
seanjohn1414 wrote:guys do you think this skin color is okay so i can imitate it so you can play it even without using enb, fxaa or sweetfx coz i know some of you cant play with photomod coz its eating your framerate. what do you think?? i will start again from scratch..
with mlp111 new ENB
[Cam] wrote:Question bro, if I change an occlusion layer in the global, does it remove your shadow mods? Or are your shadow mods/skin values a part of different layers
seanjohn1414 wrote:[Cam] wrote:Question bro, if I change an occlusion layer in the global, does it remove your shadow mods? Or are your shadow mods/skin values a part of different layers
you can change anything bro even the occlusion.. my shadows are not in the .dds of occlusion.. and also you cannot edit the color of the players using modtool coz its not a .dds file.
[Cam] wrote:seanjohn1414 wrote:[Cam] wrote:Question bro, if I change an occlusion layer in the global, does it remove your shadow mods? Or are your shadow mods/skin values a part of different layers
you can change anything bro even the occlusion.. my shadows are not in the .dds of occlusion.. and also you cannot edit the color of the players using modtool coz its not a .dds file.
Ahh thanks bro![]()
how's the progress on the official Gratitude global release coming? How are the skin tones looking; are they different than the ones you'll be using for AC4?
seanjohn1414 wrote:[Cam] wrote:seanjohn1414 wrote:[Cam] wrote:Question bro, if I change an occlusion layer in the global, does it remove your shadow mods? Or are your shadow mods/skin values a part of different layers
you can change anything bro even the occlusion.. my shadows are not in the .dds of occlusion.. and also you cannot edit the color of the players using modtool coz its not a .dds file.
Ahh thanks bro![]()
how's the progress on the official Gratitude global release coming? How are the skin tones looking; are they different than the ones you'll be using for AC4?
yeah is still different but the outcome is good from the past.. i want my globals to be unique to each other.
seanjohn1414 wrote:2wz2 wrote:NBA2K11
NBA2K14
I think a reflect parameter in global which would be more big to get NBA2K11's frog white effect. Master, would u pls fix it, pls![]()
look at this pic bro...
1st time to mod it
after i mod it
no enb just pure default
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