2K15 Explorer [WIP] [v0.285 Released]

A hub for everything related to NBA 2K15 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Dee4Three on Thu Aug 27, 2015 4:55 am

gregkwaste wrote:
Dee4Three wrote:
gregkwaste wrote:
Dee4Three wrote:Hi all,

Slight concern. Im pretty good with this tool now (a lot of trial and error), and have located many hidden players in the OC tab (For example, Barkley, Marcus Camby, Eddie House, Leon Powe, all the players that can be unlocked in Myteam etc). I plan on using the 2k15 players I found body/faces) in NBA 2k16. I am crossing my fingers that NBA 2k16 can be opened with this tool. Importing the faces and bodies of the players is easy, as well as changing the portraits etc (Thank you for making this tool so easy to use). An example Ill give, obviously Barkley doesnt want to sign a contract with NBA 2k, which is fine. But I like filling the 84-85 Sixers team with him at PF (Because ... well... he started at power forward... Ill never understand why they didnt just put in the early 80's sixers championship team without him). Right now, I overwrote PJ TUCKERS face and body, gave Barkley his appropriate attributes, have the perfect Barkley CF and Body provided by the game, and have his portrait in there... IT IS BARKLEY). I want to be able to do this in 2k16.

What are your thoughts on this? My worry stems from the fact that they are doing body scans this year (which is cool), but from the screenshots it looks like they are still using the same graphics engine. This questions is probably better suited for TBM and GregKwaste, as I see you both have worked extensively on the tool.

Any idea's on this would be helpful. You will probqably say "Derek, there is not way we will know until the game comes out", but you guys are pretty smart, and you may be able to tell by the screenshots and use your experience to give a good guess. Thanks again for the tool!


Experience says that companies most of the time tweak the model formats on the next release. I've never been involved into 2K modding in the past, but my FIFA experience says that even though the pure model characteristics are identical, the format has some change implemented that simply forbids any reuse of the past models.

If they keep the model format the same and the old files work in 2K16, this will be an exception, not a rule. Of course this will be a very very good thing, because it will save a lot of my time :D


Thanks Greg. The new game comes out in less than a month, are you going to have time to work on a tool for that game if the current one does not work? I know you are a busy guy,



Of course i will... I really doubt if there are going to be any huge changes on the game, so probably the current version will work on the new game as well. If it doesn't expect a new release within the first 1-2 weeks after the game release. I remain busy as fucking fuck, but the work needed is not even comparable with the work that has already been done so far, so i think i'll handle it in a weekend or something.


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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby iamSamke on Thu Aug 27, 2015 4:57 am

gregkwaste wrote:
Dee4Three wrote:
gregkwaste wrote:
Dee4Three wrote:Hi all,

Slight concern. Im pretty good with this tool now (a lot of trial and error), and have located many hidden players in the OC tab (For example, Barkley, Marcus Camby, Eddie House, Leon Powe, all the players that can be unlocked in Myteam etc). I plan on using the 2k15 players I found body/faces) in NBA 2k16. I am crossing my fingers that NBA 2k16 can be opened with this tool. Importing the faces and bodies of the players is easy, as well as changing the portraits etc (Thank you for making this tool so easy to use). An example Ill give, obviously Barkley doesnt want to sign a contract with NBA 2k, which is fine. But I like filling the 84-85 Sixers team with him at PF (Because ... well... he started at power forward... Ill never understand why they didnt just put in the early 80's sixers championship team without him). Right now, I overwrote PJ TUCKERS face and body, gave Barkley his appropriate attributes, have the perfect Barkley CF and Body provided by the game, and have his portrait in there... IT IS BARKLEY). I want to be able to do this in 2k16.

What are your thoughts on this? My worry stems from the fact that they are doing body scans this year (which is cool), but from the screenshots it looks like they are still using the same graphics engine. This questions is probably better suited for TBM and GregKwaste, as I see you both have worked extensively on the tool.

Any idea's on this would be helpful. You will probqably say "Derek, there is not way we will know until the game comes out", but you guys are pretty smart, and you may be able to tell by the screenshots and use your experience to give a good guess. Thanks again for the tool!


Experience says that companies most of the time tweak the model formats on the next release. I've never been involved into 2K modding in the past, but my FIFA experience says that even though the pure model characteristics are identical, the format has some change implemented that simply forbids any reuse of the past models.

If they keep the model format the same and the old files work in 2K16, this will be an exception, not a rule. Of course this will be a very very good thing, because it will save a lot of my time :D


Thanks Greg. The new game comes out in less than a month, are you going to have time to work on a tool for that game if the current one does not work? I know you are a busy guy,



Of course i will... I really doubt if there are going to be any huge changes on the game, so probably the current version will work on the new game as well. If it doesn't expect a new release within the first 1-2 weeks after the game release. I remain busy as fucking fuck, but the work needed is not even comparable with the work that has already been done so far, so i think i'll handle it in a weekend or something.


Love what I read. Looking forward to it!
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby raintime25 on Thu Aug 27, 2015 12:08 pm

Sir Greg thank you for your wonderful work, please kindly add support and compatibility for windows 7 32bit, i just need it for laptop in editing extracting texture, your 2k15 explorer is superb Godbless and more power sir!
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby gregkwaste on Thu Aug 27, 2015 4:57 pm

raintime25 wrote:Sir Greg thank you for your wonderful work, please kindly add support and compatibility for windows 7 32bit, i just need it for laptop in editing extracting texture, your 2k15 explorer is superb Godbless and more power sir!


Not worth it mate. Its inevitable to use only 64 bit support simply because a 32 bit application would not even be capable of opening the half of the archives. The memory offsets exceed the limit that a 32 bit application can fetch.
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby raintime25 on Thu Aug 27, 2015 7:46 pm

gregkwaste wrote:
raintime25 wrote:Sir Greg thank you for your wonderful work, please kindly add support and compatibility for windows 7 32bit, i just need it for laptop in editing extracting texture, your 2k15 explorer is superb Godbless and more power sir!


Not worth it mate. Its inevitable to use only 64 bit support simply because a 32 bit application would not even be capable of opening the half of the archives. The memory offsets exceed the limit that a 32 bit application can fetch.

thank you sir Greg for the response, the reason im asking this is that i wasn't able to open textures of 2k15 with the UNKNOWN_XXXXX.iff file using 3dmtools or red mc, but some 2k14 or 2k15 textures like 1013.iff of james i successfully extract it, i wont be opening the whole archive of the games using my 32 bit, i just want to extract a specific texture which i downloaded from here, i hope you'd be able to help me solve this sir,thanks again master
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby TBM on Sat Aug 29, 2015 4:17 am

1013.iff and UNKNOWN_XXXXX.iff aren't even in 2K15. What are you talking about?
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby iamSamke on Sat Aug 29, 2015 4:43 am

I think he wants to extract 2K15 textures and open them in 3DM tool or something like that.. :roll:
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby raintime25 on Sat Aug 29, 2015 9:57 am

Yes that's what im trying to say like this http://www.moddingway.com/file/49790.html this wont open on 3dmtools and i cant modify the texture and model to blender, since 2k15 explorer is not compatible with my 32 bit and this http://www.moddingway.com/file/49761.html most of basagre texture with UNKNOWN filename is not opening on 3dm
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby iamSamke on Sat Aug 29, 2015 4:18 pm

Thats because you can't open 2K15 files with 3DM tool
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby maumau78 on Tue Oct 06, 2015 5:55 am

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As I try to export a simple 3d model and just after import it back I'm getting this error...any help?
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Simonn-Lee on Sat Feb 01, 2020 3:43 am

Download link no more available, could u please fix it ?

(Or anyone could share it with me? I'd be grateful !!!) :bowdown2:
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Andrew on Sat Feb 01, 2020 10:38 am

There's a working link for his NBA 2K15 tools here: http://3dgamedevblog.com/?sdm_categories=nba2k_15
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Simonn-Lee on Sun Feb 02, 2020 5:22 am

Andrew wrote:There's a working link for his NBA 2K15 tools here: http://3dgamedevblog.com/?sdm_categories=nba2k_15

:crazyeyes: :applaud: Thank you so much!!
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Andrew on Sun Feb 02, 2020 9:55 pm

No problem. I've gone ahead and updated the link in our Downloads section accordingly.
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby KingPin on Mon Jan 04, 2021 8:11 pm

Hi there, I want to Export shoe models from nba 2k15 but all i found is textures
if anyone can help me i'll appreciate that

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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby DEIBYS2KMOD on Mon Jan 25, 2021 11:21 pm

I wonder the people who make tools to explore the files. Can you make today a friendly tool for nba 2k15 explore style 2k21?
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Lady Culture on Sun Feb 21, 2021 4:37 am

Why did everyone struggle so much to upload offline rosters in 2k15? They are quite easy to find and upload.
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Andrew on Sun Feb 21, 2021 1:52 pm

It wasn't the done thing, because a significant amount of people who were requesting offline rosters had pirated the game. Sharing through the game only was a way of enforcing a long-standing rule and weeding out people who were trying to get help with pirated games. It was new territory for the community, and obviously we had to adapt to the reality of losing that functionality when servers shut down. Unfortunately, not everyone was still around to upload rosters the old-fashioned way when that happened.
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Lady Culture on Mon Feb 22, 2021 3:21 am

Andrew wrote:It wasn't the done thing, because a significant amount of people who were requesting offline rosters had pirated the game. Sharing through the game only was a way of enforcing a long-standing rule and weeding out people who were trying to get help with pirated games. It was new territory for the community, and obviously we had to adapt to the reality of losing that functionality when servers shut down. Unfortunately, not everyone was still around to upload rosters the old-fashioned way when that happened.


Offline files should always be kept, especially now that we know they only support the severs for two years. Sad to think how much work has been lost.
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Thunder Shaq on Wed Sep 15, 2021 11:33 am

The link for this is dead. Does anyone still have this and would be able to reupload a download link?
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby sticky-fingers on Wed Sep 15, 2021 4:20 pm

link is up, but here's the direct link https://www.mediafire.com/file/z06341gs ... 85.7z/file
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Andrew on Wed Sep 15, 2021 11:39 pm

Thanks, I've gone ahead and added the direct link in the Downloads section.
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Thunder Shaq on Thu Sep 16, 2021 9:08 am

Thanks! The struggle of going back and trying to get old mods is many of the links no longer work
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Re: 2K15 Explorer [WIP] [v0.285 Released]

Postby Andrew on Fri Sep 17, 2021 2:16 am

Absolutely. Our upload facilities are open to re-uploads for that reason, so if anything can be salvaged, we can upload it for safekeeping.
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