A hub for everything related to NBA 2K14 modding. Releases, previews, requests, and other modding discussion belongs here.
Fri Jan 23, 2015 9:54 am
Bobs_Road wrote:bigh0rt wrote:Don't know how to give UConn coach a head at the moment. Didn't even look at it, honestly. Their coach is Kevin Ollie, who I think has a CF in-game already...
At any rate, I'm zipping and uploading, and there will be a big V1 release hopefully this evening. You'll need to download all the download links again, and then from now on we'll have a separate 'Updates' download link that will contain all file additions and changes.
If you have access to the staff tabs his CF shows 66 but there is not a png0066 file. Probably why he doesnt have a head.
Now that you listed the number, I have a png0066 file> I just loaded it and will let you know if it works.
The file works.
The site won't allow me to upload an iff file
Any help how to post this on here ?
Figured it out.
Here is the cf for UCONN coach
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Last edited by
reme on Fri Jan 23, 2015 10:21 am, edited 1 time in total.
Fri Jan 23, 2015 10:19 am
E-mail it to me reme, and I will upload it in the next update.
brendanhorton@gmail.com
Fri Jan 23, 2015 10:32 am

V1 RELEASEChanges from Beta
- Fully Functional Season/Association Mode Roster -
- Uniform Bug Corrections -
- Wichita State Crowd Correction -
- Floor Updates With New Shine -DOWNLOAD LINKS------- NBA 2K14 Main Folder Files -------Arenas | Cyberfaces | Floors | Logos/Teams | Menus/Misc. | Uniforms | Updates------- NBA 2K14 Saves Folder Files -------Roster & Settings )(v1)For v1 please download ALL links above. In the future, you will ONLY need to download Roster updates, and the currently dead link labeled 'Updates'. Even if you downloaded the Beta Version, please re-download everything for v1 in order for your game to work properly. Thank you. Enjoy! Post screens and videos of your play!!
Fri Jan 23, 2015 10:43 am
Thanks for getting this out BIG
Fri Jan 23, 2015 11:31 am
DroC81yo gets all the praise. The roster is the single most important part of a mod like this, and what makes this so superior to previous season's effortsthat comparatively fell on their faces.
Fri Jan 23, 2015 11:03 pm
Sad thing is, I haven't even gotten to play 1 single minute of this. The room in my house where my gaming PC, etc. are, has no power. I think that circuit blew a breaker or something. So hopefully everything is looking good and running good -- hence, why I keep asking people to post screens and videos. I'm dying to be able to play it!
Fri Jan 23, 2015 11:08 pm
bigh0rt wrote:Sad thing is, I haven't even gotten to play 1 single minute of this. The room in my house where my gaming PC, etc. are, has no power. I think that circuit blew a breaker or something. So hopefully everything is looking good and running good -- hence, why I keep asking people to post screens and videos. I'm dying to be able to play it!
I'll try to get you some up today.
Sat Jan 24, 2015 12:38 am
I had a 20-3 run against kansas
Sat Jan 24, 2015 12:39 am
Looks like the floors will have to be an update. These are the ones without reflection texture
Sat Jan 24, 2015 2:58 am
Bobs_Road wrote:Looks like the floors will have to be an update. These are the ones without reflection texture
I thought what I uploaded last night contained the new reflection floors. If not, then I wasted time re-zipping and uploading

. I'll take a look when I get home today, and will re-upload if need be.
Sat Jan 24, 2015 2:58 am
ngwilli411 wrote:Teams with generic arenas---- That I have made before
-Georgetown
-Kansas State
-Notre Dame
Teams with generic arenas that need one made
-NC State
-Butler
-BYU
-Cincinatti
-Colorado State
-Maryland
-Saint Louis
-Utah
-VCU
-Virginia
-Washington
-West Virginia
Arenas that could use some updates
-Arkansas (needs stanchion textures)
-Baylor (new 3d model)
Other notes..
-Have files for both UCONN stadiums.
ngw,
Are all your updated arenas now in the V1 release, or do you still have some left to finish ?
Sat Jan 24, 2015 3:00 am
His updated arenas were not in v1. Once he sends me what he's got, they will definitely be included in the first Update.
Sat Jan 24, 2015 3:03 am
bigh0rt wrote:His updated arenas were not in v1. Once he sends me what he's got, they will definitely be included in the first Update.

Thanks Big.
FYI: Bob's new stadium pack is on page 10 already zipped if that will save you the trouble of re-zipping again.
Sat Jan 24, 2015 3:10 am
reme wrote:bigh0rt wrote:His updated arenas were not in v1. Once he sends me what he's got, they will definitely be included in the first Update.

Thanks Big.
FYI: Bob's new stadium pack is on page 10 already zipped if you need it, if that will save you time
Bob made floors, not stadiums (which ngwill make), from what I recall.
I definitely downloaded it from the link he posted. It's just a matter of whether I actually overwrote the files in my archives, or if I just did that in my own head. Because I re-zipped and re-uploaded the archive, and I'll be pretty pissed with myself if I did so without actually overwriting the files!
Do your courts have the reflection, after re-downloading the Floors file?
Sat Jan 24, 2015 3:14 am
bigh0rt wrote:reme wrote:bigh0rt wrote:His updated arenas were not in v1. Once he sends me what he's got, they will definitely be included in the first Update.

Thanks Big.
FYI: Bob's new stadium pack is on page 10 already zipped if you need it, if that will save you time
Bob made floors, not stadiums (which ngwill make), from what I recall.
I definitely downloaded it from the link he posted. It's just a matter of whether I actually overwrote the files in my archives, or if I just did that in my own head. Because I re-zipped and re-uploaded the archive, and I'll be pretty pissed with myself if I did so without actually overwriting the files!
Do your courts have the reflection, after re-downloading the Floors file?
My mistake, I meant bob's courts not stadiums. The V1 download is not the courts with the reflections. I actually had bobs new court pack and reinstalled it after the V1 install and have the reflections.
Sat Jan 24, 2015 3:28 am
So pumped to try this, thank you all so much!
Sat Jan 24, 2015 3:31 am
reme wrote:bigh0rt wrote:reme wrote:bigh0rt wrote:His updated arenas were not in v1. Once he sends me what he's got, they will definitely be included in the first Update.

Thanks Big.
FYI: Bob's new stadium pack is on page 10 already zipped if you need it, if that will save you time
Bob made floors, not stadiums (which ngwill make), from what I recall.
I definitely downloaded it from the link he posted. It's just a matter of whether I actually overwrote the files in my archives, or if I just did that in my own head. Because I re-zipped and re-uploaded the archive, and I'll be pretty pissed with myself if I did so without actually overwriting the files!
Do your courts have the reflection, after re-downloading the Floors file?
My mistake, I meant bob's courts not stadiums. The V1 download is not the courts with the reflections. I actually had bobs new court pack and reinstalled it after the V1 install and have the reflections.
Then they're still sitting in my Downloads folder. I'll update the archive, re-zip and re-upload this afternoon. Thanks.
Sat Jan 24, 2015 3:37 am
Also, could remove the (3) players listed in the free agent list ?
I tested an association just using one team and other teams are signing the same three free agent players over & over again.
They are on the multiple teams rosters and still showing as free agents.
You can set the game for no cpu trades, but there is no way I know of to set it for cpu teams to not sign players.
MM2k14 had zero free agents and worked out fine that way.
Sat Jan 24, 2015 3:38 am
who are the players?
Sat Jan 24, 2015 3:48 am
bigh0rt wrote:who are the players?
There are only two actually and I found the problem.
Rauno Nurger who is on WSU's roster and listed as a free agent & Anas Mahmoud who is on Louisville's roster and also listed as a free agent.
They are both listed twice in the original roster. You just need to change them from the free agent list.
Mahmoud is on three different rosters after being signed by two other teams and is still listed as a free agent in the association along with still being on Louisville.
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Last edited by
reme on Sat Jan 24, 2015 4:05 am, edited 3 times in total.
Sat Jan 24, 2015 3:54 am
I imagine it's just that their value for 'IsFreeAgent' is marked wrong. Should be a very simple fix. If you have access to the players tab, check it out, and I bet that their values in that cell is different from everyone else's. I bet it's set to 1, while everyone else's is set to 0, or something like that.
Sat Jan 24, 2015 4:03 am
bigh0rt wrote:I imagine it's just that their value for 'IsFreeAgent' is marked wrong. Should be a very simple fix. If you have access to the players tab, check it out, and I bet that their values in that cell is different from everyone else's. I bet it's set to 1, while everyone else's is set to 0, or something like that.
No, sorry I don't have access to check that out. It should be a simple fix though yes. Somehow they are marked as being a free agent along with being on their teams rosters.
They are the only two players in the free agent list, so once they are removed, the issue will be also for anyone who just wants to control one team in association mode.
This is not a problem if all 30 teams are set to user control.
Sat Jan 24, 2015 4:29 am
Besides the free agent thing, I really haven't found any other issue in association mode.
So, I have finally set up my own divisions to start an association and it will be nice to go from this

as a tester to this

as just a player of the mod now.
Sat Jan 24, 2015 5:25 am
Re-Download Roster. FA issue should be fixed.
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