Slimm44's 2k14 Editing Guide and Roster Project

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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Medevenx on Tue Dec 24, 2013 5:07 pm

skoadam wrote:Medevenx, oh yeah med got right with this, its really annoying.
btw. how it can be fixed if this not a problem to share info.


Vlad has checked for everything in RED MC and nothing seems to point to it. If ever, the entire roster would have to be converted just for this to work.
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby skoadam on Tue Dec 24, 2013 5:09 pm

Medevenx wrote:
skoadam wrote:Medevenx, oh yeah med got right with this, its really annoying.
btw. how it can be fixed if this not a problem to share info.


Vlad has checked for everything in RED MC and nothing seems to point to it. If ever, the entire roster would have to be converted just for this to work.

ofc simply copy/paste of everything into newest version of roste file will not fix it?
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Medevenx on Tue Dec 24, 2013 5:10 pm

skoadam wrote:Vlad has checked for everything in RED MC and nothing seems to point to it. If ever, the entire roster would have to be converted just for this to work.

ofc simply copy/paste of everything into newest version of roste file will not fix it?[/quote]

Actually that WOULD work. Copy and paste everything from the Players, Teams, Playbooks tabs into the DEFAULT roster.

Or just copy EVERYTHING in the roster. :)

slimm will you allow me to copy your playbooks? I don't really know what I'm doing with playbooks and Hikwelity's is incomplete.
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Maverick on Tue Dec 24, 2013 10:06 pm

Finally it's complete. Thanks man! (Y)
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby slimm44 on Tue Dec 24, 2013 11:32 pm

Med, feel free to use any of the roster you want. If you want to copy/paste my roster onto another base, that would be spectacular.
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URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

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2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Medevenx on Tue Dec 24, 2013 11:58 pm

Here you go slimm.

https://www.mediafire.com/?21v26su42f64r19

I checked for bugs in MC and Assoc, there doesn't seem to be any. Thank you! This is your latest roster based on the default roster.

Happy holidays slimm!
Last edited by Medevenx on Wed Dec 25, 2013 12:14 am, edited 1 time in total.
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby mmq on Wed Dec 25, 2013 12:05 am

Medevenx wrote:Here you go slimm.

https://www.mediafire.com/?21v26su42f64r19

I checked for bugs in MC and Assoc, there doesn't seem to be any. Thank you! This is your latest roster based on the default roster.


Med's, does this include your accessories updates?
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Philip00 on Wed Dec 25, 2013 12:10 am

Slimm, can you tell me that now can i start assoc? your roster includes everyting for that?
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Medevenx on Wed Dec 25, 2013 12:14 am

mmq wrote:Med's, does this include your accessories updates?


Nope, I just moved all of his stuff to the default roster base.
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby slimm44 on Wed Dec 25, 2013 12:22 am

Thank you, Med. I appreciate it.

Philip00, you should be able to start your Association now. I believe everything is done.

I'll place the link Med posted in the first post of this thread.

Merry Christmas, guys!

EDIT: Med, did that copy the Coaching Profiles and Playbooks, also?
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

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2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Medevenx on Wed Dec 25, 2013 12:27 am

slimm44 wrote:Thank you, Med. I appreciate it.

Philip00, you should be able to start your Association now. I believe everything is done.

I'll place the link Med posted in the first post of this thread.

Merry Christmas, guys!

EDIT: Med, did that copy the Coaching Profiles and Playbooks, also?


Yep, I moved everything from your rosters. Now the streaks are gone. In terms of my roster though, I only copied over your Playbooks, not the Coach Profiles. :)
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby YTabuse on Wed Dec 25, 2013 3:22 am

Thank you very much for all the work you put in to improve the game for all of us, I really appreciate your effords! (Y)

Some things I noticed on today's release:

Small ones
- Reggie Williams was cut by the Rockets before the season started, he should be replaced by Isaiah Canaan who has to be on the Rockets' roster
- I don't know if i was just a glitch in the RED MC Editor, but Tony Allen's strength is at 60.7 there which is odd as there are no other attributes with one decimal place

Contracts
I have noticed that the qualifying offer for non-rookies in their rookie contracts is set as a team option. For example, Anthony Davis and Damien Lillard have team options for the 2016/17 season (9,19M for Davis and 5,65M for Lillard). I don't think that's realistic. Maybe you should consider removing the last year and simply let the rookies become restricted free agents before that season.

Post up tendencies that are not at 0
Code: Select all
ID  Surname

3 Young
4 Noel
5 Hawes
6 Moultrie
8 White
9 Allen
11 Brown
107 Millsap
108 Horford
112 Brand
113 Ayon


Drive RvL: If I recall it correctly, every player should have either 25 (left hand) or 75 (right hand); there are many teams that aren't edited
Code: Select all
Bobcats (except K. Walker)
Bucks
Cavaliers
Celtics
Clippers
Hawks
Jazz
Kings
Knicks
Magic
Nuggets
Pelicans
Pistons
Raptors
Spurs
Suns
Timberwolves
Trail Blazers

Some single players:
ID Surname
3 Turner
388 Ezeli
392 Green
395 Nedovic


Here's a list of all the active lefties (maybe that can help you, there are also some left handed players with Drive RvL at 75):
Code: Select all
ID Surname

3 Young
7 Wroten
20 McRoberts
59 Miles
63 Karasev
81 Jordan
91 Conley
93 Prince
94 Randolph
98 Davis
121 Bosh
126 Anthony
128 Beasley
141 Biedrins
153 Thomas
165 Udrih
183 Henry
203 Wright
209 James
237 Randolph
268 Jennings
270 Smith
271 Monroe
296 Harden
303 Motiejunas
304 Jones
308 Williams
315 Ginobili
324 Dragic
332 Marshall
348 Fisher
364 Muhammad
386 Lee
393 Bazemore
404 Booker
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby dav_9 on Sat Dec 28, 2013 5:01 pm

Is your Editing guide from OP still up to date? I was looking at the coaching profile formulas and they don't match how you rated the teams for on- and off-ball defense. I'm not sure if you changed something to improve gameplay?
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby slimm44 on Sun Dec 29, 2013 12:06 am

No, dav_9, I haven't updated that guide for a while. I need to. Thanks for the head's up.
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URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

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2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby mmq on Sun Dec 29, 2013 6:01 am

Will you update team colors and include missing jersey from the online data?
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby illusiondrmr on Mon Dec 30, 2013 5:03 am

Thanks for this gem, Slimm. You r awesome :bowdown: :bowdown: :bowdown: :bowdown:

Ps. Is there any way (with some tool i might not be aware of) to fix the rotations when starting a new season ? Or, is there a way to stop nba2k14 messing with Rotations when starting a new season ? Last time (in nba2k13) i used to fix them manually team by team after controlling ALL of the teams when starting a new season. Thanks !
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby YTabuse on Tue Dec 31, 2013 6:39 am

slimm44, did you notice my post above? I found some mistakes in your roster I reported there. :wink:
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby slimm44 on Tue Dec 31, 2013 8:05 am

Sorry guys, but all editing and updating of the guide must stop immediately. Last year, I was having job difficulties which led to the editing stoppage. Today, I lost my job with absolutely no warning. I won't be updating anything regarding the guide or roster project for the foreseeable future.
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URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

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2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby bigh0rt on Tue Dec 31, 2013 8:31 am

Best of luck to you slimm, I hope you land on your feet.
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby dav_9 on Tue Dec 31, 2013 9:39 am

Thank you for all your hard work, slimm. I hope everything works out for you in 2014.
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby mmq on Tue Dec 31, 2013 8:48 pm

Best wishes for you and your family in 2014
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Rosque on Tue Dec 31, 2013 10:54 pm

You got shitty employers. Best of luck slimm
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby exrxixxx on Tue Dec 31, 2013 11:03 pm

Rosque wrote:You got shitty employers. Best of luck slimm


Incorrect logic.
There are no clues in slimm's messages from what you could understand emplyers as "shitty".
This is only your emotions which often leads to wrong decisions :)

But yes, best of luck slimm.
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Medevenx on Tue Dec 31, 2013 11:03 pm

Get a job at 2K or Stats Inc. or something! Best of luck slimm you'll always have my support. Would you like me to edit the roster and release an up-to-date version (transactions unless you've already done it) in your name? Or maybe we can get laker92 to make an NBA365 out of your roster. Anyway, celebrate the new year first slimm! Priorities first and God bless!
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby slimm44 on Tue Dec 31, 2013 11:30 pm

exrxixxx wrote:
Rosque wrote:You got shitty employers. Best of luck slimm


Incorrect logic.
There are no clues in slimm's messages from what you could understand emplyers as "shitty".
This is only your emotions which often leads to wrong decisions :)

But yes, best of luck slimm.


Actually, his logic was correct. I was fired from an Administrative Position from a company I have worked for for nearly a decade and I've never received as much as a verbal reprimand when yesterday, with absolutely no warning, I was fired. I'd say that's a pretty crappy employer.

Medevenx wrote:Get a job at 2K or Stats Inc. or something! Best of luck slimm you'll always have my support. Would you like me to edit the roster and release an up-to-date version (transactions unless you've already done it) in your name? Or maybe we can get laker92 to make an NBA365 out of your roster. Anyway, celebrate the new year first slimm! Priorities first and God bless!


Sure, man. I think there's enough community support to warrant it. I appreciate it, Med.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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