Thu Jan 08, 2015 6:36 am
Thu Jan 08, 2015 6:39 am
droc81yo wrote:Season/Association roster with all teams is fully functional!!!
It was a GID issue, there was a clone of the 93 bulls that had been in the roster since I believe MM2k14 an assigned GID 562. This team was deleted in my MM2k15 roster, I cloned it form the other 93 bulls, changed GID to 562 and it worked. Also had to line by line go back through all the created teams and classic NBA and reassign GIDs based on the last working roster.
Something else interesting I found out team type doesn't matter as long as you have thirty teams in the roster with 0. You could have slots 0-21 all 3s and as long as there are 22 zeros in the bottom half of the roster it works. if you do not have 30 teams set to 0 in the roster it will not work. Also the aplhabetical order does not matter at all.
I need to assign jeseys, and order teams and divisions and I will upload.
Thu Jan 08, 2015 7:01 am
droc81yo wrote:Season/Association roster with all teams is fully functional!!!
It was a GID issue, there was a clone of the 93 bulls that had been in the roster since I believe MM2k14 an assigned GID 562. This team was deleted in my MM2k15 roster, I cloned it form the other 93 bulls, changed GID to 562 and it worked. Also had to line by line go back through all the created teams and classic NBA and reassign GIDs based on the last working roster.
Something else interesting I found out team type doesn't matter as long as you have thirty teams in the roster with 0. You could have slots 0-21 all 3s and as long as there are 22 zeros in the bottom half of the roster it works. if you do not have 30 teams set to 0 in the roster it will not work. Also the aplhabetical order does not matter at all.
I need to assign jeseys, and order teams and divisions and I will upload.
Thu Jan 08, 2015 7:11 am
reme wrote:droc81yo wrote:Season/Association roster with all teams is fully functional!!!
It was a GID issue, there was a clone of the 93 bulls that had been in the roster since I believe MM2k14 an assigned GID 562. This team was deleted in my MM2k15 roster, I cloned it form the other 93 bulls, changed GID to 562 and it worked. Also had to line by line go back through all the created teams and classic NBA and reassign GIDs based on the last working roster.
Something else interesting I found out team type doesn't matter as long as you have thirty teams in the roster with 0. You could have slots 0-21 all 3s and as long as there are 22 zeros in the bottom half of the roster it works. if you do not have 30 teams set to 0 in the roster it will not work. Also the aplhabetical order does not matter at all.
I need to assign jeseys, and order teams and divisions and I will upload.
Way to go droc !!!!!![]()
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Will you also be including big's menu's and jbg's update court files that he mentioned were not all in the first release in your next update ?
Thu Jan 08, 2015 7:30 am
bigh0rt wrote:reme wrote:droc81yo wrote:Season/Association roster with all teams is fully functional!!!
It was a GID issue, there was a clone of the 93 bulls that had been in the roster since I believe MM2k14 an assigned GID 562. This team was deleted in my MM2k15 roster, I cloned it form the other 93 bulls, changed GID to 562 and it worked. Also had to line by line go back through all the created teams and classic NBA and reassign GIDs based on the last working roster.
Something else interesting I found out team type doesn't matter as long as you have thirty teams in the roster with 0. You could have slots 0-21 all 3s and as long as there are 22 zeros in the bottom half of the roster it works. if you do not have 30 teams set to 0 in the roster it will not work. Also the aplhabetical order does not matter at all.
I need to assign jeseys, and order teams and divisions and I will upload.
Way to go droc !!!!!![]()
![]()
![]()
![]()
Will you also be including big's menu's and jbg's update court files that he mentioned were not all in the first release in your next update ?
Ultimately everything from 2K14, with all improvements will be released. Silly to force people to download MM2K14 when this is a stand alone thing here. I've already re-sorted all the 2K14 files, and just need to get all of the new .iff files, re-bundle everything, and we should be able to have a big download for everyone to work off of, with a simple Update Link, in a similar fashion to UBR does.
Thu Jan 08, 2015 7:55 am
Check and make sure you don't experience crashing later in the Season/Association. That was the issue we had last year, and what ultimately led to all the slotting, GID, alphabetical, etc. We never had crashing at Team Select, but we would crash 1, 2, or 3 games into it, and always by the All-Star Break. Just wanna make sure you're not making more work for yourself later. I always ere (I think that's the word there) on the side of caution. Great work, though.![]()
Thu Jan 08, 2015 8:29 am
droc81yo wrote:Check and make sure you don't experience crashing later in the Season/Association. That was the issue we had last year, and what ultimately led to all the slotting, GID, alphabetical, etc. We never had crashing at Team Select, but we would crash 1, 2, or 3 games into it, and always by the All-Star Break. Just wanna make sure you're not making more work for yourself later. I always ere (I think that's the word there) on the side of caution. Great work, though.![]()
I have simulated multiple seasons and associations with this selecting 1 team and 30 teams and no crashes yet........however, I have not yet played an actual game. This is next. One thing that perturbs me is when you load this roster and go to roster from the home screen to edit players it crashes.
Here it is, let's play some games and cross our fingers.......
http://www.mediafire.com/download/dzywy ... C_beta.ROS
Thu Jan 08, 2015 8:54 am
Thu Jan 08, 2015 9:03 am
droc81yo wrote:This is because of the alphabetic divisions bug. To prove this, go to the Northwest division and sub Butler in the #3 spot and then the Cowboys in the #4 spot. It works because if you look at the division it is all in alphabetical order. When you import teams and they are not in alphabetical order it will typically crash. This is the same thing that happened in MM2k14. What I can do is reorder the roster so all divisions have teams in alphabetic order that way it will easier to see where to place teams.
I played a 30 team association, played 2 games then simmed to the all-star break, then played to more games, and simmed to playoffs.
NO CRASHES!
Is there a way to make it so the CPU doesn't adjust your rotations at the beginning of the season? Hate it when I spent all this time to get accurate rotations and see them all jacked up by the bonehead CPU.
Thu Jan 08, 2015 9:19 am
Thu Jan 08, 2015 9:38 am
droc81yo wrote:Is there a way to make it so the CPU doesn't adjust your rotations at the beginning of the season? Hate it when I spent all this time to get accurate rotations and see them all jacked up by the bonehead CPU.
Thu Jan 08, 2015 9:43 am
reme wrote:I re-ordered all the division alphabetically. I tried to change the Hoyas (who were now in the first slot, not the last) again since they are giving me issues doing it and it crashed as soon as I hit the spacebar to accept the new team (Pitt).
It is crashing right at the point changing teams, not like before when we changed teams but it would crash when trying to advance to the next step.
Again, this is all being done in-game. I do not have red-mc.
Thu Jan 08, 2015 9:45 am
I believe this is hard coded into the game and cannot be changed, unfortunately.
Thu Jan 08, 2015 10:03 am
Thu Jan 08, 2015 10:17 am
I don't know cause I've never really tried, but isn't it super easy to do this in-game, when starting a Season? Just swap the teams you want in for the default teams? I would think that just for searchability, having the teams alphabetized so that you can easily scroll and find the team you want to select with ease. Again, I'm operating under the assumption that swapping teams in-game to do a custom Season/Association is easy to do.droc81yo wrote:I really don't see a way around this. We would have to order it like MM2k14, then sub in however many teams we want to start a season, while maintaining alphabetical order. At this point if the user wants they are at liberty to freely switch 17 teams to their choosing. I just hate to swap out crappy teams that I have no intention of playing with/against in my season anyway.
Thu Jan 08, 2015 10:18 am
Thu Jan 08, 2015 10:24 am
Thu Jan 08, 2015 10:26 am
bigh0rt wrote:I don't know cause I've never really tried, but isn't it super easy to do this in-game, when starting a Season? Just swap the teams you want in for the default teams? I would think that just for searchability, having the teams alphabetized so that you can easily scroll and find the team you want to select with ease. Again, I'm operating under the assumption that swapping teams in-game to do a custom Season/Association is easy to do.droc81yo wrote:I really don't see a way around this. We would have to order it like MM2k14, then sub in however many teams we want to start a season, while maintaining alphabetical order. At this point if the user wants they are at liberty to freely switch 17 teams to their choosing. I just hate to swap out crappy teams that I have no intention of playing with/against in my season anyway.
Thu Jan 08, 2015 10:34 am
reme wrote:bigh0rt wrote:I don't know cause I've never really tried, but isn't it super easy to do this in-game, when starting a Season? Just swap the teams you want in for the default teams? I would think that just for searchability, having the teams alphabetized so that you can easily scroll and find the team you want to select with ease. Again, I'm operating under the assumption that swapping teams in-game to do a custom Season/Association is easy to do.droc81yo wrote:I really don't see a way around this. We would have to order it like MM2k14, then sub in however many teams we want to start a season, while maintaining alphabetical order. At this point if the user wants they are at liberty to freely switch 17 teams to their choosing. I just hate to swap out crappy teams that I have no intention of playing with/against in my season anyway.
That is how I am doing it, in-game. I do not have red mc so everything I do is in game. changing the teams is easy yes, but it is crashing when trying to change from one of the added teams.
Thu Jan 08, 2015 10:36 am
bigh0rt wrote:reme wrote:bigh0rt wrote:I don't know cause I've never really tried, but isn't it super easy to do this in-game, when starting a Season? Just swap the teams you want in for the default teams? I would think that just for searchability, having the teams alphabetized so that you can easily scroll and find the team you want to select with ease. Again, I'm operating under the assumption that swapping teams in-game to do a custom Season/Association is easy to do.droc81yo wrote:I really don't see a way around this. We would have to order it like MM2k14, then sub in however many teams we want to start a season, while maintaining alphabetical order. At this point if the user wants they are at liberty to freely switch 17 teams to their choosing. I just hate to swap out crappy teams that I have no intention of playing with/against in my season anyway.
That is how I am doing it, in-game. I do not have red mc so everything I do is in game. changing the teams is easy yes, but it is crashing when trying to change from one of the added teams.
That's why I think the ultimate thing to do is to alphabetize, use default GIDs on the first 30 teams, then Euro Teams GIDs, then Classic Teams GIDs on the remaining teams.
Is it possible to sub Euro and/or Classic Teams into Season/Association with the default roster? If so, it shouldn't be a problem.
Thu Jan 08, 2015 10:46 am
reme wrote:bigh0rt wrote:reme wrote:bigh0rt wrote:I don't know cause I've never really tried, but isn't it super easy to do this in-game, when starting a Season? Just swap the teams you want in for the default teams? I would think that just for searchability, having the teams alphabetized so that you can easily scroll and find the team you want to select with ease. Again, I'm operating under the assumption that swapping teams in-game to do a custom Season/Association is easy to do.droc81yo wrote:I really don't see a way around this. We would have to order it like MM2k14, then sub in however many teams we want to start a season, while maintaining alphabetical order. At this point if the user wants they are at liberty to freely switch 17 teams to their choosing. I just hate to swap out crappy teams that I have no intention of playing with/against in my season anyway.
That is how I am doing it, in-game. I do not have red mc so everything I do is in game. changing the teams is easy yes, but it is crashing when trying to change from one of the added teams.
That's why I think the ultimate thing to do is to alphabetize, use default GIDs on the first 30 teams, then Euro Teams GIDs, then Classic Teams GIDs on the remaining teams.
Is it possible to sub Euro and/or Classic Teams into Season/Association with the default roster? If so, it shouldn't be a problem.
I'll give you an answer shortly about that. I will attempt just that
Thu Jan 08, 2015 10:53 am
reme wrote:reme wrote:bigh0rt wrote:reme wrote:bigh0rt wrote:I don't know cause I've never really tried, but isn't it super easy to do this in-game, when starting a Season? Just swap the teams you want in for the default teams? I would think that just for searchability, having the teams alphabetized so that you can easily scroll and find the team you want to select with ease. Again, I'm operating under the assumption that swapping teams in-game to do a custom Season/Association is easy to do.droc81yo wrote:I really don't see a way around this. We would have to order it like MM2k14, then sub in however many teams we want to start a season, while maintaining alphabetical order. At this point if the user wants they are at liberty to freely switch 17 teams to their choosing. I just hate to swap out crappy teams that I have no intention of playing with/against in my season anyway.
That is how I am doing it, in-game. I do not have red mc so everything I do is in game. changing the teams is easy yes, but it is crashing when trying to change from one of the added teams.
That's why I think the ultimate thing to do is to alphabetize, use default GIDs on the first 30 teams, then Euro Teams GIDs, then Classic Teams GIDs on the remaining teams.
Is it possible to sub Euro and/or Classic Teams into Season/Association with the default roster? If so, it shouldn't be a problem.
I'll give you an answer shortly about that. I will attempt just that
Update: the answer is yes and no and I may have found the problem and the solution trying this.
I could swap NBA with classic teams in season mode no problem. The euro teams are not an option to add as they don't show in the list of teams to swap, so it is not possible to change to a euro team in season mode.
That may be the problem, any NCAA teams using euro id's may be causing the crash. the only teams that were available to switch with the default nba were classic nba teams.
Thu Jan 08, 2015 10:55 am
Thu Jan 08, 2015 11:01 am
droc81yo wrote:The ease of search would not be possible unless the teams were re-alphabetized by team(not city) name and assigned NBA default GIDs to slots 0-29. This would mean swapping GIDs with many teams. (as well as the jersey tab for the changed teams). This would be a large undertaking with opportunities for error.
An easy way would be to put the teams in the same order as in MM2K14, the slots 0-29 just like MM2K14, then the remaining slots (After the all star teams) alphabetized by team name. As you swap out teams you will get more and more out of order teams, as the teams being swapped out will now appear in list of searchable teams.
Personally, I think it is a pain in the butt to swap out teams that will.be randomly placed in divisions with other teams and getting divisions the way you want them all.while trying to keep some semblance of alphabetical order.
It would open up a fully customizable option with reference to teams, however I know I want the good teams in the game to play against, and if a team I wanted to play with wasn't in I would just swap them out with an NBA default team. Also, there is no guarantee that there is not a limit set on the number of teams you can swap out Before the game crashes (it us only meant to swap the NBA default GIDs between divisions, not 22 new GIDs There are 52 teams, so regardless you are stuck with 8 teams no matter how you switch up.
Thu Jan 08, 2015 11:08 am