Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Yes!

Patchmaking tutorials for NBA 2K13.

Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby JaoSming on Thu Oct 04, 2012 9:43 pm

what glitch specifically?
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby wilson27 on Fri Oct 05, 2012 10:33 am

JaoSming wrote:what glitch specifically?

well, I was using the old version yesterday morning, but it's okay now. :mrgreen:
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby Verminator on Mon Oct 08, 2012 11:12 pm

hey guys, I have a strange problem when trying to edit court textures. In mod tool they look absolutely fine

Image

However, when i export them, they look something like that, making them very difficult to edit

Image

Any ideas on that? Maybe it's because of 64 bit OS?
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby RayHoops1 on Mon Oct 08, 2012 11:18 pm

No you did everything perfect, you have to toggle check with your Alphas. I can show you a example when i get home if no one else does bro (Y) (Y)
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby Verminator on Tue Oct 09, 2012 2:26 am

rayhoops1 wrote:No you did everything perfect, you have to toggle check with your Alphas. I can show you a example when i get home if no one else does bro (Y) (Y)


I feel like that's a somewhat silly problem. :D PM me when you can
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby RayHoops1 on Tue Oct 09, 2012 2:44 am

Fasho. Yeah all you need to do is go to your alphas channels and check the last box on the bottom which is your alpha, then un check the other boxes above it and there you should see the whole thing (Y)
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby rswest on Fri Oct 12, 2012 4:24 am

otohello everyone. this is my first post here although i have been visiting this site for years for my nba live and 2k series modding fix :D

i read a post here that i can use the 3DM tool to edit cyberfaces in nba2k13. coz i tried using the 3dm tool i downloaded here and im having some problems in the DDS images.

here is what i get everytime i open a png####.iff file.
Image - i believe this is the face texture part
Image - the arms texture part

any ideas? thanks :D
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby wizkhalifa14 on Mon Oct 15, 2012 4:28 pm

I downloaded the latest version of this mod tool, but when I click on the application icon, I get an error message saying

"NBA2K12MODTOOL has stopped working"

and it never opens.

I dont know what I did wrong though.
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby lukap on Fri Oct 19, 2012 3:50 am

sorry guy, maybe i don't understand...
nba2k12modtool work only for 2k12 and not for 2k13, right?
i have a problem: I tried 3dm tool but does not work...help! can i convert the CF from 2k12 with another program?
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby disci922 on Sat Oct 27, 2012 2:11 pm

I'm trying to edit the color of the kings alternate jersey and make it black since it looks gray in the game. I open files and export texture into photoshop and change color. But everytime i import texture back in 3dm tool i get an error message saying something about the parameters being invalid. What am I doing wrong?
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby Cr0ssOver on Sun Oct 28, 2012 1:46 am

wizkhalifa14
Update your directX, or install the directX end-user runtime bro
Push yourself again and again. Don't give an inch until the final buzzer sounds

]-Larry Bird-


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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby bubbles2836 on Wed Oct 31, 2012 6:19 pm

Hey guys, I'm kinda using nba 2k13 roster editor v0.12 tool, I just wanna edit the Home/Away acc colors, I'm not really good at this btw, I noticed teamcolors 1-6 in the Jersey editing tab & I changed Teamcolor 2 to my liking, but I noticed the colorway for the shoe has also changed, pls could you guys tell me what this Teamcolors 1-2 indicate respectively? :bowdown2: :bowdown2: :bowdown: :bowdown2: :bowdown:
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby Andrew on Wed Oct 31, 2012 9:56 pm

That's a question for the Roster Editor release and support thread.
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby K-Blaze on Sun Nov 04, 2012 4:11 pm

What tool do I use to create cyber faces?
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby JaoSming on Sun Nov 04, 2012 8:47 pm

3dm tool, the mod tool isnt as compatible as last year.
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby Mile23 on Fri Nov 23, 2012 5:44 am

whether this famous 3DM tool works on 64bit Windows or not? I can not use the 8 gb ram 32bit Windows just for one tool and it seems to be no other way to start to wonder ... - It's amazing to be in such a strong forum can not get concrete answers to simple questions ... What's going on?
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby JaoSming on Fri Nov 23, 2012 7:12 am

what do you mean by not getting concrete answers?

The 3DM tool works perfectly fine for 64 bit Windows 7, just as it did with 32 bit for me.
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby Mile23 on Fri Nov 23, 2012 7:49 pm

I do not know why it does not work to me on win7 64bit ... Then I tried it on win7 32bit - same result. I worked on Vista 32bit but she did not read all the RAM that my PC has ... Now I tried the same with Vista but 64bit - 3DM not work, and everything else goes ... NET Framework 3.5 - nothing ... 4.0 - nothing ... I tried it with 1.1 - nothing ... so how? What is wrong then?
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby JaoSming on Sat Nov 24, 2012 12:04 am

I have no idea
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby Mile23 on Sat Nov 24, 2012 4:26 am

Here, I just re-install Java ... made new windows update and the problem remains the same ... I'm already on the verge of despair :(
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby Mile23 on Sun Nov 25, 2012 7:38 am

The problem is JIT debugger ... 3DM tool throws error - how to fix this??


See the end of this message for details on invoking
Just-in-time (JIT) debugging instead of this dialog box.

Exception Text ************** **************
System.ArgumentException: Parameter is not valid.
   at System.Drawing.Image.get_RawFormat ()
   at System.Drawing.Graphics.IgnoreMetafileErrors (Image image, Int32 & errorStatus)
   at System.Drawing.Graphics.DrawImage (Image image, Int32 x, Int32 y, Int32 width, Int32 height)
   at System.Drawing.Bitmap .. ctor (Image original, Int32 width, Int32 height)
   at System.Drawing.Bitmap .. ctor (Image original, Size newSize)
   at NBA2K12TEXTUREEDITOR.IFFLOADER.ResizeBMP (Bitmap bbm, nw Int32, Int32 nh)
   at NBA2K12TEXTUREEDITOR.IFFLOADER.ImpImg (Int32 id, String ifname)
   at NBA2K12TEXTUREEDITOR.Form1. 替换 ToolStripMenuItem_Click (Object sender, EventArgs e)
   System.Windows.Forms.ToolStripItem.RaiseEvent at (Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick (EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick (EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp (MouseEventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInteractive (EventArgs e, ToolStripItemEventType meth)
   at System.Windows.Forms.ToolStripItem.FireEvent (EventArgs e, ToolStripItemEventType meth)
   at System.Windows.Forms.ToolStrip.OnMouseUp (MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp (MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp (Message & m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc (Message & m)
   at System.Windows.Forms.ScrollableControl.WndProc (Message & m)
   at System.Windows.Forms.ToolStrip.WndProc (Message & m)
   at System.Windows.Forms.ToolStripDropDown.WndProc (Message & m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage (Message & m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc (Message & m)
   at System.Windows.Forms.NativeWindow.Callback (IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam)


Loaded Assemblies ************** **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4234 (VistaSP2GDR.050727-4200)
    Codebase: file :/ / / C :/ Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
NBA2K12TEXTUREEDITOR
    Assembly Version: 0.4.83.0
    Win32 Version: 0.4.83.0
    Codebase: file :/ / / C :/ Users/Mickell/Desktop/3dm/3DM% 20NBA2K12% 20MOD 工具. Exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4228 (VistaSP2GDR.050727-4200)
    Codebase:
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4234 (VistaSP2GDR.050727-4200)
    Codebase: file :/ / / C :/ Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4230 (VistaSP2GDR.050727-4200)
    Codebase: file :/ / / C :/ Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
DXRender
    Assembly Version: 1.0.4344.28037
    Win32 Version:
    Codebase: file :/ / / C :/ Users/Mickell/Desktop/3dm/DXRender.DLL
----------------------------------------
msvcm90
    Assembly Version: 9.0.30729.4137
    Win32 Version: 9.00.30729.4137
    Codebase:
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the. Config file for this
application or computer (machine.config) must have the
jitDebugging value set in the System.Windows.Forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</ Configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby JaoSming on Sun Nov 25, 2012 8:10 am

I dont know what JIT debugger is, I dont know what you are trying to do with it, I just double click the program and it works :)
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby DukeW74 on Sun Nov 25, 2012 11:28 am

Just In Time
JIT debugging is more java errors I think, Uninstall all java> reboot> install only the latest java after the reboot.
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby JBulls on Tue Dec 25, 2012 6:36 am

What's the second best decompressing tool when the 2K12 decompressor doesn't work?
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Re: Patching Tool Compatibility - Mod Tool Kinda, 3DM Tool Y

Postby JaoSming on Tue Dec 25, 2012 6:50 am

the mod tool
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