Pass slows down in midair!

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Pass slows down in midair!

Postby JWL3 on Tue Nov 25, 2014 3:46 pm

Here's another example of scripting that takes me completely out of the moment and reminds me that this is a video game.


http://youtu.be/s15bx4Mzucs
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Re: Pass slows down in midair!

Postby JBulls on Tue Nov 25, 2014 5:53 pm

Yes, this game is engineered to simulate nba basketball, that's no secret. They've been experimenting with live ball for who knows how long but currently it isn't feasible. They even have a dev that works to engineer the feel of the game. You're making it out to be some sort of revelation that it's somewhat "scripted" in the sense that most things are systematically designed rather than using mostly physics based calculations. In my opinion, the gameplay isn't what I would call "next-gen" how ever improved it may be from last-gen, it just hasn't made that jump, and that's probably mostly due to the lackluster hardware.
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