Slimm44's 2k14 Editing Guide and Roster Project

A hub for everything related to NBA 2K14 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby bigh0rt on Tue Nov 19, 2013 11:30 pm

I've cleaned this all up. Let's keep things on topic here folks.
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Mile23 on Wed Nov 20, 2013 12:54 am

roster is very good. My compliments! but, as far as the slider, it's a big problem ... I tested with more games but in each CPU achieved too PIP. Picture says it all ... as soon as you change an attack on the basket and score inside because this is unrealistic


Image
My Fictional Courts - HERE
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby slimm44 on Wed Nov 20, 2013 2:19 am

Mile23 wrote:roster is very good. My compliments! but, as far as the slider, it's a big problem ... I tested with more games but in each CPU achieved too PIP. Picture says it all ... as soon as you change an attack on the basket and score inside because this is unrealistic


Image


I have already stated that the Hum Vs. CPU sliders aren't very good and have asked for feedback.

IF ANYONE IS WILLING TO POST OR PM ME THEIR SLIDERS, I WOULD REALLY APPRECIATE IT

I put in so much time editing the roster itself that I don't have time to play.

Also, the screenshot was from a game featuring two teams that haven't been edited. Please play games between:

Philly
Chicago
Memphis
Miami
Lakers
Dallas
Brooklyn
Indy
Houston
OKC
Golden State
Washington

I played about a quarter using some sliders that were posted earlier in the thread and they worked pretty well. You can try those out.
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URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

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2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby w1rri0r on Wed Nov 20, 2013 2:39 am

I have been using the CPU v CPU sliders even when I played and that fared pretty well. (Y) The games are quite close but if CPU gets a slight decrease in success makes for all shots I think that should solve the problem.
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby skoadam on Wed Nov 20, 2013 3:29 am

slimm44, any progress slimm44? mean some new teams updated?
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URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

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2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby slimm44 on Wed Nov 20, 2013 3:42 am

skoadam wrote:slimm44, any progress slimm44? mean some new teams updated?


I got the bobcats tendencies, coaching profile, playbook, and assigned play types done. Still need to get their ratings done. I'm thinking about doing tendencies and waiting on Reditor to come out to do ratings. It takes considerably longer with the trainer.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Philip00 on Wed Nov 20, 2013 4:19 am

Anyone try Slimm set with my slider?
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Kaaba on Wed Nov 20, 2013 5:37 am

slimm44 wrote:
skoadam wrote:slimm44, any progress slimm44? mean some new teams updated?


I got the bobcats tendencies, coaching profile, playbook, and assigned play types done. Still need to get their ratings done. I'm thinking about doing tendencies and waiting on Reditor to come out to do ratings. It takes considerably longer with the trainer.


Does this mean, teams like Chicago and Philly are fully complete edited incl. Ratings for all players on this teams ?
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Philip00 on Thu Nov 21, 2013 7:14 am

Hi all i play wit this set with slider what i posted in page 2 and i really satisfied with the result here my first game thunder vs wizards(i was with the wizards): http://www.kepfeltoltes.hu/view/131120/ ... es.hu_.jpg

And other game Nets vs 76ers( iwas with the 76) i win again in TRIPLE OVERTIME: http://www.kepfeltoltes.hu/view/131120/ ... es.hu_.jpg
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby slimm44 on Thu Nov 21, 2013 8:43 am

Philip00 wrote:Hi all i play wit this set with slider what i posted in page 2 and i really satisfied with the result here my first game thunder vs wizards(i was with the wizards): http://www.kepfeltoltes.hu/view/131120/ ... es.hu_.jpg

And other game Nets vs 76ers( iwas with the 76) i win again in TRIPLE OVERTIME: http://www.kepfeltoltes.hu/view/131120/ ... es.hu_.jpg


That's good stuff, man!
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Mile23 on Fri Nov 22, 2013 12:05 am

I tested a lot of these last few days ... I concluded that there is no connection with what team you play if sliders are well placed because the result is certainly realistic. I played with Minnesota (it is not on the list that is Slimm said) but statistics is a good ... Strangely
My Fictional Courts - HERE
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Philip00 on Fri Nov 22, 2013 6:04 am

I play another game Rockets vs Thunder( i was with the Thunder)withz slimm roster and slider what i post page 2 : http://www.kepfeltoltes.hu/view/131121/ ... es.hu_.jpg

I think i need modify little the slider. User should has less block and we need more turnover and steals. I want better 3pt for CPU too(in this game i shot very bad the 3 pt) but if i raise by one this they hit too much, so dont know what should i do
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby bigh0rt on Sat Nov 23, 2013 12:04 am

Philip00 wrote:I play another game Rockets vs Thunder( i was with the Thunder)withz slimm roster and slider what i post page 2 : http://www.kepfeltoltes.hu/view/131121/ ... es.hu_.jpg

I think i need modify little the slider. User should has less block and we need more turnover and steals. I want better 3pt for CPU too(in this game i shot very bad the 3 pt) but if i raise by one this they hit too much, so dont know what should i do

You want/need variance game to game. One of the biggest mistakes people make when judging these things is using one game, especially for things like FG%, 3PT%, and the like. You should have games where you're cold from downtown, and others where you light it up. Ultimately, you should settle into the reasonable % range, but to want to hit that every game just makes the game boring, dull, and unrealistic.
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Philip00 on Sat Nov 23, 2013 2:37 am

bigh0rt wrote:
Philip00 wrote:I play another game Rockets vs Thunder( i was with the Thunder)withz slimm roster and slider what i post page 2 : http://www.kepfeltoltes.hu/view/131121/ ... es.hu_.jpg

I think i need modify little the slider. User should has less block and we need more turnover and steals. I want better 3pt for CPU too(in this game i shot very bad the 3 pt) but if i raise by one this they hit too much, so dont know what should i do

You want/need variance game to game. One of the biggest mistakes people make when judging these things is using one game, especially for things like FG%, 3PT%, and the like. You should have games where you're cold from downtown, and others where you light it up. Ultimately, you should settle into the reasonable % range, but to want to hit that every game just makes the game boring, dull, and unrealistic.


I clrealry see you misunderstand me. I play lot of games(if you see my post above you will see) and i talk about the CPU 3PT succes not mine. I satisfied with mine and i wrote the psot i was bad in this gaem. 2nd i not talk about slimm set, its perfect and i looking foward the full version, i talk about slider what i post and connect this wih slimm set
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby skoadam on Sat Nov 23, 2013 2:49 am

I think this project need good sliders, maybe two or three versions, because even best roster can be serious f up because of sliders.
Slimms once again :bowdown: and :applaud: for your big effort
Image Image Image

URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

Image

2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby slimm44 on Sat Nov 23, 2013 4:15 am

Just wanted you guys to know I was able to get the tendencies, playbooks, and coaching profiles done for the Bucks, Cavs, Celtics, and Clippers done yesterday. I have not been able to do the ratings for those teams yet and plan on continuing to work on playbooks for all remaining teams until I get done or REDitor is released. If I get those done before REDitor is released, I will use the trainer to continue working on tendencies and all the other stuff.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Kaaba on Sat Nov 23, 2013 4:19 am

:bowdown:
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby skoadam on Sat Nov 23, 2013 4:32 am

waiting, we need this very much :applaud:
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URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

Image

2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby slimm44 on Sat Nov 23, 2013 4:46 am

I won't be able to do much editing until Monday. I'll get what I can done, but I am gonna be crazy busy this weekend. I'm telling you guys, as soon as REDitor is released, I'm gonna be able to get stuff done so much faster it will be silly. Thank you guys for being patient. This is a MASSIVE project.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Philip00 on Sat Nov 23, 2013 5:13 am

skoadam wrote:I think this project need good sliders, maybe two or three versions, because even best roster can be serious f up because of sliders.
Slimms once again :bowdown: and :applaud: for your big effort


Bro, Have you tried the slider what i post in page 2?
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby skoadam on Sat Nov 23, 2013 5:25 am

nope, can u please upload, im limited with my free time, thx in advance
Image Image Image

URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

Image

2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Philip00 on Sat Nov 23, 2013 9:02 am

skoadam wrote:nope, can u please upload, im limited with my free time, thx in advance


Game Settings
Difficulty: Superstar
Game Style: Custom (Start with Sim)
Game Speed: 50
Quarter length: 12 Minutes (Varies with each user. 11-12 works for me to get some nice box scores.)
Fatigue: On
Injuries: On
Shooting Type: shot stick
FT Shooting Type: Shot Stick
Free Throw Difficulty: 60

Sliders: User/CPU
(any without a dash are the same for both User and CPU)

Offense
Inside Shot Success: 44/43
Close Shot Success: 44/43
Mid-Range Success: 46
3PT Success: 46
Layup Success: 45/44
Dunk in Traffic Frequency: 50
Dunk in Traffic Success: 50
Pass Accuracy: 45
Alley-Oop Success: 48/47
Contact Shot Success: 37/35

Defense
Driving Contact Shot Frequency: 100
Inside Contact Shot Frequency: 100
Layup Defense Strength TAKEOFF: 60
Layup Defense Strength RELEASE: 80
Jump Shot Defense Strength GATHER: 60
Jump Shot Defense Strength RELEASE: 70
Help Defense Strength: 76
Steal Success: 48

Attributes
Quickness: 48/46
Vertical: 47/45
Strength: 55/52
Stamina: 50
Speed: 45
Durability: 50
Hustle: 40/20
Ball Handling: 45/42
Hands: 45
Dunking Ability: 50
On-Ball Defense: 53/45
Stealing: 50/45
Blocking: 35/60
Offensive Awareness: 50/70
Defensive Awareness: 60/55
Offensive Rebounding: 52/44
Defensive Rebounding: 56/50
Consistency: 55
Fatigue Rate: 53
Injury Frequency: 50
Injury Severity: 40

Tendencies (Put for user and cpu, needed for player lock)
Take Inside Shots: 45/30
Take Close Shots: 30
Take Mid-Range Shots: 60
Take 3Pt Shots: 50
Post Shots: 70/60
Attack the Basket: 45/28
Look for Post Players: 75
Throw Alley-Oops: 50
Attempt Dunks: 50
Attempt Putbacks: 70/70
Play Passing Lanes: 40/40
Go for On-Ball Steals: 40/40
Contest Shots: 70/70
Backdoor Cuts: 70/70

Fouls
Over the Back Foul Frequency: 84
Charging Foul Frequency: 95
Blocking Foul Frequency: 87
Reaching Foul Frequency: 81
Shooting Foul Frequency: 94
Loose Ball Foul Frequency: 80
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby Kaaba on Sat Nov 23, 2013 9:20 am

Can you upload your sliders, please.
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby skoadam on Sat Nov 23, 2013 9:37 am

Upload man
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URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

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2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
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Re: Slimm44's 2k14 Editing Guide and Roster Project

Postby dav_9 on Sat Nov 23, 2013 1:50 pm

I just changed the sliders to Philip00's. I figure I'll just upload the settings myself for you guys to try it without taking 10 minutes doing it yourself.

http://www.mediafire.com/download/ub853 ... ilip00.STG

EDIT: The settings I uploaded use Real Player % shot and FT, and FT difficulty is set at 75 not 60.
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