U R Lazy - WHERE SIM HAPPENS ! 2020 Restart Roster UPDATE! 13TH SEPTEMBER!

A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby slimm44 on Sun Dec 15, 2019 5:28 am

MadbaLL wrote:my main concern, gameplay wise, is are we finally going to get what we had with previous 2k titles in terms of team tendencies? for example, i want to see in 90s rockets or jazz or early 2000s lakers teams making actions for olajuwon, malone, shaq... not to see matt maloney and elie, or hornacek and russel, or fisher and fox as go to guys.

this issue is mostly present in 2k14, which has totally broken gameplay, but it is still visible in 2k13 as well, comparing to 2k12, 2k11 and 2k10.


With the updates to the touches tendencies and play types, you should see a pretty big difference.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby broadsun on Sun Dec 15, 2019 8:34 pm

hello,skoadam, slim,can you leave me the cf id from png8970 to png8999, I found those ids have not been used. I will add some new cfs for some star players
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby MadbaLL on Mon Dec 16, 2019 2:52 am

slimm44 wrote:
MadbaLL wrote:my main concern, gameplay wise, is are we finally going to get what we had with previous 2k titles in terms of team tendencies? for example, i want to see in 90s rockets or jazz or early 2000s lakers teams making actions for olajuwon, malone, shaq... not to see matt maloney and elie, or hornacek and russel, or fisher and fox as go to guys.

this issue is mostly present in 2k14, which has totally broken gameplay, but it is still visible in 2k13 as well, comparing to 2k12, 2k11 and 2k10.


With the updates to the touches tendencies and play types, you should see a pretty big difference.


those new formulas will also be included in EOS (end of the season) rosters as well?
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby slimm44 on Mon Dec 16, 2019 6:42 am

MadbaLL wrote:
slimm44 wrote:
MadbaLL wrote:my main concern, gameplay wise, is are we finally going to get what we had with previous 2k titles in terms of team tendencies? for example, i want to see in 90s rockets or jazz or early 2000s lakers teams making actions for olajuwon, malone, shaq... not to see matt maloney and elie, or hornacek and russel, or fisher and fox as go to guys.

this issue is mostly present in 2k14, which has totally broken gameplay, but it is still visible in 2k13 as well, comparing to 2k12, 2k11 and 2k10.


With the updates to the touches tendencies and play types, you should see a pretty big difference.


those new formulas will also be included in EOS (end of the season) rosters as well?


Yes.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby MadbaLL on Mon Dec 16, 2019 5:38 pm

slimm44 wrote:
MadbaLL wrote:
slimm44 wrote:
MadbaLL wrote:my main concern, gameplay wise, is are we finally going to get what we had with previous 2k titles in terms of team tendencies? for example, i want to see in 90s rockets or jazz or early 2000s lakers teams making actions for olajuwon, malone, shaq... not to see matt maloney and elie, or hornacek and russel, or fisher and fox as go to guys.

this issue is mostly present in 2k14, which has totally broken gameplay, but it is still visible in 2k13 as well, comparing to 2k12, 2k11 and 2k10.


With the updates to the touches tendencies and play types, you should see a pretty big difference.


those new formulas will also be included in EOS (end of the season) rosters as well?


Yes.


excellent (Y) (Y) (Y)
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby broadsun on Fri Dec 20, 2019 3:38 pm

hello,slim,I found the urb 2020 roster of 2k14 has been released on Patreon.com, do the cf files be suitable for 2k13?
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby MadbaLL on Mon Dec 23, 2019 11:25 pm

@sko

- armen gilliam doesn't have a cf (issue noticed in 1992 roster);
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby MadbaLL on Tue Dec 24, 2019 8:29 pm

MadbaLL wrote:@sko

- armen gilliam doesn't have a cf (issue noticed in 1992 roster);


also:

- karl malone has skin tone issue (arms, legs);

- darius miles has black dots;

- justise winslow has black dots;
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby slimm44 on Thu Dec 26, 2019 3:26 am

I started pasting the newest edits into 2k13.

I forgot how much better this game is than 2k14.

Wow.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby MadbaLL on Thu Dec 26, 2019 5:15 am

slimm44 wrote:I started pasting the newest edits into 2k13.

I forgot how much better this game is than 2k14.

Wow.


merry christmas!

great news (Y) , and big YES, this game is better, you guys should pay more attention to it than 2k14. ;)
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby MadbaLL on Thu Dec 26, 2019 10:38 pm

MadbaLL wrote:
MadbaLL wrote:@sko

- armen gilliam doesn't have a cf (issue noticed in 1992 roster);


also:

- karl malone has skin tone issue (arms, legs);

- darius miles has black dots;

- justise winslow has black dots;


- mark jackson doesn't have a cf (issue noticed in 1996 roster);
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby MadbaLL on Thu Jan 02, 2020 9:27 am

slimm44, i was wondering how would you reflect all those tweaks and edits into end of season rosters? we all know, with players changes, team tactics also changes. and as far as i understood, these changes you've made so far are only based on start of the season rosters?
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby LBL on Thu Jan 02, 2020 11:05 pm

MadbaLL wrote:
slimm44 wrote:I started pasting the newest edits into 2k13.

I forgot how much better this game is than 2k14.

Wow.


merry christmas!

great news (Y) , and big YES, this game is better, you guys should pay more attention to it than 2k14. ;)

In what ways this game is better than 2k14?
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby MadbaLL on Fri Jan 03, 2020 7:18 am

LBL wrote:
MadbaLL wrote:
slimm44 wrote:I started pasting the newest edits into 2k13.

I forgot how much better this game is than 2k14.

Wow.


merry christmas!

great news (Y) , and big YES, this game is better, you guys should pay more attention to it than 2k14. ;)

In what ways this game is better than 2k14?


gameplay wise better.
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby LBL on Fri Jan 03, 2020 9:57 pm

MadbaLL wrote:
LBL wrote:
MadbaLL wrote:
slimm44 wrote:I started pasting the newest edits into 2k13.

I forgot how much better this game is than 2k14.

Wow.


merry christmas!

great news (Y) , and big YES, this game is better, you guys should pay more attention to it than 2k14. ;)

In what ways this game is better than 2k14?


gameplay wise better.

Can you be more specific?
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby MadbaLL on Fri Jan 03, 2020 11:48 pm

- variaty of scoring, actions, dunks, better tendencies, more balanced outiside shooting, more animations... that first comes to my mind.

but i also say previous 2k games were, gameplay wise, better thank 2k13. if there was similar mod for those games i would never play 2k14/2k13.
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby LBL on Sat Jan 04, 2020 2:46 am

MadbaLL wrote:- variaty of scoring, actions, dunks, better tendencies, more balanced outiside shooting, more animations... that first comes to my mind.

but i also say previous 2k games were, gameplay wise, better thank 2k13. if there was similar mod for those games i would never play 2k14/2k13.

OK, thanks, I gone with 2k14, because I read the opposite that 2k14 have better/more fluid animations and that 2k13 was more arcade with easier scoring and more exploits...
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby Lakeshow7 on Sat Jan 04, 2020 6:45 pm

Have the same feeling about 2k13/2k14

I never played 2K13, but by a simple look on some gameplay on YT, I can see players' moves are more fluid (they don't have that exaggerated inertia); that annoying thing of players losing ball at minimum contact with somebody else doesn't happen; offense is various, not only based 99% of times on driving to the hoop and bombing 3s; there's no blocks record stat-line for your team after 5 mins of play, while on NBA 2k14 you can set 5 blocks only in first quarter with guys like Steve Nash; moves seem in general more realistic and some specific aren't hard-coded by default, like what happens in NBA 2K14 with jab step and shot feint...don't know how people back in the day could rate NBA 2k14 superior than 2k13...

The only cons I find in 2K13 versus 2k14, as far as I can see from YT, are white spots on some shorts (Rockets and Magic in URB rosters, dont' know if fixed) and maybe the fact we can't play with sleeved jerseys (dont' know if importing models from 2k14 is possible)

I read somewhere (don't remember exactly) NBA 2K13 had a problem with blocking dunks, making that quite impossible...well, what's wrong? what happens in reality? Maybe MAYBE I've seen 10 blocked dunks in 20 years of watching basketball...
"Well, you know what...what we human beings want to do always on this planet is to climb mountains and sometimes I think we forget that we have to come down from the mountain too before we are climbing the next higher one" Falco classy swag answering to Dirl Clark.
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby PatTheHead on Sat Jan 04, 2020 6:49 pm

LBL wrote:
MadbaLL wrote:- variaty of scoring, actions, dunks, better tendencies, more balanced outiside shooting, more animations... that first comes to my mind.

but i also say previous 2k games were, gameplay wise, better thank 2k13. if there was similar mod for those games i would never play 2k14/2k13.

OK, thanks, I gone with 2k14, because I read the opposite that 2k14 have better/more fluid animations and that 2k13 was more arcade with easier scoring and more exploits...


don't worry, no arcade in 2k13. if the defensive ratings (double team defense etc.) are well balanced in menue you get the right out of the game.
you also feel tough defense ingame if playing against players with the signature skill "lock down defender". you don't come to the basket that easy if you play against Ben Wallace, Bill Russell, Gus Johnson or other former defensive first teams players.
.
VINTAGE ROSTERS

BAA1946/47 NBL1946/47 BAA1947/48 NBL1947/48 PBLA1947/48 BAA1948/49
NBL1948/49 NBA1949/50 NBA1950/51 NPBL1950/51 NBA1951/52 NBA1952/53
NBA1953/54 NBA1954/55 NBA1955/56 NBA1956/57 NBA1957/58 NBA1958/59
NBA1959/60 NBA1960/61 NBA1961/62 ABL1961/62 NBA1962/63 ABL1962/63
NBA1963/64 NBA1964/65 NBA1965/66 NBA1966/67 NBA1967/68 ABA1967/68
NBA1968/69 ABA1968/69 NBA1969/70 ABA1969/70 NBA1970/71 ABA1970/71
NBA1971/72 ABA1971/72 NBA1972/73 ABA1972/73 NBA1973/74 ABA1973/74
NBA1974/75 ABA1974/75 NBA1975/76 ABA1975/76 NBA1976/77 NBA1977/78
NBA1978/79 NBA1979/80 NBA1980/81 NBA1981/82 NBA1982/83 NBA1983/84
NBA1984/85 NBA1985/86 NBA1986/87 NBA1987/88 NBA1988/89 NBA1989/90
DRAFT 47-48 DRAFT 68-75 DRAFT 49-91

DOWNLOAD LINKS
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby MadbaLL on Mon Jan 06, 2020 5:34 pm

MadbaLL wrote:
MadbaLL wrote:
MadbaLL wrote:@sko

- armen gilliam doesn't have a cf (issue noticed in 1992 roster);


also:

- karl malone has skin tone issue (arms, legs);

- darius miles has black dots;

- justise winslow has black dots;


- mark jackson doesn't have a cf (issue noticed in 1996 roster);


- 1997 roster - bunch of players without cfs: reggie miller, rik smits, travis best, john stockton, tom gugliotta, one milwaukiee bench player...
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby KobeJames on Wed Jan 15, 2020 1:07 pm

skoadam wrote:
[ Image ]

[ Image ]
[ Image ]
[ Image ]


::: WHAT MAKES THIS MOD "SIM" ? :::

Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play

Give URB a try and please leave feedback. We're confident that you will agree this is the most realistic and accurate 2k project there is!

::: CREDITS :::


* slimm44 - ratings / tendencies / playbooks / coaching profiles
* monzki - cfs guru
* Maravich - cfs guru
* bighort - jerseys guru
* Pepis21 - current & retro jerseys / retro courts
* PatTheHead - mycareer mode, always ready to help
* retroman - current & retro courts
* utp1985 - current & retro jerseys / retro courts


* ESPN.com / NBA.COM / Hoopshype / basketball-reference.com





Hi, does anyone have the roster of the 2018-19 season for nba 2k13? is that in the archive of retro rosters is not, sorry for my English
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby che on Tue Jan 28, 2020 8:10 pm

Unbelievable tragedy. I'm still filled with sadness.

...

hey
slimm44 wrote:

would you mind enlighten me how the freestyle player tendencies work?
You use Use Pick, Isolate, Spot Up & Post Up. Set Pick & offball Set/Use Pick are always 0.

1. Why don't screener bigs get Set Pick 100 (or 75), does someone automatically come to set a pick when the ball handler has Use Pick?
2. Does Isolate correspond to a players Isolation hotspots? I.e. Dirk will look to be available for isolation in mid-range area, while Nash will be at the arc? I may be wrong but I believe 2000 Shaq also has Isolate 75, so will he look to catch the ball in the mid-range area as Isolation hot spots are only in mid or 3pt areas? I've seen guys like him and Yao get the ball in the elbow area on the wing in crunch time out of time outs and it never made sense to me. Should those guys just get Post Up 100 and Isolate 0?
3. What does Spot Up mean for bigs who don't shoot. Iirc, 2011 Tyson Chandler has Spot Up 100. Does he just look to get out of the way?
4. Why is the off-ball pick variant not used? I'm giving it to Warriors' players as a test but so far haven't seen anything change in very limited minutes. I noticed, now that Curry has Use Off-Ball Screen 100 the Quick Play "Press X, Curry Get Open" suddenly works and he comes off a quick screen. That option did nothing before with his tendency at 0.


I can't get the 2007 Suns to run a P&R centric offense. Nash always passes the ball to the wing when crossing half-court and then the ball is swung around aimlessly, resulting in James Jones drives or Raja Bell - Boris DIaw two-man games. It's infuriating. I tried lowering the Pass Out tendency for Nash but it changed nothing (so it only affects what he does after picking up the ball on drives I guess?). Also increasing Drive The Lane didn't work. PG aggressiveness is still hard to achieve for me, although I got Curry doing some good stuff from deep finally.

My Touch Tendency for that team is distributed like this:
Nash 100
Amare 65
Barbosa, Marion 40
Diaw 35
Bell 15
Thomas 10
everyone else 5

Nash only has the P&R Play Type
Amare has a lot (P&R, Cutter, Mid, High Post)
Barbosa has P&R & Iso
Marion P&R
Diaw High & Low Post
Bell Mid & 3pt
Thomas P&R.
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby rdfhw198 on Fri Jan 31, 2020 9:34 pm

I watch cpu vs cpu games. Away teams always wins. Chicago 90s lost 6 games in a row against league outsiders)) Are these errors embedded in the game or can they be fixed?
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby PatTheHead on Sat Feb 01, 2020 5:13 pm

rdfhw198 wrote:I watch cpu vs cpu games. Away teams always wins. Chicago 90s lost 6 games in a row against league outsiders)) Are these errors embedded in the game or can they be fixed?


did you watch the cpu vs cpu games in friendly game mode or in association/season mode?
I made the experience that the cpu simualtes games in association/season mode pretty realistic.
but in friendly game mode the favorite teams do not play that well, the outsider often win.
.
VINTAGE ROSTERS

BAA1946/47 NBL1946/47 BAA1947/48 NBL1947/48 PBLA1947/48 BAA1948/49
NBL1948/49 NBA1949/50 NBA1950/51 NPBL1950/51 NBA1951/52 NBA1952/53
NBA1953/54 NBA1954/55 NBA1955/56 NBA1956/57 NBA1957/58 NBA1958/59
NBA1959/60 NBA1960/61 NBA1961/62 ABL1961/62 NBA1962/63 ABL1962/63
NBA1963/64 NBA1964/65 NBA1965/66 NBA1966/67 NBA1967/68 ABA1967/68
NBA1968/69 ABA1968/69 NBA1969/70 ABA1969/70 NBA1970/71 ABA1970/71
NBA1971/72 ABA1971/72 NBA1972/73 ABA1972/73 NBA1973/74 ABA1973/74
NBA1974/75 ABA1974/75 NBA1975/76 ABA1975/76 NBA1976/77 NBA1977/78
NBA1978/79 NBA1979/80 NBA1980/81 NBA1981/82 NBA1982/83 NBA1983/84
NBA1984/85 NBA1985/86 NBA1986/87 NBA1987/88 NBA1988/89 NBA1989/90
DRAFT 47-48 DRAFT 68-75 DRAFT 49-91

DOWNLOAD LINKS
jerseys courts courts2 faces faces2 faces3 updates


Image

.
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Re: U R Basketball - WHERE SIM HAPPENS ! 2020 Roster 11TH NOVEMBER!

Postby rdfhw198 on Sun Feb 02, 2020 12:50 am

PatTheHead wrote:
rdfhw198 wrote:I watch cpu vs cpu games. Away teams always wins. Chicago 90s lost 6 games in a row against league outsiders)) Are these errors embedded in the game or can they be fixed?


did you watch the cpu vs cpu games in friendly game mode or in association/season mode?
I made the experience that the cpu simualtes games in association/season mode pretty realistic.
but in friendly game mode the favorite teams do not play that well, the outsider often win.

In Friendly and in Association. The problem is the advantage of away teams. Visiting Chicago beats all in a row.
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