NBA Street 2K13 v3 Released! - No Overwriting!

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Re: NBA Street 2K13 v2 - Roster Released! - No Overwriting!

Postby *DSSXe* on Sat Feb 16, 2013 10:26 pm

Very good work men! Is very awesome to play in streets with original NBA teams :D
And one question: What files are the street arenas?
http://designingcrew.gr/
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Re: NBA Street 2K13 v2 - Roster Released! - No Overwriting!

Postby JaoSming on Sun Feb 17, 2013 1:05 am

sebc, srec, srpd, srpn, srof, snlp, then s604, s611, and s614 from the 2k13 install
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Re: NBA Street 2K13 v3 Released! - No Overwriting!

Postby JaoSming on Sat Apr 20, 2013 9:46 am

New roster update with some new features thanks to the REDitor.

  • Added Practice Uniforms
  • Added Shadows to the Courts
  • Added T-Mac & Q
  • Randomized intro animations to make it funny
  • Named the Arenas

This will probably be the last Street update like this. Unless I get permission to update a post-draft roster, the next NBA Street release will have new courts/celebrities/etc. Just better content than NBA teams on street courts. It also depends on how Blacktop Revitalization goes this year.

Enjoy (Y) (Y)

Image
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Re: NBA Street 2K13 v3 Released! - No Overwriting!

Postby Patr1ck on Sat Apr 20, 2013 11:11 am

JaoSming wrote:[*]Randomized intro animations to make it funny


Can I get a vid of what you mean? Or a gif?
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Re: NBA Street 2K13 v3 Released! - No Overwriting!

Postby JaoSming on Sat Apr 20, 2013 11:20 am

you know all those intro animations you can buy in MC? those, except for NBAers
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Re: NBA Street 2K13 v3 Released! - No Overwriting!

Postby Andrew on Sat Apr 20, 2013 12:33 pm

Right on. (Y)
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Re: NBA Street 2K13 v3 Released! - No Overwriting!

Postby helvetica on Wed Apr 24, 2013 12:09 am

I'm just wondering, how did you manage to assign jerseys and courts with different filenames? Thanks
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Re: NBA Street 2K13 v3 Released! - No Overwriting!

Postby JaoSming on Wed Apr 24, 2013 12:14 am

before the REDitor, bank of names hex editing. With the REDitor you just change the filename in the roster.

Tutorials in the "Learn" link of my signature
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Re: NBA Street 2K13 v3 Released! - No Overwriting!

Postby helvetica on Mon Apr 29, 2013 1:19 am

JaoSming wrote:before the REDitor, bank of names hex editing. With the REDitor you just change the filename in the roster.

Tutorials in the "Learn" link of my signature

Thanks! I just bought the program.
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Re: NBA Street 2K13 v3 Released! - No Overwriting!

Postby TheMaestro12 on Mon May 06, 2013 5:07 am

I have a question! :D

Is there a way where I can use this mod as my primary mod? One where I don't have to load the roster included to make it work? I mean when I start up the game, load my own roster and start a quick game, this mod will be in use. Is there a way to do that? Does renaming the files to NBA 2k13's courts will make it work? My GPU is kinda broken. It shuts down at the intro of the game (Hello, and welcome to 2k sports....) then it shuts down. But with this mod, it doesn't so that is why I want to use it as much as possible. :( I also want to use this mod with the roster that I have. Is it possible? Thanks. :)
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Re: NBA Street 2K13 v3 Released! - No Overwriting!

Postby JaoSming on Mon May 06, 2013 5:17 am

no there is no way to change the default loaded roster
There is no reason for your computer to be crashing for normal games but crashing for my mod.
if you want to use this in your own roster, copy out my arenas and jerseys tab to your other roster.
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Re: NBA Street 2K13 v3 Released! - No Overwriting!

Postby TheMaestro12 on Mon May 06, 2013 5:22 am

No, my computer crashes when I'm using NBA 2k13's default courts but with the street mod, it doesn't. :) I think it's because my GPU's fan stopped and I think I have a low PSU. :( Anyway, I'll try those instructions, Sir Jao. :D
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