NBA Street 2K13 v3 Released! - No Overwriting!

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NBA Street 2K13 v3 Released! - No Overwriting!

Postby JaoSming on Sun Oct 07, 2012 2:02 am

.


Click to Download NBA Street 2K13 v3!





http://www.youtube.com/watch?v=SGUXMuxgsbs
phpBB [video]


    v2 Roster Released!
    No New Courts
    Same Uniforms
    Uninjured Rosters
    Same "Arcade" Signature Skills for All Players
    More Intense Dunk Packages
    All Players without Sleeves have T-Shirts on

    v1 Released!
    9 Different Street Courts; including 5 versions of Rucker Park, my custom 2K12 street courts, and the ones in NBA 2K13.
    Custom Street Uniforms; default home & away tops with practice uniform shorts.
    Uses Official 2K Roster Update #1



Previews of the Courts and such can be see on the Download Page
I know its a lot of Rucker, but I plan to make more courts this year.


Uniforms are a combination of the away practice shorts, and the appropriate home/away uniform
Image




Future Versions
T-Shirts!
Dunk Packages!
Moar Courts!
Moar Uniforms!
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Re: NBA Street 2K13

Postby PeoplesChamp on Sun Oct 07, 2012 2:18 am

Can't wait for this, JaoSming. I really enjoyed playing NBA Street 2k12.
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Re: NBA Street 2K13

Postby Like A Boss on Sun Oct 07, 2012 2:23 am

Jao, you still don't change with your street stuffs.. but who cares I enjoy it every year anyways :)
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Re: NBA Street 2K13 - No Overwriting!

Postby JaoSming on Sun Oct 07, 2012 2:34 am

btw, I forgot to mention that like all of my mods, this will not overwrite any original files :mrgreen:

where there is a will there is a way
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Re: NBA Street 2K13 - No Overwriting!

Postby .aristotle on Sun Oct 07, 2012 4:50 am

great job man, cant wait to see more
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Re: NBA Street 2K13 - No Overwriting!

Postby tnt23 on Sun Oct 07, 2012 6:08 am

yeah Jao ! you own the streets as usual !!!
ALLTiME ALLSTARS
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Re: NBA Street 2K13 - No Overwriting!

Postby Andrew on Sun Oct 07, 2012 11:33 am

It was only a matter of time. ;) Good stuff so far!
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Re: NBA Street 2K13 - No Overwriting!

Postby Like A Boss on Sun Oct 07, 2012 11:41 am

Hope Jao can finish this after my exam :D
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Re: NBA Street 2K13 - No Overwriting!

Postby shorty_ubk on Sun Oct 07, 2012 11:45 am

Sir you're the king of Street Mod as always...:D :applaud: :bowdown:
Sorry for My Bad English...;)

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Re: NBA Street 2K13 - No Overwriting!

Postby Mazzocchi on Sun Oct 07, 2012 12:30 pm

Here's an idea that will possibly have to wait until we have a new version of REDitor, but I'll post it anyway:

Think it's possible to change some values for the teams, and have a team recognized as one of the 2 blacktop teams, so we could have a full team of players wearing their respective teams jerseys? That's all I really want in a street mod, to make my own fantasy team with players wearing their regular teams jerseys (one of the reasons I adore Live 04 so much, is that was extremely easy to do). Just an idea, and to see if anyone else is with my train of thought
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Re: NBA Street 2K13 - No Overwriting!

Postby JaoSming on Sun Oct 07, 2012 12:42 pm

not really, and I doubt the REDitor will let us get around that. And dont get too too fond of 2004, http://www.youtube.com/watch?v=sBoKTNptQQ8 :cheeky:

You'll have better luck just playing Blacktop with tournaments on paper/outside of the game
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Re: NBA Street 2K13 - No Overwriting!

Postby birdforthree on Sun Oct 07, 2012 12:58 pm

will this unlock the superstars for Blacktop mode :?:
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Re: NBA Street 2K13 - No Overwriting!

Postby Mazzocchi on Sun Oct 07, 2012 1:12 pm

JaoSming wrote:not really, and I doubt the REDitor will let us get around that. And dont get too too fond of 2004, http://www.youtube.com/watch?v=sBoKTNptQQ8 :cheeky:

You'll have better luck just playing Blacktop with tournaments on paper/outside of the game

Goddamn X) I think Live 06 was the last one I bought for PC before I started getting into 2K

Do you still have any of those files? Are things like the courts backwards compatible with Live 04? I know the animations from 06 or whatever are
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Re: NBA Street 2K13 - No Overwriting!

Postby Like A Boss on Sun Oct 07, 2012 1:12 pm

Nope it will not
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Re: NBA Street 2K13 - No Overwriting!

Postby Pdub on Sun Oct 07, 2012 2:39 pm

Make something new.
Everything is a copy of a copy. Eventually, it distorts enough to look original.
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Re: NBA Street 2K13 - No Overwriting!

Postby JaoSming on Sun Oct 07, 2012 8:51 pm

birdforthree wrote:will this unlock the superstars for Blacktop mode :?:

nope
Mazzocchi wrote:Do you still have any of those files? Are things like the courts backwards compatible with Live 04? I know the animations from 06 or whatever are

unfortunately it looks like it is lost until I can access my backup. and no, none of it was compatible with 04.
Pdub wrote:Make something new.

never, the people want more of the same.
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Re: NBA Street 2K13 - No Overwriting!

Postby jerkyjeck on Mon Oct 08, 2012 11:25 am

Jao,

Can you also make the practice jerseys selectable just like what you did last year? It would be awesome!!!

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Re: NBA Street 2K13 - No Overwriting!

Postby JaoSming on Mon Oct 08, 2012 11:27 am

my options are a bit limited with what I can do with stuff like that, but since I had mipmap issues with the uniforms I made, I might just force the practice uniforms on you guys until I remake the uniforms.
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Re: NBA Street 2K13 - No Overwriting!

Postby shorty_ubk on Wed Oct 10, 2012 7:02 am

Sir when'll you release this awesome mod?? :D
Sorry for My Bad English...;)

R.I.P. Clifford Lee Burton, Darrell Lance "Dimebag" Abbott, Charles "Chuck" Schuldiner and Ronnie James "Dio"

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Re: NBA Street 2K13 - No Overwriting!

Postby JaoSming on Wed Oct 10, 2012 7:14 am

this week at some point. The shorts' mipmaps got screwed up somehow, so I want to try and figure that out before releasing.
There was supposed to be a 2K roster update that I wanted to do this with, but who knows where that is. Also, I wanted to finalize the courts I was going to include and possibly make another one for the release. All while stuck in the middle of mid-terms.

So something will be released this week, I'm just hoping for good stuff.
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Re: NBA Street 2K13 - No Overwriting!

Postby shorty_ubk on Wed Oct 10, 2012 7:21 am

JaoSming wrote:this week at some point. The shorts' mipmaps got screwed up somehow, so I want to try and figure that out before releasing.
There was supposed to be a 2K roster update that I wanted to do this with, but who knows where that is. Also, I wanted to finalize the courts I was going to include and possibly make another one for the release. All while stuck in the middle of mid-terms.

So something will be released this week, I'm just hoping for good stuff.


Understand it sir and I'll always be there for testi this beautiful mod... :applaud:
Sorry for My Bad English...;)

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Re: NBA Street 2K13 - No Overwriting!

Postby JaoSming on Fri Oct 12, 2012 3:34 pm

For an update, I fixed the mip map issue I was having (I was using an older version of the tool, NLSC Link updated) so now its a matter of applying the courts in-game, and maybe doing a few other things to the latest official roster.

Hoping/planning for a release within 24 hours, depending on how busy my day is tomorrow.
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Re: NBA Street 2K13 - No Overwriting!

Postby JaoSming on Sat Oct 13, 2012 1:02 pm

promise kept! released in first post
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Re: NBA Street 2K13 v1 - Released! - No Overwriting!

Postby Like A Boss on Sat Oct 13, 2012 2:36 pm

HOORAY! :applaud:
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Re: NBA Street 2K13 v1 - Released! - No Overwriting!

Postby JaoSming on Sat Oct 13, 2012 2:42 pm

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