a scan but at least it looks more like him.

Still no KP for the knicks....
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby mp3 on Wed Nov 25, 2015 3:40 am

https://www.easports.com/nba-live/news/2015/patch-2

Loads of rookies have there face in the game now, pic's in the link above
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby Venoms on Wed Nov 25, 2015 8:47 am

how about the atlanta hawks court,.....did they put the inside line free throw? (Y)
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby Venoms on Wed Nov 25, 2015 8:48 am

and why my xbox does not appear the update?....only the roster are update...... :( .is this a automatic update?

and also available now in XBOX? :? :? :D
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby Venoms on Wed Nov 25, 2015 8:51 am

and also the piston coach.....did they scan coach gundy? :D


hopefully this all update... (Y) :D

and one more thing,....put some assistant coach,...so this game is complete :D (Y) (Y) (Y) :D
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby Andrew on Wed Nov 25, 2015 10:15 am

I've seen Xbox One users report that the patch is available for them, so it should download automatically.

I'll add the patch notes to the first post, now that they're out. I also saw on Twitter that a new face has come through for Porzingas, I haven't checked it out for myself yet though.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby beegees on Thu Nov 26, 2015 7:43 am

I have played two 5 min quarter games (online H2H tomorrow and vs CPU today) after patch on my X1. There is a lot of significant changes, guys! :headbang:

The game plays smother, stats are being going to be naturally. There are still no fatigue or subs online, but offline is solid. Some better that by 2K sim. Nice job, EA! (Y)
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