Modding Developments (aka What's Currently Possible?)

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Modding Developments (aka What's Currently Possible?)

Postby Andrew on Sun Oct 12, 2014 9:52 am

As most of you are probably aware, NBA 2K15 PC is a port of the PlayStation 4/Xbox One version. As such, the file formats have changed somewhat, which means that we need to figure everything out again.

Please feel free to use the Help & Requests section as we work on figuring everything out. The Releases & Previews section should only be used to work that is being previewed, or released. That section isn't to be used to make requests, ask about when we'll be able to mod files, or anything else except previewing works in progress, and releasing work for download.

We'll try to keep this thread updated with a quick reference of what's currently possible; feel free to give us a heads up when the list needs to be updated. Please do not ask for advice or tutorials here; that is what the Tutorials section is for. That section will be filled with the appropriate resources, as they're created.

What's Currently Possible

  • Custom rosters created in-game
  • Custom Draft Classes (in-game)
  • ENB/SweetFX Tweaks
  • External manipulation via trainers
  • Face Texture Editing
  • Jersey Texture Editing
  • Basketball Texture Editing
  • Shoe Texture Editing
  • Lighting Editing
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Re: Modding Developments (aka What's Currently Possible?)

Postby TBM on Sun Oct 12, 2014 11:02 am

Add trainers to the list. Although there are none released quite yet, it's completely possible.
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Re: Modding Developments (aka What's Currently Possible?)

Postby Andrew on Sun Oct 12, 2014 11:13 am

Done. (Y)
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Re: Modding Developments (aka What's Currently Possible?)

Postby Kevin on Sun Oct 12, 2014 6:00 pm

Hex-Edits? Maumau78 hex-edited the values to create certain camera angles.
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Re: Modding Developments (aka What's Currently Possible?)

Postby maumau78 on Sun Oct 12, 2014 6:41 pm

KevinParker13 wrote:Hex-Edits? Maumau78 hex-edited the values to create certain camera angles.


It's memory cheating as reported by Andrew as "trainers"....
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Re: Modding Developments (aka What's Currently Possible?)

Postby iSzoLaTe on Tue Nov 04, 2014 10:36 pm

I already made progress .. offline roster sharing is working !!
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Re: Modding Developments (aka What's Currently Possible?)

Postby bigh0rt on Wed Nov 05, 2014 1:10 am

iSzoLaTe wrote:I already made progress .. offline roster sharing is working !!

If you're going to come with a bold statement like that, I certainly hope a follow up thread describing this in detail is forthcoming...
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Re: Modding Developments (aka What's Currently Possible?)

Postby dreadd41 on Wed Nov 05, 2014 2:23 am

Did you take my advice and tested the file SYNC.BIN inside the 'local' folder?
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Re: Modding Developments (aka What's Currently Possible?)

Postby iSzoLaTe on Wed Nov 05, 2014 8:05 am

dreadd41 wrote:Did you take my advice and tested the file SYNC.BIN inside the 'local' folder?


i haven't read anything about your advice because i discovered it last 2weeks ago .. this is just the first time i visited this site so i'm sharing it ..
But you are correct SYNC file from local folder was the one storing roster files info and court updates then rostermanifest was the one storing roster/draft class name when saving it ..

so regardless of the userdata used SYNC will work for everyone but SYNC.bin needs to be connected online for it to be updated even just once every 2k update !!

I uploaded my SYNC.file and rostermanifest already also couple of downloaded offline rosters some already tested it and working so that's our fix for now ..

check my thread
viewtopic.php?f=159&t=97310&p=1763829#p1763829
Last edited by iSzoLaTe on Wed Nov 05, 2014 8:51 am, edited 1 time in total.
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Re: Modding Developments (aka What's Currently Possible?)

Postby iSzoLaTe on Wed Nov 05, 2014 8:14 am

bigh0rt wrote:
iSzoLaTe wrote:I already made progress .. offline roster sharing is working !!

If you're going to come with a bold statement like that, I certainly hope a follow up thread describing this in detail is forthcoming...


Sure i'll get familiarized here first then i will create a thread for this ..

but FYI only needed file will be the SYNC.bin (at first some thought it was just a cache file but needed for offline rosters) and rostermanifest !! a nice workaround for the meantime ..
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Re: Modding Developments (aka What's Currently Possible?)

Postby agolden on Wed Nov 05, 2014 9:57 am

iSzoLaTe wrote:
bigh0rt wrote:
iSzoLaTe wrote:I already made progress .. offline roster sharing is working !!

If you're going to come with a bold statement like that, I certainly hope a follow up thread describing this in detail is forthcoming...


Sure i'll get familiarized here first then i will create a thread for this ..

but FYI only needed file will be the SYNC.bin (at first some thought it was just a cache file but needed for offline rosters) and rostermanifest !! a nice workaround for the meantime ..
pls update on this
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Re: Modding Developments (aka What's Currently Possible?)

Postby Andrew on Wed Nov 05, 2014 9:57 am

Pirated copy.
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Re: Modding Developments (aka What's Currently Possible?)

Postby dreadd41 on Wed Nov 05, 2014 10:40 am

And here I thought he was one of the guys exploring the game files, in the thread '[NBA2K15 PC] New File Format'
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Re: Modding Developments (aka What's Currently Possible?)

Postby iamSamke on Fri May 08, 2015 2:06 am

This thread should be updated. :)
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Re: Modding Developments (aka What's Currently Possible?)

Postby Andrew on Fri May 08, 2015 11:10 am

Indeed. If someone could provide me with a quick summary so that I don't miss anything, I'll update the first post as soon as I can.
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Re: Modding Developments (aka What's Currently Possible?)

Postby Kevin on Fri May 08, 2015 11:58 am

Andrew wrote:Indeed. If someone could provide me with a quick summary so that I don't miss anything, I'll update the first post as soon as I can.
Cyberface Editing
Jersey Editing
Dornas Editing
Basketball Editing
Shoe Editing
Lighting Editing (According to SJ, it is possible)
Draft Class Editing
Headshape Editing

thats all I could think of right now
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Re: Modding Developments (aka What's Currently Possible?)

Postby TBM on Fri May 08, 2015 4:43 pm

Dorna editing isn't possible. Neither is headshape editing.
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Re: Modding Developments (aka What's Currently Possible?)

Postby iamSamke on Fri May 08, 2015 4:49 pm

Maybe it is best to say texture editing.
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Re: Modding Developments (aka What's Currently Possible?)

Postby Andrew on Tue Jun 23, 2015 10:02 pm

A bit late I know, but I've updated the list according to the latest info. Any errors, please let me know, and I'll correct the list accordingly.
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Re: Modding Developments (aka What's Currently Possible?)

Postby iamSamke on Tue Jun 23, 2015 10:19 pm

Just add CF editing :)
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Re: Modding Developments (aka What's Currently Possible?)

Postby Kevin on Tue Jun 23, 2015 10:35 pm

If it accounts to anything, offline roster sharing does work.
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Re: Modding Developments (aka What's Currently Possible?)

Postby Andrew on Wed Jun 24, 2015 11:11 am

samardzicnba wrote:Just add CF editing :)


Odd, not sure why I left that off the list. I'll add it.

Kevin wrote:If it accounts to anything, offline roster sharing does work.


Doesn't it only work with the pirated version of the game? That's not something we're going to promote.
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