Bassman58 wrote:XXXtentacool, You can make changes to the roster in RedMC and reload the roster in-game. Changing accessories is OK. If you add any graphics files while you are modding you need to exit the game and re-start it. As TGsoGood said make backups. I use a revison number as I edit. ex MyRoster v2 the MyRoster v3. Frequently check your changes so you can go backwards if necessary. When done rename your roster to what you want it saved as. Take baby steps when editing.
You can add more teams, players, jerseys, etc. up to a point. The lower right corner has a count of the bytes (or kbytes ?) used. Make sure every player has a unique ASA ID. Look at a roster for the UBR or URB. These rosters have many new teams added. As far as I can remember there are a few tabs that you can remove many of the entries to free up storage space. The ROS file has a finite storage limit. Compare the 2K default roster to one of these modded rosters to see which tabs can have lines deleted. It also depends on what you need. CAP_templates and MP_templates can have lines edited if you don't use these anymore. I have been able to add 20 new teams so far without a problem.
I've been all over the place in this thing,but i'll try that this was a collab roster i done with someone and im not sure if that might be another issue causing it i'll look into it i guess i could try redoing the roster from scratch but i've also tried that and had the same thing happen lol.Now im too the point where im just checking random things hahaBassman58 wrote:I see what you are talking about. I have seen this in an assoc that I am running. Weird thing is some names show and some don't. You have to compare DeCosey to the player who scored 10 for the Stars. There has to be a difference. The roster file is just a database and will only do what the data will allow it to do.
Devilish wrote:I figured out what this problem is,Apparently if you have blank nickname spaces this can sometimes happen along with duplicated ASA_ID numbers all the numbers where fine but my nickname spaces were blank,And i noticed the headline saying some nicknames once i filled those nicknames spaces in with either last name or first names then this headline bug stopped for me hope this helps someone in the future,It took me days to figure out why this kept doing this
Mackubex wrote:Devilish wrote:I figured out what this problem is,Apparently if you have blank nickname spaces this can sometimes happen along with duplicated ASA_ID numbers all the numbers where fine but my nickname spaces were blank,And i noticed the headline saying some nicknames once i filled those nicknames spaces in with either last name or first names then this headline bug stopped for me hope this helps someone in the future,It took me days to figure out why this kept doing this
From my experience editing my roster, there are some ASA_IDs you can't use for Regular players. There are ASA_IDs assigned for Create-A-Player (Slot Type '1') slots & ASA_IDs assigned for Create-A-Team Player (Slot Type '2') slots. That's why those "*****************" (asterisks) names show up on association mode is because those are from the CAP slots. Just try checking the default 2k14 roster for the ASA_IDs of those CAP slots, so you can avoid assigning those to regular players. I've already fixed that issue on my roster so I hope I can help you with this one.
Devilish wrote:Mackubex wrote:Devilish wrote:I figured out what this problem is,Apparently if you have blank nickname spaces this can sometimes happen along with duplicated ASA_ID numbers all the numbers where fine but my nickname spaces were blank,And i noticed the headline saying some nicknames once i filled those nicknames spaces in with either last name or first names then this headline bug stopped for me hope this helps someone in the future,It took me days to figure out why this kept doing this
From my experience editing my roster, there are some ASA_IDs you can't use for Regular players. There are ASA_IDs assigned for Create-A-Player (Slot Type '1') slots & ASA_IDs assigned for Create-A-Team Player (Slot Type '2') slots. That's why those "*****************" (asterisks) names show up on association mode is because those are from the CAP slots. Just try checking the default 2k14 roster for the ASA_IDs of those CAP slots, so you can avoid assigning those to regular players. I've already fixed that issue on my roster so I hope I can help you with this one.
Thanks when i asked you in PM that help me to figure out the issue the headlines working now and yea those issues happen with the CAP slots in headlines as well,Now only thing left to try and fix is the my career mode but everyone keeps telling me its near impossible but isnt it working in your roster also?
bangha wrote:Is it possible to prevent or undo a players retirement in Association mode?
Andrew wrote:If it's the error I'm thinking of, you can skip and the installation will complete successfully.
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