NCAA March Madness 2015-16 V2.5 MINOR UPDATE (1.10.16)

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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Sat Oct 03, 2015 11:42 am

It's only one game, of course, and also I could be wrong, but I feel like Duke is generally a very 3PT happy team. These look really nice. Cool to see lines that differ from the NBA in a realistic manner. (Y) (Y)
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Sat Oct 03, 2015 1:20 pm

New Kentucky Wildcats jerseys for 2015-16 with the new mesh back design...

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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby dwadeflash03 on Sat Oct 03, 2015 5:22 pm

Hey Bighort, with all these new home/away unis you are making for teams, are you still keeping the home/away unis from last season around in the jersey selection? Or are you simply overwriting and replacing them with the new ones? Because it would be nice to see all the different styles of home/away unis teams in the mod wore since the mod was created (Y)
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Sat Oct 03, 2015 10:43 pm

A little bit of both.
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby JDAGOD on Sun Oct 04, 2015 3:12 am

Does anyone know how to make scoreboards i was wondering if someone can make the Tournament Scoreboards

I would make them but i dont know how so can anyone make the CBS and TBS Ones? :P
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Sun Oct 04, 2015 8:15 am

We have a NCAA on CBS scoreboard already.
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Sun Oct 04, 2015 11:10 am

Sweet :new: Michigan State Spartans 2015-16 Shorts
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby Kevin on Sun Oct 04, 2015 11:19 am

looks so nice! :applaud:

You have to teach us how to make it look embedded :lol:
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Sun Oct 04, 2015 11:28 am

Kevin wrote:looks so nice! :applaud:

You have to teach us how to make it look embedded :lol:

It's an easy two layer thing I use. Simple 2 pixel stroke outside the image, and another 2 pixel stroke inside the image, in two different layers, with different effects. I'll send you that file if you want. Just PM me your e-mail address.

Also here is VCU's new sweat back mesh texture for 2015-16. Hope to get more angles and views of this jersey and MSU's so I can finish them up.
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Mon Oct 05, 2015 1:28 am

Slight tweak on a recognizable design on the :new: 2015-16 Villanova Wildcats Shorts
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EDIT: And the front of their :new: 2015-16 Jerseys (if anyone can find a picture of the back with the mesh pattern, please post)
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Mon Oct 05, 2015 4:43 am

:new: 2015-16 Michigan State Spartans Home and West Virginia Mountaineers Road/Alternate Jerseys
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby slimm44 on Mon Oct 05, 2015 6:20 am

All teams through Louisville done. It's in Hort's hands. Not sure if he's going to release another Beta.

I think he will lol
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URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

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2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Mon Oct 05, 2015 6:37 am

slimm44 wrote:All teams through Louisville done. It's in Hort's hands. Not sure if he's going to release another Beta.

I think he will lol

You think right :D

Let's keep that Beta testing up, folks. I found a disaster with WVU today testing. It appears that Esa Ahmad's head is bigger than the court, which looks crazy and eventually CTD. Please find more of this and let me know!!

Roster & Settings Beta v3
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Mon Oct 05, 2015 11:10 am

Forgot to mention, that Beta 3 roster contains all rosters completed from Arizona through Louisville. Approximately 40% done to a Full v1 Roster release. (Y) (Y)

Also, the incomparable Pepis21 has made the new Louisville Cardinals uniforms. (Y)
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby slimm44 on Mon Oct 05, 2015 12:26 pm

Kansas vs. Kentucky

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URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Tue Oct 06, 2015 12:39 am

Random CTD on a Timeout mid-2nd Quarter with Michigan St (Home) vs. Louisville Cardinals (Away) in my game. Anyone else experiencing any random CTD in Play Now Mode? The earlier we work these out, the fewer I'll have to deal with after a full release, due to nothing ever being reported...
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby slimm44 on Tue Oct 06, 2015 4:44 am

I have played two games involving U of L, one home/one away, no issues. I would look at Mich St.

Their main problem is they aren't Michigan :lol:
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby Culture Games on Tue Oct 06, 2015 6:44 am

bigh-rt, how did you do roll vs. fade tendencies in this? 99 for guards, 0 for bigs?
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Tue Oct 06, 2015 6:45 am

xoamberxo222 wrote:bigh-rt, how did you do roll vs. fade tendencies in this? 99 for guards, 0 for bigs?

That's all slimm44.
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby slimm44 on Tue Oct 06, 2015 12:37 pm

I determine the mid range and 3pt tendencies for big men, add them together, and scale them based on the opposite of that value.

Mid + 3pt Tendency = 0-20 PNR 100
Mid + 3pt Tendency = 21-37 PNR 75
Mid + 3pt Tendency = 38-67 PNR 50
Mid + 3pt Tendency = 68-89 PNR 25
Mid + 3pt Tendency = 90+ PNR 0
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby Culture Games on Wed Oct 07, 2015 1:39 am

slimm44 wrote:I determine the mid range and 3pt tendencies for big men, add them together, and scale them based on the opposite of that value.

Mid + 3pt Tendency = 0-20 PNR 100
Mid + 3pt Tendency = 21-37 PNR 75
Mid + 3pt Tendency = 38-67 PNR 50
Mid + 3pt Tendency = 68-89 PNR 25
Mid + 3pt Tendency = 90+ PNR 0


Just one example in the latest roster

Center - Nate Fowler

Mid Range - 14

3 Point - 0

RollVFade - 100


:(
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby slimm44 on Wed Oct 07, 2015 3:00 am

I don't see the problem. Your example fits the scale you referenced.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Wed Oct 07, 2015 3:06 am

xoamberxo222 wrote:
slimm44 wrote:I determine the mid range and 3pt tendencies for big men, add them together, and scale them based on the opposite of that value.

Mid + 3pt Tendency = 0-20 PNR 100
Mid + 3pt Tendency = 21-37 PNR 75
Mid + 3pt Tendency = 38-67 PNR 50
Mid + 3pt Tendency = 68-89 PNR 25
Mid + 3pt Tendency = 90+ PNR 0


Just one example in the latest roster

Center - Nate Fowler

Mid Range - 14

3 Point - 0

RollVFade - 100


:(

He fits right into this one: Mid + 3pt Tendency = 0-20 PNR 100; Mid + 3PT = 14, so his PNR is 100.
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby mcoll86 on Wed Oct 07, 2015 9:25 am

so how far along do we think we are.
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Re: NCAA March Madness 2K14 -- 2015-16 BETA 2 RELEASE (9.30.15)

Postby bigh0rt on Wed Oct 07, 2015 10:07 am

There's really no way to put a number on it. The roster is approximately 40% done, given 20 out of 52 teams are completed; but uniforms, court updates, and the like are literally being released daily. Too big of an undertaking to accurately describe 'how far along' is.
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