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Thu Jan 08, 2015 11:17 am
bigh0rt wrote:No, the current team GIDs and classic team GIDs are different. GIDs are unique.
Ok then after id 30 for the NCAA teams, would you be able to change the id's of the other 22 teams to default classic numbers. I looked at the game file and 70 to 83 look like they would be the euro teams. then it starts at 100 to 811 which should be the default classic teams.
If you are already using 0-30 for the NCAA teams to replicate default nba teams, I would think using the nba default classic id's (100 on etc) for the other 22 ncaa teams should work, instead of creating a whole new id for those 22 teams.
Again, I'm not a modder, but it seems logical in theory.
Thu Jan 08, 2015 11:20 am
I'm going to give a shot to alphabetizing (by city name), and only using GIDs of NBA and Classic Teams (this may have been a mistake I used all the way back last year, using Euro League Team GIDs), and keep a log of the changes I make, so if push comes to shove, I can manually change the Jerseys Tab, and even the Teams.iff files (we had to do this for 5 or 6 teams when HAWK ultimately fixed our crashing issues last year).
Thu Jan 08, 2015 11:26 am
bigh0rt wrote:I'm going to give a shot to alphabetizing (by city name), and only using GIDs of NBA and Classic Teams (this may have been a mistake I used all the way back last year, using Euro League Team GIDs), and keep a log of the changes I make, so if push comes to shove, I can manually change the Jerseys Tab, and even the Teams.iff files (we had to do this for 5 or 6 teams when HAWK ultimately fixed our crashing issues last year).
Big,
This may help you. I just started the game with only default nba files. I loaded droc' new roster and scrolled thru the teams in quick game mode. The NCAA team names show up but the logos behind them are the nba team logos whose id's they are using.
There were a lot of ncaa team that had euro logos, so they are being recognized as euro teams, which as I found out, are not able to be used to change teams in season/assoc. on second look, more than one ncaa team has the same euro logo, so it seems it is possibly being duplicated for id's also.
There were other ncaa teams that had default classic nba logos which did not seem to be a problem as you can switch with classic teams in season/assoc mode.
I think if the euro id's are removed from ncaa teams, the problem should be solved to change ncaa teams
Last edited by
reme on Thu Jan 08, 2015 11:35 am, edited 1 time in total.
Thu Jan 08, 2015 11:30 am
The logos are due to the files logo_large.iff, etc. An easy enough fix there. Definitely not a crash cause (we went through like a month last year where we thought it did cause crashes... what a nightmare).
Thu Jan 08, 2015 11:47 am
bigh0rt wrote:The logos are due to the files logo_large.iff, etc. An easy enough fix there. Definitely not a crash cause (we went through like a month last year where we thought it did cause crashes... what a nightmare).
ahh ok, I thought the game was recognizing them as euro teams, but it is just the logos then. Still seems logical about using the nba default classic id's for the remaining 22 teams though. Especially since the game does not recognize euro teams for the season/assoc mode but does the classic nba teams.
Thu Jan 08, 2015 11:54 am
reme, try this --
http://www.mediafire.com/download/nvy6a ... _Alpha.ROS -- put the Euro GIDs on the Classic NCAA Teams, put Classic NBA GIDs on the latter NCAA teams, and the NBA GIDs on the first 30 NCAA teams alphabetized by City Name. I also made a log of every GID change, in case this is a good setup. Assigned the first 30 teams to NBA Divisions (5 teams per division), and the rest of the teams got Division 8. Again, the NBA logos, crowds, etc. will all be incorrect, but it's easy enough to fix. Just see if there's crashing, if you can really mix up all the divisions, teams, etc. Basically, try and make it crash.
Thu Jan 08, 2015 11:55 am
Don't sub in Classic NCAA Teams, though. Just current.
Thu Jan 08, 2015 11:56 am
Changing all the Euroleague GIDS 70-83 would be a good idea, didn't think of that. Just might be crazy enough to work
Thu Jan 08, 2015 11:59 am
bigh0rt wrote:reme, try this --
http://www.mediafire.com/download/nvy6a ... _Alpha.ROS -- put the Euro GIDs on the Classic NCAA Teams, put Classic NBA GIDs on the latter NCAA teams, and the NBA GIDs on the first 30 NCAA teams alphabetized by City Name. I also made a log of every GID change, in case this is a good setup. Assigned the first 30 teams to NBA Divisions (5 teams per division), and the rest of the teams got Division 8. Again, the NBA logos, crowds, etc. will all be incorrect, but it's easy enough to fix. Just see if there's crashing, if you can really mix up all the divisions, teams, etc. Basically, try and make it crash.
I'm on it.
For reference sake, on droc's roster, check the id of the Hoyas, who always crash when I try to switch them and check the id of the classic ncaa Michigan team, which shows as a classic Utah jazz team, when you don't load the ncaa files only the roster. I used the classic Michigan specifically because it looked like it might have a nba default classic id and it worked just fine.
I have a feeling you are going to find the classic Michigan is a default classic id and the Hoyas are not.
I'll let you know about your roster.
Thu Jan 08, 2015 11:59 am
It's all guesswork on my end. Just figure staying as close to the default NBA .ROS file should lead to the fewest problems. I think that ultimately having the teams listed alphabetically, by school name, is the best bet -- it may cause some work in setting up a Season/Dynasty, but if you're able to get every team in and set up as you wish, the way reme is saying, I think that's reasonable (again, I haven't even looked at it in-game, so I have no idea). Whatever works, though.
Thu Jan 08, 2015 12:34 pm
bigh0rt wrote:It's all guesswork on my end. Just figure staying as close to the default NBA .ROS file should lead to the fewest problems. I think that ultimately having the teams listed alphabetically, by school name, is the best bet -- it may cause some work in setting up a Season/Dynasty, but if you're able to get every team in and set up as you wish, the way reme is saying, I think that's reasonable (again, I haven't even looked at it in-game, so I have no idea). Whatever works, though.
Having some problems but still working on it.
FYI: the game defaults to the team name alphabetically, not the city (nba) or school (ncaa) name. Even though you took the time to set up the divisions alphabetically by city name, they are all out of order because they list in-game by team name.
I was able to change teams no problem but crashed when trying to advance in season mode. I will make sure divisions are all in order by team name for further tests.
one last thing, could you consider my earlier request to put the school name on all the non classic ncaa teams, like is done with the wildcats, etc because there are more than one wildcat team. The reason for this request is we have current and classic teams of the same name ie: OKST and in game it only shows as Cowboys. So if you don't know the order of the teams, you don't know if you are adding the current or classic cowboys team.
If the current team had the OKST next to cowboys like ARIZ is next to wildcats, you would know it is the current team, not the classic. Any ncaa team that also has a classic team would need this to be done. in default mode it actually list 01, 02 Celtics etc for the classic teams, so it is easy to differentiate.
Will let you know about my attempts with your roster after recording the division by team name
Thu Jan 08, 2015 12:40 pm
Maybe I should've copied and pasted divisions from default roster, instead of just goong 00000,11111,22222, etc. i dunno.
Thu Jan 08, 2015 12:49 pm
reme wrote:bigh0rt wrote:It's all guesswork on my end. Just figure staying as close to the default NBA .ROS file should lead to the fewest problems. I think that ultimately having the teams listed alphabetically, by school name, is the best bet -- it may cause some work in setting up a Season/Dynasty, but if you're able to get every team in and set up as you wish, the way reme is saying, I think that's reasonable (again, I haven't even looked at it in-game, so I have no idea). Whatever works, though.
Having some problems but still working on it.
FYI: the game defaults to the team name alphabetically, not the city (nba) or school (ncaa) name. Even though you took the time to set up the divisions alphabetically by city name, they are all out of order because they list in-game by team name.
I was able to change teams no problem but crashed when trying to advance in season mode. I will make sure divisions are all in order by team name for further tests.
one last thing, could you consider my earlier request to put the school name on all the non classic ncaa teams, like is done with the wildcats, etc because there are more than one wildcat team. The reason for this request is we have current and classic teams of the same name ie: OKST and in game it only shows as Cowboys. So if you don't know the order of the teams, you don't know if you are adding the current or classic cowboys team.
If the current team had the OKST next to cowboys like ARIZ is next to wildcats, you would know it is the current team, not the classic. Any ncaa team that also has a classic team would need this to be done. in default mode it actually list 01, 02 Celtics etc for the classic teams, so it is easy to differentiate.
Will let you know about my attempts with your roster after recording the division by team name
I couldn't start a season with just the default teams. It would crash at the team selection conformation. Also when I tried removing Hoyas it would crash. Also would crash with another team but didnt catch it before it crashed. didn't have anymore time to test after that. Assuming it would be like your tests from before, certain teams cannot be removed from the roster.
Thu Jan 08, 2015 1:02 pm
Attempted season mode.
I reordered all the divisions alphabetically before changing any teams. I changed 7 or 8 teams at least and made sure the divisions were all in alphabetical order again after the changes. Had no problem changing any of the teams, but it crashed when I tried to advance from the team screen.
I did notice that the classic ncaa teams were in the list that I could select from, which shouldn't have been the case if they were set to euro id's. they should not be available to select.
I did not choose any of the classic ncaa teams as far as I know, but they still should not even be in the selection list if they were set with euro id's.
Suggestion would be to remove the classic ncaa teams from the roster and then only use the 30 default id's and default classic id's for the next 22 current ncaa teams and see how that works. That way there would be no euro id's in use for any team.
If it does not crash when changing teams, then the next step would be to fit the classic ncaa teams back in the roster somehow. At least all the current teams would be available to use if removing the ncaa classic teams works. I don't know if you can do this because the game may need to have 60 teams, so it may not be possible to take them out, now that I think of it.
jbg, unless you reordered them first before trying to advance, the problem was the teams were not alphabetical in the divisions by team name the way the nba game defaults.
Last edited by
reme on Thu Jan 08, 2015 1:10 pm, edited 1 time in total.
Thu Jan 08, 2015 1:10 pm
GID doesn't have to do with selectable. I didn't change their TeamType to Euro. Then theY wouldn't be selectable but also get the Euro referees and I think ball too.
Thu Jan 08, 2015 1:12 pm
It's because the Hoyas , Fighting Irish, Arkansas, and 11 teams from MM2K14 were created using euro league GIDS (70-83). Euroleague GIDS are not usable in season/association modes. That is why the game crashes when they are swapped. You have to follow the naming format for MM2K14 for slots 0-29, since those slots are given the default NBA GIDs.
Next you must replace GIDs 70-83 with those of classic NBA teams. And make those classic NBA teams that you swapped now 70-83, and put team type to 27(I think) and a year to make them non-selectable.
Finally you would have to change all the jersey GIDs to ccoincide with the team GID changes.
This is all assuming of course that you can run an association with 22 classic teams.
Maybe someone should check if this is even possible before retooling the roster. But if this is possible than it is possible in theory.
Thu Jan 08, 2015 1:20 pm
Okay, here is my next observation.
In the default nba game, when you scroll thru on the quick game list, the 30 current teams are first, then the (14) euro teams are next in line, followed by all the classic nba teams.
In the roster you sent me, all the current teams are listed in a row with the ncaa classic teams at the end.
Suggestion would be to list 30 current ncaa teams, followed by the classic teams that you changed to euro id's then all the ncaa teams with classic nba id's, same as the nba default setup. The euro teams would be in between the default 30 and the classic teams like the nba roster to try to mirror the default roster to gert this to work.
The problem is there are (14) euro teams in the default game, so you may need (14) euro id's in the ncaa roster also, which only leave 46 current teams to be able to use in season/assoc mode.
The 52 total teams may be the problem for the season assoc mode anyway.
Droc, I saw your prior post after I put this up. I made team changes in the default nba mode using nba classic reams and it worked fine, so using nba classic id's for ncaa teams should work also I would think.
I still feel whatever is needed to have the game recognize a team as a euro team so they do not show on the in game list when trying to change teams in season mode, might resolve the problem.
Last edited by
reme on Thu Jan 08, 2015 1:55 pm, edited 2 times in total.
Thu Jan 08, 2015 1:26 pm
reme wrote:Attempted season mode.
jbg, unless you reordered them first before trying to advance, the problem was the teams were not alphabetical in the divisions by team name the way the nba game defaults.
reme, I don't think reordering teams in season setup has anything to do with getting the season mode to advance. If you look at drocs roster that be posted, that does work, the teams are not in alpha order by division. This is the list that is in drocs working season mode and it works just fine while advancing through the season setup. Also played a game or two with it.
And then maybe i'm not understanding what you saying.
Cardinals
Blue Devils
Fighting Irish
Cavaliers
Tar Heels
Wildcats (NOVA)
Hoyas
Rams (VCU)
Shockers
Huskies (CONN)
Wildcats (UK)
Bears
Razorbacks
Gators
Terrapins
Sooners
Mountaineers
Cyclones
Longhorns
Jayhawks
Badgers
Buckeyes
Spartans
Hawkeyes
Hoosiers
Wildcats (AZ)
Golden Bears
Huskies (WSH)
Bulldogs (GNZ)
Utes
Thu Jan 08, 2015 1:35 pm
jbg4208 wrote:reme wrote:Attempted season mode.
jbg, unless you reordered them first before trying to advance, the problem was the teams were not alphabetical in the divisions by team name the way the nba game defaults.
reme, I don't think reordering teams in season setup has anything to do with getting the season mode to advance. If you look at drocs roster that be posted, that does work, the teams are not in alpha order by division. This is the list that is in drocs working season mode and it works just fine while advancing through the season setup. Also played a game or two with it.
And then maybe i'm not understanding what you saying.
Cardinals
Blue Devils
Fighting Irish
Cavaliers
Tar Heels
Wildcats (NOVA)
Hoyas
Rams (VCU)
Shockers
Huskies (CONN)
Wildcats (UK)
Bears
Razorbacks
Gators
Terrapins
Sooners
Mountaineers
Cyclones
Longhorns
Jayhawks
Badgers
Buckeyes
Spartans
Hawkeyes
Hoosiers
Wildcats (AZ)
Golden Bears
Huskies (WSH)
Bulldogs (GNZ)
Utes
jbg,
no you are understanding me correct and you are right about droc's roster not being in order, I saw that when he sent it out and yes it does work. I'm not sure about the alphabetical part being necessary in the divisions, I was only basing that on how the default nba game lists the teams in season/assoc mode and wasn't sure if that was causing crashes or not when changing teams in game.
I still think there cannot be any teams that have euro id's showing in the list to change teams from in the season mode. The euro teams are not available in the default nba list in season/nba mode, so ncaa teams with euro id's should not show on the list.
To me anyway, ncaa teams recognized by the game as euro teams but showing up in the selection list for season mode are the problem with the crashing, since doing the default nba test showed they are not available for season/assoc mode. But again just my thoughts as I am not a modder.
btw: great job on the new Utah court and all the other courts you have done for the game.
Thu Jan 08, 2015 2:07 pm
reme wrote:jbg,
no you are understanding me correct and you are right about droc's roster not being in order, I saw that when he sent it out and yes it does work. I'm not sure about the alphabetical part being necessary in the divisions, I was only basing that on how the default nba game lists the teams in season/assoc mode and wasn't sure if that was causing crashes or not when changing teams in game.
I still think there cannot be any teams that have euro id's showing in the list to change teams from in the season mode. The euro teams are not available in the default nba list in season/nba mode, so ncaa teams with euro id's should not show on the list.
To me anyway, ncaa teams recognized by the game as euro teams but showing up in the selection list for season mode are the problem with the crashing, since doing the default nba test showed they are not available for season/assoc mode. But again just my thoughts as I am not a modder.
btw: great job on the new Utah court and all the other courts you have done for the game.
I see what your saying, but I think euro teams can be used in season mode per this video from Jaosming.
https://www.youtube.com/watch?v=qcTeza8URjkIts just a teamtype number change. So not sure if that is causing the crash either. Now having too many euro teams may be an issue. Don't know for sure though.
Thanks on the courts!

though every time I go back and look at some of the older courts I did, I cringe and think "wow, that can be improved." I think finally have a good court template as a base.
Thu Jan 08, 2015 2:21 pm
Ahh there you go, it looks like you can use them in assoc mode per the video. our problem may be the team type number with the teams that are listed as euro id's.
The Hoyas crashed every time I tried to change them, but did not crash in big's roster when he changed them to either default 30 or classic id, not sure which one but they were not euro anymore.
But, the teams that big said were now euro teams, showed up in the team change list for season mode, so if they didn't have the team type number like the video said to change, that could be the problem with big's roster. We'll find out sooner or later
Thu Jan 08, 2015 3:16 pm
Okay final thoughts and suggestion for the night after analyzing all these tests I've tried.
since per jao's video, euro teams can be unlocked to use in assoc/season mode by changing team types etc, this what I came up with to try. ( I would do this myself if I was able to, but need the season mod experts for this.) Ps the change in jao's video seemed pretty easy.
select 30 ncaa teams for default nba id's. select (14) ncaa teams for euro id's following jao's instructions in the video, which is to change the team # to 22, which is the same number used for the classic teams and give them a year also. Then set the final (16) teams with classic nba id's.
List the (30) teams alphabetically by team name, not city/school, then do the same starting over alphabetically with the next (14) euro ncaa teams and then do the same thing with the (16) classic id teams.
This would mirror exactly the setup for the default nba roster.
It also should enable all the teams to be used for season/assoc mode per jao's video.
So in theory, this should work for changing the NCAA teams in season and assoc modes.
Jao's video:
https://www.youtube.com/watch?v=qcTeza8URjkI've done too much analyzing and crashing for one day,
Time to crash for real.
Thu Jan 08, 2015 10:46 pm
I can say with relative certainty that the order of the teams is irrelevant, and that the only necessary action is that the first 30 teams listed, in slots 0 - 29 must have the original NBA team GIDs (not even necessarily in the same default order, but just occupying those 30 slots), and that's about it.
I think that HAWK23 got MM2K14 to work using both the Euroleague and Classic Team GIDs (so the 80's and 500's). As long as teams after the first 30 are TType '3' (CAT), they should be able to be subbed into a Custom Season. Conversely, the first 30 listed teams, all have to be TType '0' (Regular NBA). I'm not sure if the Divisions matter, but maybe copying and pasting the Divisions for the first 30 teams from the last MM2K14 roster would be beneficial, in case there is a mandatory default configuration (I don't think there is, but it can't hurt).
When done right, there shouldn't be any I can't sub this specific team out or this specific team in, etc. I want to say there's a massive UBR Roster that is Season/Association playable. If so, worth taking a look at it to see how it is configured. Otherwise, again, I'll shoot HAWK23 a PM to see if he can take a look when he's back around in a week or so.
Fri Jan 09, 2015 12:05 am
Im comparing some of the UBR rosters along with Meds ultimate association looks like the first 29 slots are filled with GID's 0-31 (minus 7 and 31 for the all star teams) on all of these. 0 for Ttype. All the rest of the switchable/playable teams are set on 22 or 3. I've been testing these out and cannot get it to crash.
You might already know this but for the classic teams you wouldn't necessarily have to have the year in the name. All you have to do is put the start year in the year column on the teams tab. So for example 90-91 duke. you just have to have 90 in the year column for duke and I will automatically show up in game as '90-'91 duke.
Fri Jan 09, 2015 1:12 am
jbg4208 wrote:You might already know this but for the classic teams you wouldn't necessarily have to have the year in the name. All you have to do is put the start year in the year column on the teams tab. So for example 90-91 duke. you just have to have 90 in the year column for duke and I will automatically show up in game as '90-'91 duke.
Yes, I know this, and was planning on either doing it or mentioning it.
I still believe our problems are occurring with the 'Regular NCAA' teams that occur after the first 30. Maybe try setting them to TTYpe 0, Division 8? I can't remember what we ultimately settled on last year to get everything copacetic.
Look at the big UBR roster, with a ton of teams, that I believe is Association/Season playable. See how they handle all of the teams after the initial 30.
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