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A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: SEE YOU LATER 2K13

Tue Nov 13, 2012 4:09 am

ill be resting for a while in experementing with the global coz i need to go back and concentrate on my music and finish the album i am doing so ill say goodbye to all of you for now but ill be back..

dont worry about the projects i havent release..i gave the things i found out to sj so he will be taking over and im sure he is going to do a fantastic job about the lighting the ballshadowing etc...so for now..see you later 2k13 and nlsc..

Re: SEE YOU LATER 2K13

Tue Nov 13, 2012 4:15 am

Thanks, tatlopuyo. You've made some great discoveries, I'm using your black top shine global, that thing is great. Good luck on your album, hope your collab with Justin Beiber goes well. Dont' be away for too long or I will come looking for you.

Re: SEE YOU LATER 2K13

Tue Nov 13, 2012 4:34 am

i gave the things i found out to sj so he will be taking over and im sure he is going to do a fantastic job about the lighting the ballshadowing etc...so for now..see you later 2k13 and nlsc..


A very community bases selfless thing to do, I guess its a good enough platform to get a top range global finished. Your input and then hand over to SJ with whats already been done can only make for a ultimate global! (Y) Thanks for your efforts, hope the album turns out good. Remember its not about the loudness wars on mastering! :cheeky:

Re: SEE YOU LATER 2K13

Tue Nov 13, 2012 4:37 am

In this day in age it is all about the loudness wars in mastering why do you think Dr Dre beats are so popular

Re: SEE YOU LATER 2K13

Tue Nov 13, 2012 4:42 am

DondiWhite wrote:
i gave the things i found out to sj so he will be taking over and im sure he is going to do a fantastic job about the lighting the ballshadowing etc...so for now..see you later 2k13 and nlsc..


A very community bases selfless thing to do, I guess its a good enough platform to get a top range global finished. Your input and then hand over to SJ with whats already been done can only make for a ultimate global! (Y) Thanks for your efforts, hope the album turns out good. Remember its not about the loudness wars on mastering! :cheeky:



im more into the contest and the lyrics..hehe.thanks guys.

Re: SEE YOU LATER 2K13

Tue Nov 13, 2012 4:43 am

chicagoRAW wrote:Thanks, tatlopuyo. You've made some great discoveries, I'm using your black top shine global, that thing is great. Good luck on your album, hope your collab with Justin Beiber goes well. Dont' be away for too long or I will come looking for you.


haha thanks bro but ill never make a song with beiber hahaha.

Re: SEE YOU LATER 2K13

Tue Nov 13, 2012 2:21 pm

tatlopuyo wrote:
chicagoRAW wrote:Thanks, tatlopuyo. You've made some great discoveries, I'm using your black top shine global, that thing is great. Good luck on your album, hope your collab with Justin Beiber goes well. Dont' be away for too long or I will come looking for you.


haha thanks bro but ill never make a song with beiber hahaha.

LOL :D :D Baby baby??

Re: BACK TO WORK: SWEAT AND LIGHTING WHITE PLAYERS PREVIEW

Sun Nov 18, 2012 8:27 am

HERE ARE PREVIEWS

Image

Image

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Re: BACK TO WORK: SWEAT AND LIGHTING WHITE PLAYERS PREVIEW

Sun Nov 18, 2012 8:40 am

Amazing :applaud: :applaud: :applaud: btw where did you download your lakers alt jersey? I like the emboss effect :D

Re: BACK TO WORK: SWEAT AND LIGHTING WHITE PLAYERS PREVIEW

Sun Nov 18, 2012 8:48 am

moddingway..i think its generic's.not sure though.

Re: BACK TO WORK: SWEAT AND LIGHTING WHITE PLAYERS PREVIEW

Sun Nov 18, 2012 8:56 am

Nice advance with white players sweat (Y)

Only problem now is, who's global to use? I thought you passed yours on to the "other" modders global? And what about that "other other" global its based from? I wish you would all fight in a room and make a super global .. so many advancements, so many versions :)

Re: BACK TO WORK: SWEAT AND LIGHTING WHITE PLAYERS PREVIEW

Sun Nov 18, 2012 9:03 am

DondiWhite wrote:Nice advance with white players sweat (Y)

Only problem now is, who's global to use? I thought you passed yours on to the "other" modders global? And what about that "other other" global its based from? I wish you would all fight in a room and make a super global .. so many advancements, so many versions :)



this is just a research ill give the lighting stuff and values to seanjohn so he can maybe apply it to his global if he likes it.

Re: BACK TO WORK: SWEAT AND LIGHTING WHITE PLAYERS PREVIEW

Sun Nov 18, 2012 9:07 am

Sounds great, I hope al these rather nice additions can get "centralised" to some degree, nice to have options though but some of these things are pretty much permanent to have in a global.

My ideal is all that SJ has done with all you have done incl this, all set ontop of Creed 2 global :)

Re: BACK TO WORK: SWEAT AND LIGHTING WHITE PLAYERS PREVIEW

Mon Nov 19, 2012 4:20 pm

man can you apply this to sj ac3 and please release it soon...please

Re: HOELY FIX GLOBAL RELEASED

Tue Nov 20, 2012 12:26 am

HOELY FIX GLOBAL RELEASE

HERE IS THE LINK:
HOELY FIX GLOBAL

MODDINGWAY LINK:
http://www.moddingway.com/file/29568.html



this global is based on sj's hoe2...

whats in the global?
fix sweat progression on players
(darker players dont sweat so much while white players sweat are more noticable)
fix white players skintones in gameplay
fix player shine on gameplay so it wont be too plastic looking

also bonus:
the unfinished version of player lighting/light reflection

here are screenshots:

Image

Image

Image

Image

Image

Re: HOELY FIX GLOBAL RELEASED

Tue Nov 20, 2012 12:28 am

HOE MY GOD!!! HAHAHA

Re: HOELY FIX GLOBAL RELEASED

Tue Nov 20, 2012 12:33 am

seanjohn1414 wrote:HOE MY GOD!!! HAHAHA


hahahaha!

Re: HOELY FIX GLOBAL RELEASED

Tue Nov 20, 2012 2:25 am

Gameplay screenshot (No SSAO, No ENB, Default game color)
Image

Replay mode screenshot (No SSAO, No ENB, Default game color)
Image

(1) Unfortunately, zombie type of grey skin for white player did not be removed during gameplay.
(2) Would you mind removing this black shadow texture for white player? or you can just give it default game color which is orange or brown.

Thank for your new global. I really love your new global's effect very much such as your light reflection is also applied on eyes. However, white player skin problem still exists. Have a nice day, byebye.

Re: HOELY FIX GLOBAL RELEASED

Tue Nov 20, 2012 4:28 am

Thanks for the release! But some of the white players still look like zombies...

Re: HOELY FIX GLOBAL RELEASED

Tue Nov 20, 2012 4:42 am

ill re-release this later..ill just use the default for white player skins.

Re: HOELY FIX GLOBAL RELEASED

Tue Nov 20, 2012 5:26 am

Great! (Y) (Y)

Re: HOELY FIX GLOBAL RELEASED

Tue Nov 20, 2012 6:21 am

Hello,
does your global got modification from Kyrius and Mattan ones?

Re: HOELY FIX GLOBAL RELEASED

Tue Nov 20, 2012 9:28 am

Been paying career with this, great to be on bench (well, great as in to watch the graphics that is, not game play wise) watching my team sweat like pigs no matter what color :)

Re: HOELY FIX GLOBAL RELEASED

Tue Nov 20, 2012 3:28 pm

awesome release! i really like the lighting effect during gameplay though the lighting during gameplay could be improve a lil bit, but I am fine with that. Keep up the good work, hope you discover more cool things!

Re: HOELY FIX GLOBAL RELEASED

Tue Nov 20, 2012 3:29 pm

Tatlopuyo, can I use this for my next Ultimate Compilation? :)
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