Video Tutorials - Tools, Techniques, and Guides

Patchmaking tutorials for NBA 2K13.

Re: Video Tutorials - Tools, Techniques, and Guides

Postby MIPG1 on Mon Jul 22, 2013 2:52 am

JaoSming wrote:yes, you need to make them the same as normal NBA uniforms.

IT WORKS! Thank you so much for your help Jaosming!
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby JaoSming on Mon Jul 22, 2013 2:55 am

awesome (Y) enjoy!
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby MIPG1 on Mon Jul 22, 2013 11:47 am

JaoSming wrote:awesome (Y) enjoy!

Oh yeah, I was wondering is the D-League logo on disc or did they remove it from 2K12?
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby JaoSming on Mon Jul 22, 2013 12:19 pm

i dont have the game files in front of me, but check the files for the logo_nbdl.iff
I know the logo is probably in the other logo large/medium/small files, check the texture names sticky in this forum to figure out where it is
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby MIPG1 on Tue Jul 23, 2013 5:42 am

JaoSming wrote:i dont have the game files in front of me, but check the files for the logo_nbdl.iff
I know the logo is probably in the other logo large/medium/small files, check the texture names sticky in this forum to figure out where it is

I meant for the Xbox 360 not the PC. So do know the logo number is for the D-League Logo on the Xbox 360?
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby JaoSming on Tue Jul 23, 2013 6:28 am

if it is on the disc, logo_nbdl.iff
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby Bliss on Tue Jul 30, 2013 5:39 pm

Can you post a tutorial about Stadium Feel Mod..
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby JaoSming on Tue Jul 30, 2013 9:55 pm

what about it, it just glitches out the stadium lighting, try moving the lights in the stadiums blender model,
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby ap18 on Wed Jul 31, 2013 1:06 am

jaosming can you maybe make an tutorial on how to edit Bump map texture and AO texture from global files?
i want to try to make some new accessories in the global but i dont know how to start
ALL STEPH CURRY THREE POINTERS IN 2013 SEASON
http://www.youtube.com/watch?v=nnKARZf4ywE&feature=youtu.be
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby JaoSming on Wed Jul 31, 2013 4:50 am

"Green" Normal Map Textures tutorial in the first post
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby retroman on Wed Jul 31, 2013 8:43 am

JaoSming, great tutorial on NBA 2K Tutorial of Convert CF Models from Other Games. I have been trying this out over and over, but just keep getting the same results. and I did the way the video explains and nothing comes out right. also did the Allen Iverson the way you did it, get the same. maybe there is something else in your instructions "I'm just saying, not be anything, your the best at these thing and learned a lot from you" but maybe a step was missed can you help? here what I get!

blender Converted

Image


blender with texture edit

Image


view before importing

Image


importing message

Image


view after importing

Image


this is the results I get using 3DM NBA2K12 MOD or Nba2KXModTool for importing. in blender everything is great but after importing is bad! FYI: (also this only comes from 2k10 and 2k11 head shapes.)
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby JaoSming on Wed Jul 31, 2013 9:03 am

then it might just not be possible to do it from those games, I never tested my AI face I converted, I just did it.

Didn't converting from 2K10/2K11 work last year? So maybe you need to take the old models, convert to a 2K12 iff file, then convert it from 2K12 to 2K13.
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby retroman on Wed Jul 31, 2013 10:13 am

JaoSming wrote:then it might just not be possible to do it from those games, I never tested my AI face I converted, I just did it.

Didn't converting from 2K10/2K11 work last year? So maybe you need to take the old models, convert to a 2K12 iff file, then convert it from 2K12 to 2K13.



Yeah, I tried that too, same results!
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby JaoSming on Wed Jul 31, 2013 10:22 am

then 2K13 is just not going to like it I guess. at the very least you could trace the model....if you are insane like me.
thats what I did in this vid - Converting Arena Models, Kinda - https://www.youtube.com/watch?v=OFtXL02S5qs :new:
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby retroman on Wed Jul 31, 2013 11:17 am

JaoSming wrote:then 2K13 is just not going to like it I guess. at the very least you could trace the model....if you are insane like me.
thats what I did in this vid - Converting Arena Models, Kinda - https://www.youtube.com/watch?v=OFtXL02S5qs :new:



I'll Try it out, and see I really want Eric Williams true head shape in the game!

Yo! this is not fun or easy!
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby julsa01 on Thu Aug 01, 2013 3:32 am

I am not sure if this is the correct forum for this question but I will ask anyhow so please bare with me OK.

Is it possible to convert or import shoes from previous games such as 2k9 and 2k10 to 2k13?

Even if the .iff files cannot be directly converted can I still replace the current shoe textures with the older textures and override it to create a new shoe? Would that work?

THX
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby JaoSming on Thu Aug 01, 2013 3:35 am

probably, check the texture and compare it to a 2K13 shoe. If they look similar then you could export the texture and import it into a 2k13 iff file
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby julsa01 on Fri Aug 02, 2013 2:10 am

JaoSming wrote:probably, check the texture and compare it to a 2K13 shoe. If they look similar then you could export the texture and import it into a 2k13 iff file


The converted shoe shape seemed to work OK, unfortunately the shoe texture did not work. All the colors were messed up and out of place. No good.
Are there any sneaker-head forums where they provide some insight with tutorials, etc?
The only threads related to kicks I have found seem only to provide certain downloads and patches. There is nothing really available on conversions or RGB textures for 2k13. THX!
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby JaoSming on Fri Aug 02, 2013 2:47 am

its just a matter of making the texture look the way you want it to look. I dont know how else to direct or help you other than that
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby JaoSming on Thu Aug 08, 2013 10:41 pm

couple new ones for RED MC
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby TGsoGood on Mon Aug 12, 2013 11:55 pm

I gave up trying to convert from 2k10. Tracing the CF is very difficult in the wireframe mode on blender, far too many lines.
But I did trace the outer shape of one of the female models that worked out great.
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby Bliss on Tue Aug 13, 2013 6:16 am

Hello, I'd I'd like to ask how can I get this clear quality of texture in blender like other patchers do.
Image
I've tried to watch some tutorial in headshape editing but I always get this...
Image
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby JaoSming on Tue Aug 13, 2013 6:37 am

i dont know, ask the patchers that do those things
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby TGsoGood on Tue Aug 13, 2013 7:03 am

that's because you are using files with alpha layers. Load up a jpeg version of the texture and it will look like the top
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Re: Video Tutorials - Tools, Techniques, and Guides

Postby Bliss on Tue Aug 13, 2013 7:07 am

Thank you. :bowdown: :bowdown2:
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