The Friday Five: 5 Times PC Gamers Missed Out in Basketball Games

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Re: The Friday Five: 5 Improvements for LIVE Run & LIVE Events

Postby Andrew on Fri May 10, 2019 11:29 pm

The Friday Five: 5 Improvements for LIVE Run & LIVE Events

As EA Play 2019 and another preview season loom, we await detailed information on NBA Live 20. We know that the game is coming out and that unfortunately for PC users it will be console-only, but at this early stage, there are still many other things that we are waiting and hoping to hear. While we've already submitted our Wishlist and development is well underway, it's definitely still worth discussing the features and changes that we'd like to see. Not only does it reiterate what we've outlined in our Wishlists, you never know what can be pencilled in for post-release updates.

When I discussed ways to improve the online experience in NBA 2K20, I noted that I have become more interested in online modes in recent games, after years of being an offline gamer. I still believe in the importance of robust offline modes, which is why I compiled a list of ways to improve NBA Live's Franchise mode back in March. The One and its connected experiences have received the most focus in recent years, and I have had some fun with them, jumping on for a game of LIVE Run or taking part in some of the LIVE Events. However, they haven't felt quite as enjoyable or rewarding as the online modes in NBA 2K. Here are five improvements that could change that.
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Re: The Friday Five: 5 Toxic Behaviours of Online Basketball Gamers

Postby Andrew on Fri May 17, 2019 9:44 pm

The Friday Five: 5 Toxic Behaviours of Online Basketball Gamers

If I'm being completely honest, I haven't had a whole lot of fun playing NBA Live or NBA 2K online this year. I have taken part in some very enjoyable games, and that's kept me from giving up on the online modes altogether, but it's felt like the experience has taken another step backwards. The lack of deep matchmaking and proper balance, gatekeeping measures such as requiring five users per side in Pro-Am, and increased focus on meta-gaming, have made online play a lot less fun in NBA 2K. Meanwhile, input lag and other gameplay issues have afflicted NBA Live's online experience.

It's not just issues with modes and mechanics, however. We gamers also bear much of the responsibility here, as there is a lot of toxicity among those who like to play NBA 2K and NBA Live online. I've discussed toxic behaviour in the community before, and since writing that Monday Tip-Off article, the situation hasn't improved. Various aspects of the games do cultivate a toxic atmosphere and attitudes, as evident by other online gaming communities that are friendlier or more sporting, but ultimately we're responsible for our own actions. To that end, curbing these five toxic behaviours will require a combination of changes to the games, and improvements in our attitudes.
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Release Topics: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005 | NBA Live 2004
Story Topics: NBA 2K19 | NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
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Re: The Friday Five: 5 Times PC Gamers Missed Out in Basketball Games

Postby Andrew on Sat May 25, 2019 12:08 am

The Friday Five: 5 Times PC Gamers Missed Out in Basketball Games

Due to the popularity of the PC platform in our community, it's all too easy to forget that it isn't a priority for sports video game developers. Consoles account for a bulk of the annual sales, making PC sports gamers a niche within a niche. That hasn't stopped us from having a lot of fun with the games that have come out on PC though, thanks in no small part to what our modding community has been capable of throughout the years. Furthermore, if you go back and look at the history of NBA Live on PC, there was a time when those releases could be considered the definitive version.

Unfortunately, playing on PC has sometimes led to missing out on content, or certain games altogether. From a developer's perspective, consoles provide the convenience of standard hardware and digital platforms, as well as more security when it comes to piracy. Developing for the PC is more challenging due to differing hardware, as well as distribution methods. Even when the former hasn't been a barrier to getting a PC release, the latter has prevented it from receiving the same level of support, including downloadable content. We're fortunate enough to still get basketball games on PC, but here are five times that we weren't so lucky on the platform.
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Contact: Email | Twitter
Release Topics: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005 | NBA Live 2004
Story Topics: NBA 2K19 | NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | The Friday Five | Monday Tip-Off | Wayback Wednesday | 20th Anniversary of NBA Live | Facebook | Twitter | YouTube


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