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Re: [R4zoR]Making HD Textures Now? Now's The Time.

Postby mlp111 on Sat May 18, 2013 11:31 pm

Razor, oh my, can you pm me that dj augustin, it looks incredible! :applaud:
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Re: [R4zoR]Making HD Textures Now? Now's The Time.

Postby lakers92 on Sun May 19, 2013 12:28 am

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Jrue "Slim Shady" Holiday...what?
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Re: [R4zoR]Making HD Textures Now? Now's The Time.

Postby GemInEye on Sun May 19, 2013 3:58 am

gamez wrote:Is better to know the flaws of using Texmod, and this is how Texmod works: it doesn't replace any of the games files, instead it loads new textures from the tpf files in place of/ on top of the original textures, and this is very bad for resources. If a mod is very large it can take TexMod a very long time to load the game, this is because it's based off of definition files which tell the program what textures will be loaded in place of the original textures and load them all before the game starts. This can cause upwards of 15 minutes of loading if you have some insanely large textures. Also, depending on the game engine, this can push the game past 2 gigs of RAM usage which can cause crashes.

If people is having performance problem using photomods just think what would happen using Texmod, and don't forget that Texmod produces some graphical glitches (at least they are temporary, but there isn't a way to avoid this random glitches).



Yeah no doubt, thanks for the info. I'm not saying don't ask if there are any glitches with this or any mod.
My statement was directed to those that see a good graphical mod, and then complain/question how the mod will affect their framerate, primarily. And there are a lot of folks who do this all the time.
Just a simple rule of thumb: EXPECT TO SEE LOWERED PERFORMANCE WHEN APPLYING GRAPHICAL MODS TO GAMES
Does it happen all the time? Of course not, but since modders take games past the point of the developer's intention then it's most likely the outcome with the better graphical mods.
Like the saying goes, if it's too good to be true, it usually is. I can't have SSAO, FXAA and high quality ENB added to my game without seeing a drop of some kind, and that's because of my PC setup. Others may be able to, but it's because their system is powerful.

I'm EXPECTING that doing something like modding all players CF textures and portrait pics to HD using TexMod will have some sort of affect on performance (whether it be framerate or loading times), I would be a fool not to.
But lets hope somehow the game can handle it.

Maybe if R4ZOR (or anybody else) could get TexMod to REPLACE the textures in the .iff files (i.e. preventing the game from loading both SD and HD textures and instead just have it load the HD only) then that should help diminish any performance hits
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Re: [R4zoR]Making HD Textures Now? Now's The Time.

Postby GemInEye on Sun May 19, 2013 4:06 am

Hopefully this will help those folks who are trying to use TexMod:

http://wiki.guildwars.com/wiki/Guide_to_modifying_in-game_graphics/Texmod
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Re: [R4zoR]Making HD Textures Now? Now's The Time.

Postby R4zoR on Sun May 19, 2013 4:34 am

Well i have already made all hd tattoo project pretty much ready for the release, the only thing i'm going to tell you all, is that it will need about 30-60 seconds to load, but it will be okay, i'm just telling everyone this, it will need to load up about 150+ new tattoo textures into the game, but it won't affect the fps at all, already tested that out.
I'm also telling everyone to use this at your own risk, i'm using this, just because i want my game to look a lot better graphic wise.
Cause i'm into art aswell and crispy tattoos look a lot better than some blurred the hell out one's.


Some previews before i'm releasing anything.
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Re: [R4zoR]Making HD Textures Now? Now's The Time.

Postby gamez on Sun May 19, 2013 4:46 am

julsnice wrote:Yeah no doubt, thanks for the info. I'm not saying don't ask if there are any glitches with this or any mod.
My statement was directed to those that see a good graphical mod, and then complain/question how the mod will affect their framerate, primarily. And there are a lot of folks who do this all the time.
Just a simple rule of thumb: EXPECT TO SEE LOWERED PERFORMANCE WHEN APPLYING GRAPHICAL MODS TO GAMES
Does it happen all the time? Of course not, but since modders take games past the point of the developer's intention then it's most likely the outcome with the better graphical mods.
Like the saying goes, if it's too good to be true, it usually is. I can't have SSAO, FXAA and high quality ENB added to my game without seeing a drop of some kind, and that's because of my PC setup. Others may be able to, but it's because their system is powerful.

I'm EXPECTING that doing something like modding all players CF textures and portrait pics to HD using TexMod will have some sort of affect on performance (whether it be framerate or loading times), I would be a fool not to.
But lets hope somehow the game can handle it.

Maybe if R4ZOR (or anybody else) could get TexMod to REPLACE the textures in the .iff files (i.e. preventing the game from loading both SD and HD textures and instead just have it load the HD only) then that should help diminish any performance hits


Texmod was used back in NBA 2K9, why it haven't been used in 4 years? I will tell you: because people hate this way of patching, just look the post in 2K9, and you will see how people asked for iff patching instead of Texmodding. And I will tell you why I said in this thread that "R4zoR's big secret" is Texmod: because he was creating so much hype that a lot of people would be very disappointed after seeing what his 'revolutionar HD method' was. As I said, just read post about Texmod in NBA 2K9 section, and you will see how people hated that program.

It's much better modding game files (and 2K modders have iff editors) than using an external program that intercepts texture calls on a DirectX level, it's just an efficiency thing, and other thing very important that should be really important as a rule of thumb for patchers: Patches should be easy to use for a patcher to install, or also someone who isn't good with computers. I know a lot of people would have problems with Texmod patches, that's why I said R4zoR that Texmod isn't the best way to go. I thing it's best to double the resoultion of iff files, it wouldn't cause glitches, system problems and performance hits like Texmod, and it would be easier to use for the occasional patcher.

But, as I said, R4zoR can do what he wants, I am just saying what will happen: people won't enjoy patching with Texmod.
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Re: [R4zoR]Making HD Textures Now? Now's The Time.

Postby R4zoR on Sun May 19, 2013 5:02 am

gamez wrote:Texmod was used back in NBA 2K9, why it haven't been used in 4 years? I will tell you: because people hate this way of patching, just look the post in 2K9, and look how people asked for iff patching instead of Texmod. And I will tell you why I said in this thread that "R4zoR's big secret" was that he was using Texmod: because he was creating so much hype that a lot of people would be very disappointed after seeing what his 'revolutionar HD method' was. Just read post about Texmod in NBA 2K9 section, and you will see how people hated that program.

It's much better modding game files (and 2K modders have iff editors) than using external programs that intercepts texture calls on a DirectX level, it's just an efficiency thing, and other thing very important that should be really important as a rule of thumb for patchers: Patches should be easy to use for a patcher to install, or also someone who isn't good with computers. I know a lot of people would have problems with Texmod patches, that's why I said R4zoR that Texmod isn't the best way to go. I thing it's best to double the resoultion of iff files, it wouldn't cause glitches, system problems and performance hits like Texmod, and it would be easier to use for the occasional patcher.

But, as I said, R4zoR can do what he wants, I am just saying what will happen: people won't enjoy patching with Texmod.

Do you always have to bitch around for me using texmod? All mighty specialist. Man find a way how to hack in and make those resolutions into those iff files, it will take you a long ass time to do so, even if you do, it will be more bugged than it is with texmod. As i'm saying don't tell me that everyone hates this program, just because you had some problems with it, doesn't mean it will be the same for all the people. And i'm doing this just for my own fun, it doesn't mean, that everyone needs to do download it.
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby KingDarealHD on Sun May 19, 2013 5:18 am

Razor is my good friend and it pains me to see people hate on what he has done. Texmod is a great program maybe if you upgraded your Windows 2001 PC than you will realize it. I have a 250 dollar build for my pc and i have upgraded alot of faces with this program and i haven't had 1 fps loss. if you don't wanna use then stick with the smaller resolutions that 2k gives you. PS: you have no life if you went all the way back to 2009 forums just to find information to bash someone else s work
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Re: [R4zoR]Making HD Textures Now? Now's The Time.

Postby gamez on Sun May 19, 2013 5:20 am

R4zoR wrote:Do you always have to bitch around for me using texmod? All mighty specialist. Man find a way how to hack in and make those resolutions into those iff files, it will take you a long ass time to do so, even if you do, it will be more bugged than it is with texmod. As i'm saying don't tell me that everyone hates this program, just because you had some problems with it, doesn't mean it will be the same for all the people. And i'm doing this just for my own fun, it doesn't mean, that everyone needs to do download it.


If you read my post that way I didn't have more to say. You will see what happens, I'm only reminding what happened with NBA 2K9 and, by the way, I didn't had any problem whit this program becasue I avoided to use it, I'm not speaking about myself when I said that people would hate Texmod.

JMaster12 wrote:Razor is my good friend and it pains me to see people hate on what he has done. Texmod is a great program maybe if you upgraded your Windows 2001 PC than you will realize it. I have a 250 dollar build for my pc and i have upgraded alot of faces with this program and i haven't had 1 fps loss. if you don't wanna use then stick with the smaller resolutions that 2k gives you. PS: you have no life if you went all the way back to 2009 forums just to find information to bash someone else s work


I don't need to check 2K9 forums because I have good memory, I remember what happened with NBA 2K9.

I don't want to talk with childs, so, goodbye, I will only say that i didn't hate R4zoR's work.
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby chicagoRAW on Sun May 19, 2013 5:30 am

What I'm seeing is a whole buncha something over nothing. What else is new.
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby KingDarealHD on Sun May 19, 2013 5:33 am

Fine then leave this thread. Its always someone that has to throw some negativity in something good.
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby iamLillard on Sun May 19, 2013 5:47 am

R4zoR - I think the floor file is rocking now (Y) :applaud: :applaud: :wink: the only thing u need to do is SHARE! we love U!
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby oflii143 on Sun May 19, 2013 5:51 am

default credit to amarowade
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texture mod
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in game
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby dbzx on Sun May 19, 2013 5:56 am

hmm so can texmod be used with the KeepMyMod tool by Leftos..and does this work with the steam nba2k13.exe? just a thought..no big deal if it cant
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby oflii143 on Sun May 19, 2013 5:59 am

dbzx wrote:hmm so can texmod be used with the KeepMyMod tool by Leftos? just a thought..no big deal if it cant

It is saved in a texture load file, similar to a global.iff. You can run 2k without the texture mods. You don't need to create a back up file because it doesn't overwrite the old textures. It just loads the new ones.
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby wody on Sun May 19, 2013 6:18 am

look.I dont care what type of program you using...texmod whatever...you made this game look awesome :crazyeyes: cant wait to try it,the point here is have a better experience of the game...everything that makes it better it has to be welcome,if somebody dont like it just dont use it
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby buddaking on Sun May 19, 2013 6:20 am

great work. can i use gimp to make the tattoo's or cyberfaces in full HD?
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby buddaking on Sun May 19, 2013 6:32 am

never mind. it must only be done by photoshop.
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Re: [R4zoR]Making HD Textures Now? Now's The Time.

Postby R4zoR on Sun May 19, 2013 6:52 am

gamez wrote:If you read my post that way I didn't have more to say. You will see what happens, I'm only reminding what happened with NBA 2K9 and, by the way, I didn't had any problem whit this program becasue I avoided to use it, I'm not speaking about myself when I said that people would hate Texmod.

I don't need to check 2K9 forums because I have good memory, I remember what happened with NBA 2K9.

I don't want to talk with childs, so, goodbye, I will only say that i didn't hate R4zoR's work.

Let me guess, do you feel better calling someone a child on the internet? Have anything else to say? This is just so low man, this is a user friendly forum, no need to get over here and show how "tough" can you get on your pc, no one gives a fuck what everyone is saying to each other here. End of topic man.

chicagoRAW wrote:What I'm seeing is a whole buncha something over nothing. What else is new.

? Just shaking my damn head. Then tell me what tha fuck do i need to do to please everyone, man i'm starting to think, that i really need to be like koresh_nik or sth, to not even chat or answer people over these forums, everyone feel's like their celebs or sth, treating everyone like shit. What will you achieve by doing this, especially you man, you've always been rough.

Let's start
I'm doing cf's - No one likes them, cause i'm not posting blender previews, 2k previews are blurry, everyone trashes me, i do a request, the next day the same request is on some other dude's thread.

I'm doing tattoos - 30 Percent of the people bash on Texmod, cause there pc's can't handle the higher res textures, blames me for using that program..

I'm doing courts - People begged for the technique, released it after a week from posting the first previews, after releasing, getting hateful pm's and comments telling me i can't make courts, they're not hd enough, go do something else and etc...

I'm showing new ways of making your game look better - Once again some "professors" show up and show their so called knowledge on the internet.
And making the people think Texmod will crash their pc and etc.

No wonder so many patchers have left this community, cause everyone here, think that everything is so easy to create, especially hex editing the texture sizes and etc. 2K isn't like live.
Not getting mad at all after saying this, i'm feeling that someone might catch the point how hard it really is to even make some updates for this game it isn't as easy as you think it is with all these different methods, i spent about 5 days making the new court technique for everyone and they're still not happy about it.


iamLillard wrote:R4zoR - I think the floor file is rocking now (Y) :applaud: :applaud: :wink: the only thing u need to do is SHARE! we love U!

I will be releasing everything after a few days of getting myself together, cause i'm pretty bruised up after a game i had yesterday.

oflii143 wrote:default credit to amarowade

Nice, just don't oversharpen the cf's, they might look a lil too crispy.

dbzx wrote:hmm so can texmod be used with the KeepMyMod tool by Leftos..and does this work with the steam nba2k13.exe? just a thought..no big deal if it cant

Yeah it's really easy to use, if anything goes bad with Texmod, you can just always use your default game, Texmod is like an add-on to the game.

wody wrote:look.I dont care what type of program you using...texmod whatever...you made this game look awesome :crazyeyes: cant wait to try it,the point here is have a better experience of the game...everything that makes it better it has to be welcome,if somebody dont like it just dont use it

That's what i'm trying to tell the people for all these days.

buddaking wrote:great work. can i use gimp to make the tattoo's or cyberfaces in full HD?

Yes, it's pretty much the same as using nba2kxmodtool.
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby dbzx on Sun May 19, 2013 7:48 am

Just keep doing your work R4zor. You are doing an excellent job and you know haters gonna hate. Oh and for chicagoRaw's comment, i think he was refering to the "drama" -> alot of something over nothing. Well thats what i thought he was saying...

but anyways question, i cant get texmod to work, disable my anti virus and what not. Run on admin mode -> logging mode -> press run to enter game , the numpad + and - doesnt seem to do anything. I read that in 2k9, you need a different nba.exe file (cracked version) for it to work.

Does that apply to 2k13 as well, cuz my steam version isnt working.
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby chicagoRAW on Sun May 19, 2013 8:10 am

dbzx wrote:Oh and for chicagoRaw's comment, i think he was refering to the "drama" -> alot of something over nothing. Well thats what i thought he was saying...


:applaud: It was a pretty clear statement.
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby TheBleedingRed21 on Sun May 19, 2013 8:24 am

Anyone have a good tutorial so I can make my NCAA courts better resolution with texmod?
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby Maximus89 on Sun May 19, 2013 9:12 am

I for one can't wait for the HD textures. If it doesn't work out and my pc is too slow(i doubt it), then oh freaking well. I don't see the big deal. PC games are played for better graphics and ability to mod. If you're gonna play PC games, get a gaming PC. Simple as that. Otherwise stick to the console.
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby Amroth on Sun May 19, 2013 9:35 am

Tnx again for your work, R4zoR!
Only one more question...i've tried with .jpg output format on texmod(and works fine on court), .dds is better than .jpg for replacing tex?
Only need your opinion!
:)
Tnx again for your time.
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Re: [R4zoR]Making HD Textures Now? 150+ HD Tattoo Project

Postby buddaking on Sun May 19, 2013 12:06 pm

i also gave texmod a try and this is the result i got. i love it. thanks for informing us about this texmod stuff. i wouldn't have known nothing about it if it wasn't for you. must respect!
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