[Tool] RED Modding Center (Current v. 5.0)

A hub for everything related to NBA 2K14 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby eko718 on Thu Nov 14, 2013 10:57 am

Once the consoles are out, and we can get files from them onto PC, i'll take a look. This promises to be an interesting challenge, but not enough info techincal info right now.


Sounds good! If you let me know what files you need, I'll be happy to send them to you on Friday.
Donations are welcome and appreciated || Cash App me at $eko718 ||

Or through Paypal @ https://paypal.me/eko718?locale.x=en_US
eko718
 
Posts: 430
Joined: Fri Nov 15, 2002 6:44 am

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby z_dize on Thu Nov 14, 2013 11:22 am

Vl@d Zola Jr. wrote:
z_dize wrote:Is there a chance you can incorporate turning Auto-save off with the tool and other game settings? It looks like it's expanding now and not just covering roster, though shoes in general still has to do with players.


You mean turning auto-save off in game modes? I thought, the in-game settings screen allows to do so...


Nope, you can't turn off auto-save via in-game settings since 2K13.
...
User avatar
z_dize
 
Posts: 541
Joined: Thu Jun 07, 2007 6:18 pm
Location: Pearl of the Orient

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby nhalt42 on Thu Nov 14, 2013 1:41 pm

Vl@d Zola Jr. wrote:
nhalt42 wrote:One question I have is if this tool will be able to fix the player positions on regular 5 on 5 blacktop mode. No matter what order I select the players or what height they are, they are always locked into the wrong positions (except the SF position). Even manually changing the player height and position in the player edit menu has no effect. I was wondering if this was due to the ASA_ID or some other factor. Thank you very much. (Y)

Not sure, if ASA_ID has something to do with it. But i'm 95% sure, it is the .exe file, which is responsible for this. So, the game just randomly assigns players... This exasperates me as well.


Perhaps it has something to do with 2K creating the game this year with the new "Next Gen" consoles in mind, and this also affected the PC version. Hopefully a patch fix will eventually be released.
nhalt42
 
Posts: 34
Joined: Wed Dec 14, 2011 3:33 pm

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby skoadam on Sat Nov 16, 2013 12:47 am

15.11....15 to go?
Image Image Image

URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

Image

2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
User avatar
skoadam
U R Basketball - Where Sim Happens
Contributor
 
Posts: 8360
Joined: Sat Nov 12, 2005 12:52 am
Location: PL

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby wolfbeard on Sat Nov 16, 2013 1:31 am

You are the man, Vlad.
User avatar
wolfbeard
 
Posts: 149
Joined: Tue Oct 26, 2010 7:52 am

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby vnardella5 on Sun Nov 17, 2013 4:59 am

if you need ps3 files, let me know :)
vnardella5
 
Posts: 388
Joined: Wed Mar 13, 2013 8:49 pm

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby BadWolf on Mon Nov 18, 2013 7:34 pm

more of a general question, not 2k14 related.
players have position and then their type, ie scoring, shooting, 3pt specialist, all around etc...
is there a setting for that in reditor?
when you change their position they automatically default to all-around type. what happens if you change their position in reditor?
User avatar
BadWolf
 
Posts: 243
Joined: Wed Dec 10, 2003 10:32 pm

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby Sylvian on Mon Nov 18, 2013 10:50 pm

Hi Vad.

I have a question. Is possible to RED editor from NBA 2k14 work with files from NBA 2k12 ??
I am sorry but I can`t speak English very well.

Please forgive me.
User avatar
Sylvian
 
Posts: 121
Joined: Mon Nov 20, 2006 6:18 am

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby HeavyMachinery82 on Wed Nov 20, 2013 8:02 am

Mister Vlad, any news? When should we expect REDITOR? I mean, i'm not a modder, but i can't wait for reditor release, because we're gonna get much better rosters from guys like Med,Alby and Slimm :D
User avatar
HeavyMachinery82
 
Posts: 18
Joined: Wed Nov 20, 2013 7:47 am
Location: Podgorica, Montenegro

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby Quintero on Thu Nov 21, 2013 6:28 pm

Anybody know which texture file is the Eurolig ball ? I think this ball is ugly or the texture is very bad.
NBA 2K14 Dreamerz :

NEW!!!
User avatar
Quintero
 
Posts: 60
Joined: Fri Jul 12, 2013 7:17 am

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby JaoSming on Fri Nov 22, 2013 12:17 am

euroball.iff

this is not the appropriate thread for those kinds of questions Quintero,
Opinions are my own.

JaoSming
2KTV Producer
NBA 2K Developer
 
Posts: 29904
Joined: Tue Sep 13, 2005 12:45 am
Location: 2K

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby Quintero on Fri Nov 22, 2013 6:55 am

JaoSming wrote:euroball.iff

this is not the appropriate thread for those kinds of questions Quintero,


Thanks Man.
NBA 2K14 Dreamerz :

NEW!!!
User avatar
Quintero
 
Posts: 60
Joined: Fri Jul 12, 2013 7:17 am

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby rayyx93 on Sun Nov 24, 2013 2:49 pm

Vl@d Zola Jr. wrote:Hello, everybody!

I publicly announce, that RED MC for 2K14 is under development. :)
I will be posting major updates about the on-going development process in this thread until the tool is released.
The first post contains regularly (once in 1-3 days) updated Road To Release, so the development can be monitored by you.
The stages go in the consecutive order, but several neighbouring stages can be in progress simultaneously.
"Done" means, the stage is finished.
Percentage means, the stage is currently in progress, and defines, how much is already done on it.
"TBD" means To Be Done, so these stages haven't begun yet.

Expected Release Date: November 2013 (more narrow period of time will be set as soon as the "Integrate sources" stage gets complete)

Road To Release:

1. Get PC version of the game - Done
2. Get the necessary files - Done
3. Define struct sizes - Done
4. Decompress structs - Done
5. Build file matrix - Done
6. Manually decode struct fields - Done
7. Generate sources - Done

8. Integrate sources - 70%
9. Update MyFriend Panel - TBD
10. Adjust Licensing & Purchasing Systems - TBD
11. Beta-testing - TBD
12. Create documentation - TBD

13. Release :)

Future Releases Plans:
- Full Roster Control - Stage 2: functionality to fully manage roster contents, so it will be possible to free up even more space for Ultimate Retro rosters. Also the ability to see the exact amount of free space and how much cloning of this or that item will take. Plus easy 2-3-clicks roster conversions between game platforms.
- More save-folder file types: draft classes, settings, sliders, exported teams, etc.
- Additionals parts of game mode files editable: sliders and settings of Association/My Career, box scores, on-going schedules, etc.
- IFF-files


FAQ:
1) The initial release will be for PC and XBox 360 platforms. PlayStation 3 is not confirmed for the initial release yet, stay tuned.
2) All licenses, which are not under General tab of the current RED MC, are 2K13 only. So, similar licenses for 2K14 will be charged separately, but discounts are applicable, if you're a returning customer.


Vlad please update your percentages. me & friends are in desperate need of red mc this year for association. Please get back to me and everyone else soon, thanks.
rayyx93
 
Posts: 1
Joined: Sun Nov 24, 2013 2:35 pm

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby GD Hamer on Tue Nov 26, 2013 2:56 am

Great job vlad i am very intrested in buying red,i have one question. Will be able to change jersey type from nba team jersey to euroleague jersey?
User avatar
GD Hamer
 
Posts: 109
Joined: Wed Apr 28, 2010 7:15 am

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby DB23 on Tue Nov 26, 2013 10:43 am

Vl@d Zola Jr., any news?
Check Out My Thread: NBA 2K13 Patches|NBA 2K14 Patches

Image Image ImageImageImage


Image
User avatar
DB23
It's My Time!
 
Posts: 729
Joined: Sat Dec 22, 2012 9:24 pm
Location: Salerno , Italy

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby Thefreakish on Tue Nov 26, 2013 3:31 pm

I hope the team color tab, jersey tab and the coach tab can be editable for those roster patcher
We all fly. Once you leave the ground, you fly. Some people fly longer than others.

Facebook:https://www.facebook.com/CHAERL
Thefreakish
 
Posts: 28
Joined: Mon May 14, 2012 3:08 am

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby slimm44 on Wed Nov 27, 2013 4:50 am

Progress!
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
slimm44
Contributor
Contributor
 
Posts: 1303
Joined: Wed Oct 28, 2009 7:24 am

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby Aderito on Wed Nov 27, 2013 5:28 am

waiting for this to finally edit my draft classes correctly
Dallas Mavericks
User avatar
Aderito
 
Posts: 111
Joined: Sun Jun 02, 2013 10:36 am
Location: Mozambique

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby agolden on Wed Nov 27, 2013 6:43 am

Congrats on the new percentages, Vl@d!
Check out my custom NBA 2K14 soundtrack thread:

http://forums.nba-live.com/viewtopic.php?f=153&t=93537
User avatar
agolden
"Doc calls it 'coach's porno,'" Clippers guard J.J. Redick said. "The stuff that gets me excited is the multiple stops in a row"
 
Posts: 747
Joined: Thu Aug 01, 2013 5:05 am
Location: Los Angeles Area, California

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby maumau78 on Wed Nov 27, 2013 6:46 am

seems like release is coming soon :applaud:
"I open at the close"

Dumbledore

You like my works? Support me! Donations Link Below:
https://paypal.me/maumau78mods
https://twitter.com/MauroAnceschi
https://www.youtube.com/user/anceschmau78/videos
User avatar
maumau78
Contributor
Contributor
 
Posts: 3211
Joined: Mon Nov 01, 2010 6:26 pm
Location: Italy

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby DB23 on Wed Nov 27, 2013 8:00 pm

i just hope the next time Vl@d Zola Jr. will post, it will be the releasing already.. :D i just cant wait..
Check Out My Thread: NBA 2K13 Patches|NBA 2K14 Patches

Image Image ImageImageImage


Image
User avatar
DB23
It's My Time!
 
Posts: 729
Joined: Sat Dec 22, 2012 9:24 pm
Location: Salerno , Italy

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby BARTMAN on Thu Nov 28, 2013 5:24 am

(Y) (Y) (Y) (Y)
Image
User avatar
BARTMAN
 
Posts: 108
Joined: Mon May 24, 2010 2:04 am
Location: Friscoast

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby BrotherJRB on Thu Nov 28, 2013 12:11 pm

Go Vl@d go!
2013 is the year?
Thanks to Vl@d, Leftos and all the other patchers for their hard work.
User avatar
BrotherJRB
 
Posts: 458
Joined: Sat Sep 28, 2002 6:42 am
Location: Cleveland, Ohio

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby TGsoGood on Fri Nov 29, 2013 4:30 am

Question for Vlad. Last year we were able to make the players wear suits and casual/ my player shirt and shorts in game. Will we be able to do this with this version of reditor? Also, do you think it is possible that players could also be able to play in warm-ups? I imagine that it is controlled by some hex value.
Follow me on PATREON https://www.patreon.com/TGsoGood
Consider donating: http://cash.me/$TheJohnsonFamily or http://paypal.me/4TheGoods
Follow me on twitter @TGsoGood
Check me out on youtube https://www.youtube.com/channel/UCPydhZ ... PeRSmEVynQ

NBA 2K21 TGsoGood Mods and releases - viewtopic.php?f=267&t=110608
NBA 2K17 TGsoGood Mods and releases - viewtopic.php?f=225&t=102251#p1860681
NBA 2K14 TGsoGood Mods and releases - viewtopic.php?f=153&t=96056
User avatar
TGsoGood
Contributor
Contributor
 
Posts: 6379
Joined: Thu Jul 28, 2011 4:03 am
Location: Nashville, TN

Re: [Tool/In Development] RED Modding Center (2K14 Edition)

Postby Rondo is GOD on Fri Nov 29, 2013 5:54 am

Image

Any guesses on how this works, fellas? Haven't had a chance to actually save anything yet.
Rondo is GOD
 
Posts: 15
Joined: Thu Nov 15, 2012 7:18 am

PreviousNext

Return to NBA 2K14 Modding

Who is online

Users browsing this forum: Google Adsense [Bot] and 36 guests