nesa24 wrote:Lets start
Files are stored in big files as a subfile/subzips
Example: 0B has 4664 subfiles
So the 0B file structrue..
1st subzip/file starts at 00000000
2nd starts at 00466AA4
3rd starts at 007167A5
Subfile HEADER is 94EF3BFF [HEX] and at offset START + 8 we have the info where next file starts
EXAMPLE:
1. At 00000008 we have 00466AA4 and that is start of 2nd file [ so 1st file is from start to 466AA4]
2. Than go to 00466AA4 offset 00466AAC [ 466AA4+8=466AAC] we have 002AFD01
3. To get start of 3rd file go to start of 2nd file and jump to 2AFD01 from that place 466AA4+2AFD01=007167A5 and that is start of 3rd file
OB List of adresses http://www.mediafire.com/view/2f8jymz8v544fyh/0B.html
maumau78 wrote:Clear bro,
Subfiles once splitted are just zlib compressed?
nesa24 wrote:maumau78 wrote:Clear bro,
Subfiles once splitted are just zlib compressed?
yes they have ZLIB
gregkwaste wrote:Its way more complicated than this, i am working on 0W, i can confirm those sections you described but its way more difficult to parse them.
In some of those archives like the one you mentioned there are offsets defined for the compressed files. In some others there are offsets that do work only with the decompressed data so you can't use them to parse the compressed data, you need to read additional sections for this. This is what happens with the iff files for example ("0x305098F0"). I've found sections in 0W that start with 0x94EF3BFF just like the others, there are multiple parts defined but there is only one compressed chunk.
Just a question, how did you get all those offsets? Are you using offzip or some self scripted thing?
00000000
03DD7F34
0404FA56
042331B1
044D8645
0478A8D6
0479BDA6
0480E9B3
04AD6F34
04DBB8E7
04DCDBA6
04E3B98D
050E5D8E
053ACB63
053BD790
0542C0E2
059ADB6C
05C8868E
05D75459
05D8481F
05DDEE81
05E55AAF
05EBE4C8
063CC0A5
0668996F
0669C038
06703217
06B0819A
06DF0ECF
06E0241D
06E744AD
07276501
0758C8CE
0759E39F
076242EE
078D71E9
07B4157D
07B514C2
07BD1D5D
07F91391
08297BB4
082A8B28
083259C1
085D87D2
088EC55D
088FC7B1
08974AB1
08C3BD56
08EC9CC7
08EDA524
08F50015
092103C4
0952BD30
0953DCEF
095BE9B4
09A1C163
09D11768
09D26D49
09D86D3C
0A1E408E
0A4B72A3
0A4C78E8
0A53280A
0A869D9B
0A8E7DE1
0A905F5D
0A929B05
0AC5A377
0ACD85C0
0ACF6757
0AD19B5C
0B444BFA
0B4B6D20
0B4D4E9D
0B4F5C6E
0BC1D532
0BC8F87B
0BCAD9F7
0BCCC1DC
0C3F1B32
0C463ECC
0C482048
0C4A1F0F
0C51AE2C
0C7E0CCD
0CA7E898
0CA902A7
0CBA6980
0CE5A967
0D104A1D
0D1122C6
0D142D64
0D144BC7
0D8A11AC
0D8A93AA
0D8B5AAC
0D8C23EC
0D8C95BD
nesa24 wrote:how come that this topic goes to help and requests?
like las year i think it should go to releases and previewes
KevinParker13 wrote:TBH, I'd like this to go in the Tutorials section rather than the releases. He hasn't released anything and I think this is more of a tutorial than a mod.
KevinParker13 wrote:I don't know what to say.
Andrew wrote:KevinParker13 wrote:I don't know what to say.
Me neither. I can't believe this is even an issue. I honestly can't.
It isn't a release, or a preview. It's not a tutorial, at least at this juncture. It's a development thread. And seeing as how the Help & Requests section is also for helping modders - it was originally Patching Help & Requests, but people insisted on ignoring that and posting technical support questions, so we ultimately decided to include those here as well - I don't see how it's inappropriate, or disrespecting anyone's work.
Glancing back at the Releases & Previews section for NBA 2K14, I can't see any stickied threads like this one. Honestly guys, I'm flabbergasted that we're even having this conversation. It's not like the Releases & Previews section carries some kind of prestige that Help & Requests doesn't. Given the traditional purpose of using this section to ask for help with modding, it seemed like a logical place for a workshop thread, that I presume would eventually be spun off into different tutorials and resources once things start to get figured out.
I don't know what else to say. I'm absolutely floored by the fact that this is somehow a big deal, or that it's at all disrespectful. Wow.
R4zoR wrote: So let's do this boys(not the nose picking, the tool part)
Andrew wrote:KevinParker13 wrote:I don't know what to say.
Me neither. I can't believe this is even an issue. I honestly can't.
It isn't a release, or a preview. It's not a tutorial, at least at this juncture. It's a development thread. And seeing as how the Help & Requests section is also for helping modders - it was originally Patching Help & Requests, but people insisted on ignoring that and posting technical support questions, so we ultimately decided to include those here as well - I don't see how it's inappropriate, or disrespecting anyone's work.
Glancing back at the Releases & Previews section for NBA 2K14, I can't see any stickied threads like this one. Honestly guys, I'm flabbergasted that we're even having this conversation. It's not like the Releases & Previews section carries some kind of prestige that Help & Requests doesn't. Given the traditional purpose of using this section to ask for help with modding, it seemed like a logical place for a workshop thread, that I presume would eventually be spun off into different tutorials and resources once things start to get figured out.
I don't know what else to say. I'm absolutely floored by the fact that this is somehow a big deal, or that it's at all disrespectful. Wow.
TBM wrote:Speaking of audio, someone mentioned, maybe it was you, that the audio was .ogg this year. Is that OGG vorbis, or something more like Wwise, which is a common game ogg format?
nesa24 wrote:i have made some progress in research and will upload tool as soon as its ready
no specific date but tool will have
*export of subfiles from archive [ one or all ]
*import from directory to archive [ one or multi ]
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