Sixers85 wrote:however...today and tomorrow I have an exam...do you know what??...informatics law
Did you fail because you were making courts all day or are you a lawyer now?

Sixers85 wrote:however...today and tomorrow I have an exam...do you know what??...informatics law
chicagoRAW wrote:Sixers85 wrote:however...today and tomorrow I have an exam...do you know what??...informatics law
Did you fail because you were making courts all day or are you a lawyer now?
Sixers85 wrote:
returning to home
sendar I understand the 24+2 ( uo and down)...but I think you ask too much. it's not hex ,but 3d..and it's a scale dimension of the texture. in 3d there is the porzion of the texture parquet, but the texture it's only one ( a 512x512 texture). this texture is moltiplicated for the 3d structure space.
maybe it possible but needed a lot..a lot..of work and i don't know if the result is good...you need to consider that in some court 3d editing have bugs
maybe it possibile to make the perfect 24+2half...but
Marek wrote:I understand, but I guess the new colour of the paint is like in real court?
sasha104 wrote:Maaaaan, love these)))
When will you make Heat stadium? There are some wrong sideline logos and links
west44 wrote:love your work sixers, but as far as the color of certain things on the court and the court themselves is that since different cameras are used for different broadcasting it's hard to tell what the real color is. Like watching TNT, ABC, FOX, NBATV other networks can all have a different shade of red and blue for a Sixers game. So the only time you can actually tell if it's the real color is if you're actually looking at it in person or from HD Images taken by the Professional NBA photographers (photos from http://www.nba.com/photos/index.html).
Hopefully that bit of info will help, instead of constantly editing colors.
Keep up the good work!
chicagoRAW wrote:Sixers, I've noticed you basically use the same parquet texture for all your courts. Any chance you'll switch it up and make it more authentic by more stadium specific parquet texture, or is that too much work?
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