The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to basketball video games, the real NBA or another area of interest to our community, either as a list of five items or in the form of a Top 5 countdown. This is a central discussion thread for the feature, in which I invite you to post any feedback along with your responses to each column's topic. A link to the latest article can always be found here in the first post, along with a link to the complete archive.
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The Friday Five: 5 Things That Make Multi-Season Modes Awesome
Growing up with the basketball video games of the 90s, I was able to experience some classic releases and see the genre evolve in some big ways from year-to-year. That of course includes the introduction of multi-season modes. If you go back and look at our early Wishlists for NBA Live, you'll see that we were keen to see Season mode expand into an experience that lasted several years, and truly allowed us to play GM. Our wish was granted in NBA Live 2000 PC, and since then, multi-season franchise and eventually career modes have become staples of NBA Live and NBA 2K.
For gamers who prefer online team play and competitive modes in general, playing several full seasons against the CPU may not sound like a lot of fun. Gamers who prefer the card collecting modes may also not find the structure of the NBA-oriented modes to be all that appealing. For that matter, anyone who's satisfied with a single, isolated NBA campaign may not feel the need to continue into Year 2 and beyond. It should be noted that these are all valid opinions and ways to experience basketball games, but as someone who has really enjoyed the extended journey that franchise and career play offers, I'll give you five reasons why multi-season modes are so fun.